Initial snapshot: hand motion pipeline (Dyn-HaMR + dex-retargeting + SPIDER)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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/*
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* SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <torch/extension.h>
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std::vector<torch::Tensor> nearestNeighbours(torch::Tensor query, torch::Tensor tree, int knn);
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void pybind_utils_ext(py::module &m) {
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m.def("nearest_neighbours", &nearestNeighbours, "KNN computation (CUDA) distance is squared L2.", py::arg("query"),
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py::arg("tree"), py::arg("knn"));
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}
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