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Scalable Physics-Informed DExterous Retargeting |
A general framework for physics-based retargeting from human to diverse robot embodiments |
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Get Started |
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Physics-Based |
First general physics-based retargeting pipeline for both dexterous hand and humanoid robot manipulation |
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Fast Simulation |
GPU-accelerated batched simulation with MuJoCo Warp achieving 10-20x speedup over sequential execution |
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Rich Datasets, Robots and Simulators |
Works with 6+ datasets out of the box including GigaHand, Hot3D, OakInk, and more. Supports 9+ robot embodiments including dexterous hands (Allegro, Inspire, Xhand) and humanoid robots (G1, H1, T1). Supports multiple simulators including MuJoCo Warp, Genesis, and HDMI. |
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Sim2Real Ready |
Optimized trajectories can be directly deployed to real-world robots with minimal adjustments |
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