Use mesh BVH for speeding up ray mesh intersection.

PiperOrigin-RevId: 534141245
Change-Id: I9f5a71ea059a1a232fd2910d1efc0506ab6dbef3
This commit is contained in:
Alessio Quaglino
2023-05-22 12:04:33 -07:00
committed by Copybara-Service
parent fbbdf70401
commit 03d6d27f64
10 changed files with 7761 additions and 34 deletions
+1
View File
@@ -24,6 +24,7 @@
#define mjMINIMP 0.0001 // minimum constraint impedance
#define mjMAXIMP 0.9999 // maximum constraint impedance
#define mjMAXCONPAIR 50 // maximum number of contacts per geom pair
#define mjMAXTREEDEPTH 50 // maximum bounding volume hierarchy depth
#define mjMAXVFS 2000 // maximum number of files in virtual file system
#define mjMAXVFSNAME 1000 // maximum filename size in virtual file system