Use mesh BVH for speeding up ray mesh intersection.

PiperOrigin-RevId: 534141245
Change-Id: I9f5a71ea059a1a232fd2910d1efc0506ab6dbef3
This commit is contained in:
Alessio Quaglino
2023-05-22 12:04:33 -07:00
committed by Copybara-Service
parent fbbdf70401
commit 03d6d27f64
10 changed files with 7761 additions and 34 deletions
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<mujoco>
<asset>
<mesh file="stanford_bunny.obj"/>
</asset>
<worldbody>
<geom type="mesh" mesh="stanford_bunny" pos="1 0 0" euler="0 90 0"/>
</worldbody>
</mujoco>