Use mesh BVH for speeding up ray mesh intersection.
PiperOrigin-RevId: 534141245 Change-Id: I9f5a71ea059a1a232fd2910d1efc0506ab6dbef3
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Copybara-Service
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03d6d27f64
@@ -39,6 +39,7 @@ public const double mjMINMU = 1e-05;
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public const double mjMINIMP = 0.0001;
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public const double mjMAXIMP = 0.9999;
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public const int mjMAXCONPAIR = 50;
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public const int mjMAXTREEDEPTH = 50;
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public const int mjMAXVFS = 2000;
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public const int mjMAXVFSNAME = 1000;
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public const int mjNEQDATA = 11;
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