Initial snapshot: hand motion pipeline (Dyn-HaMR + dex-retargeting + SPIDER)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-09-15 14:13:49 +08:00
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/***********************************************************************
* The code in this file is modified from the original code in the
* https://github.com/jlblancoc/nanoflann repository.
*
* Software License Agreement (BSD License)
*
* Copyright 2008-2009 Marius Muja (mariusm@cs.ubc.ca). All rights reserved.
* Copyright 2008-2009 David G. Lowe (lowe@cs.ubc.ca). All rights reserved.
* Copyright 2011-2025 Jose Luis Blanco (joseluisblancoc@gmail.com).
* All rights reserved.
*
* THE BSD LICENSE
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*************************************************************************/
#ifndef FLANN_CUDA_KD_TREE_BUILDER_H_
#define FLANN_CUDA_KD_TREE_BUILDER_H_
#include <thrust/host_vector.h>
#include <thrust/device_vector.h>
#include <thrust/sort.h>
#include <thrust/partition.h>
#include <thrust/unique.h>
#include <thrust/scan.h>
#include "math_util.h"
#include <cstdlib>
#include <map>
namespace tinyflann {
// Distance types.
struct CudaL1;
struct CudaL2;
// Parameters
struct KDTreeCuda3dIndexParams {
int leaf_max_size = 64;
};
struct SearchParams {
SearchParams(int checks_ = 32, float eps_ = 0.0, bool sorted_ = true)
: checks(checks_), eps(eps_), sorted(sorted_) {
max_neighbors = -1;
use_heap = true;
}
// how many leafs to visit when searching for neighbours (-1 for unlimited)
int checks;
// search for eps-approximate neighbours (default: 0)
float eps;
// only for radius search, require neighbours sorted by distance (default: true)
bool sorted;
// maximum number of neighbors radius search should return (-1 for unlimited)
int max_neighbors;
// use a heap to manage the result set (default: FLANN_Undefined)
bool use_heap;
};
template <typename Distance>
class KDTreeCuda3dIndex {
public:
int visited_leafs;
KDTreeCuda3dIndex(const float* input_data, size_t input_count,
const KDTreeCuda3dIndexParams& params = KDTreeCuda3dIndexParams())
: dataset_(input_data), leaf_count_(0), visited_leafs(0), node_count_(0), current_node_count_(0) {
size_ = input_count;
leaf_max_size_ = params.leaf_max_size;
gpu_helper_ = 0;
}
/**
* Standard destructor
*/
~KDTreeCuda3dIndex() { clearGpuBuffers(); }
/**
* Builds the index
*/
void buildIndex() {
leaf_count_ = 0;
node_count_ = 0;
uploadTreeToGpu();
}
/**
* queries: (N, p) flattened float cuda array where only first 3 elements are used.
* n_query: N
* n_query_stride: p
* indices: (N, knn) int cuda array
* dists: (N, knn) float cuda array
*/
void knnSearch(const float* queries, size_t n_query, int n_query_stride, int* indices, float* dists, size_t knn,
const SearchParams& params = SearchParams()) const;
int radiusSearch(const float* queries, size_t n_query, int n_query_stride, int* indices, float* dists, float radius,
const SearchParams& params = SearchParams()) const;
private:
void uploadTreeToGpu();
void clearGpuBuffers();
private:
struct GpuHelper;
GpuHelper* gpu_helper_;
const float* dataset_;
int leaf_max_size_;
int leaf_count_;
int node_count_;
//! used by convertTreeToGpuFormat
int current_node_count_;
size_t size_;
}; // class KDTreeCuda3dIndex
} // namespace tinyflann
#endif
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/*
* SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <torch/extension.h>
#include <c10/cuda/CUDAException.h>
#include "cuda_kdtree.cuh"
#define CHECK_CUDA(x) TORCH_CHECK(x.is_cuda(), #x " must be a CUDA tensor")
#define CHECK_IS_FLOAT(x) TORCH_CHECK(x.scalar_type() == at::ScalarType::Float, #x " must be a float tensor")
std::vector<torch::Tensor> nearestNeighbours(torch::Tensor query, torch::Tensor tree, int knn) {
CHECK_CUDA(query);
CHECK_IS_FLOAT(query);
CHECK_CUDA(tree);
CHECK_IS_FLOAT(tree);
TORCH_CHECK(tree.size(0) >= knn, "knn is too small compared to the size of point cloud!");
torch::Tensor strided_tree = tree;
torch::Tensor strided_query = query;
torch::Device device = tree.device();
long n_queries = query.size(0);
long n_tree = tree.size(0);
if (strided_tree.stride(0) != 4) {
strided_tree = torch::zeros({n_tree, 4}, torch::dtype(torch::kFloat32).device(device));
strided_tree.index_put_(
{torch::indexing::Ellipsis, torch::indexing::Slice(torch::indexing::None, tree.size(1))}, tree);
}
if (strided_query.stride(0) != 3) {
strided_query = torch::zeros({n_queries, 3}, torch::dtype(torch::kFloat32).device(device));
strided_query.index_put_(
{torch::indexing::Ellipsis, torch::indexing::Slice(torch::indexing::None, query.size(1))}, query);
}
auto *knn_index = new tinyflann::KDTreeCuda3dIndex<tinyflann::CudaL2>(strided_tree.data_ptr<float>(), n_tree);
knn_index->buildIndex();
C10_CUDA_KERNEL_LAUNCH_CHECK();
torch::Tensor dist = torch::empty(n_queries * knn, torch::dtype(torch::kFloat32).device(device));
torch::Tensor indices = torch::empty(n_queries * knn, torch::dtype(torch::kInt32).device(device));
knn_index->knnSearch(strided_query.data_ptr<float>(), n_queries, 3, indices.data_ptr<int>(), dist.data_ptr<float>(),
knn);
C10_CUDA_KERNEL_LAUNCH_CHECK();
delete knn_index;
return {dist.reshape({n_queries, knn}), indices.reshape({n_queries, knn})};
}
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/*
* SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#if defined(__CUDACC__) && defined(__CUDA_ARCH__)
#define _CPU_AND_GPU_CODE_ __host__ __device__ // for CUDA device code
#else
#define _CPU_AND_GPU_CODE_
#endif
#if defined(__CUDACC__)
#define _CPU_AND_GPU_CODE_TEMPLATE_ __host__ __device__ // for CUDA device code
#else
#define _CPU_AND_GPU_CODE_TEMPLATE_
#endif
#if defined(__CUDACC__) && defined(__CUDA_ARCH__)
#define _CPU_AND_GPU_CONSTANT_ __constant__ // for CUDA device code
#else
#define _CPU_AND_GPU_CONSTANT_ const
#endif
#if defined(__CUDACC__) && defined(__CUDA_ARCH__)
#include <THC/THCAtomics.cuh>
template <typename ScalarT>
static inline __device__ void atomicAdd(ScalarT* addr, ScalarT value) {
gpuAtomicAddNoReturn(addr, value);
}
#else
template <typename ScalarT>
static inline void atomicAdd(ScalarT* addr, ScalarT value) {
*addr += value;
}
#endif
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/*
* SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <torch/extension.h>
std::vector<torch::Tensor> nearestNeighbours(torch::Tensor query, torch::Tensor tree, int knn);
void pybind_utils_ext(py::module &m) {
m.def("nearest_neighbours", &nearestNeighbours, "KNN computation (CUDA) distance is squared L2.", py::arg("query"),
py::arg("tree"), py::arg("knn"));
}