const GLSL = ` float sdf(vec3 p) { float field = implicit_tpms_schwarz(p, vec3(cellSize), vec3(1.0), 0.0) + fieldOffset; float shell = implicit_shell(field, wallThickness, 0.0); float cell = implicit_box_centered(p, vec3(cellSize), vec3(0.0)); return max(shell, cell) * fieldScale; } vec3 color(vec3 p, vec3 normal) { float chamber = 0.5 + 0.5 * cos((p.x + p.y - p.z) * 0.085); return mix(baseColor, accentColor, chamber); } `; export default { schema: "implicit.js/0.1.0", name: "Schwarz P unit cell", description: "Finite-thickness Schwarz P triply periodic shell clipped to one cubic unit cell.", units: "mm", params: { cellSize: { type: "number", label: "Cell size", min: 32, max: 72, step: 0.5, default: 48, unit: "mm" }, wallThickness: { type: "number", label: "Wall thickness", min: 1.2, max: 7, step: 0.1, default: 3.5, unit: "mm" }, fieldOffset: { type: "number", label: "Field offset", min: -0.8, max: 0.8, step: 0.02, default: 0 }, fieldScale: { type: "number", label: "Field scale", min: 0.35, max: 0.9, step: 0.01, default: 0.52 }, baseColor: { type: "color", label: "Chamber color", default: "#58a6ff" }, accentColor: { type: "color", label: "Mint color", default: "#a7ffdf" } }, animations: { chamberPulse: { label: "Chamber pulse", duration: 5.4, loop: true, update({ progress, set }) { const wave = Math.sin(progress * Math.PI * 2); set("wallThickness", 3.5 + wave * 2.0); set("fieldOffset", wave * 0.45); set("fieldScale", 0.52 + wave * 0.16); } } }, bounds: ({ params }) => { const half = params.cellSize / 2 + Math.max(params.wallThickness, 3); return [[-half, -half, -half], [half, half, half]]; }, render: ({ params }) => ({ steps: 340, epsilon: Math.max(0.005, params.cellSize * 0.00014), normalEpsilon: Math.max(0.04, params.wallThickness * 0.014) }), glsl: GLSL };