Use mesh BVH for speeding up ray mesh intersection.
PiperOrigin-RevId: 534141245 Change-Id: I9f5a71ea059a1a232fd2910d1efc0506ab6dbef3
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Copybara-Service
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<mujoco>
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<asset>
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<mesh file="stanford_bunny.obj"/>
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</asset>
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<worldbody>
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<geom type="mesh" mesh="stanford_bunny" pos="1 0 0" euler="0 90 0"/>
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</worldbody>
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</mujoco>
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