Modifications to humanoid model.

- Increased hip flexion maximum.
- Symmetrised shoulder and ankle joints.
- Added hamstring tendons which couple the hip and knee at large flexion values.
- Moved duplicated values into defaults.
- Added two keyframes.
- Improved lighting.
- Changed naming convention.
- Moved description into README.md

PiperOrigin-RevId: 473745371
Change-Id: I95bf915c4caf3d5cf06c325cd73284d78a3d836e
This commit is contained in:
Yuval Tassa
2022-09-12 07:40:16 -07:00
committed by Copybara-Service
parent 00576a3bf9
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Humanoid
========
Degrees of Freedom: 27
Actuators: 21
This simplified humanoid model, introduced in [1], is designed for bipedal locomotion
behaviours. While several variants of it exist in the wild, this version is based on the model
in the DeepMind Control Suite [2], which has fairly realistic actuator gains.
[1] [Synthesis and Stabilization of Complex Behaviors through Online Trajectory Optimization]
(https://doi.org/10.1109/IROS.2012.6386025).
[2] [DeepMind Control Suite](https://arxiv.org/abs/1801.00690).
![humanoid](humanoid.png)