Remove ModelObjects and ObjectManager members from Drawable.

Split up the Update function into parts and allow SceneBridge
to call them individually, passing in the ModelObjects or
ObjectManager as needed.

PiperOrigin-RevId: 898851732
Change-Id: I25c6bf920b85caa7b2ddee045475f11fb7a8bac8
This commit is contained in:
Haroon Qureshi
2026-04-13 01:51:25 -07:00
committed by Copybara-Service
parent 45c6137ec2
commit 126d5b67e3
3 changed files with 130 additions and 142 deletions
+93 -119
View File
@@ -79,27 +79,16 @@ static float GetPlaneTileSize(const mjModel* model, int matid,
}
}
static bool IsBehind(const mjtNum* headpos, const float* pos, const float* mat) {
static bool IsBehind(const float* headpos, const float* pos, const float* mat) {
return ((headpos[0] - pos[0]) * mat[2] +
(headpos[1] - pos[1]) * mat[5] +
(headpos[2] - pos[2]) * mat[8] < 0.0f);
}
Drawable::Drawable(ObjectManager* object_mgr, ModelObjects* model_objects,
const mjvGeom& geom,
const Material::Textures* fallback_textures)
: material_(object_mgr->GetEngine()),
model_objs_(model_objects),
object_mgr_(object_mgr),
renderables_(object_mgr->GetEngine()) {
material_.SetMaterial(
Material::DrawMode::kDepth,
object_mgr_->GetMaterial(ObjectManager::kUnlitDepth));
material_.SetMaterial(
Material::DrawMode::kSegmentation,
object_mgr_->GetMaterial(ObjectManager::kUnlitSegmentation));
material_.SetFallbackTextures(fallback_textures);
Drawable::Drawable(ModelObjects* model_objects, const mjvScene* scene,
const mjvGeom& geom)
: material_(model_objects->GetEngine()),
renderables_(model_objects->GetEngine()) {
if (geom.category == mjCAT_DECOR) {
renderables_.SetCastShadows(false);
renderables_.SetReceiveShadows(false);
@@ -107,67 +96,69 @@ Drawable::Drawable(ObjectManager* object_mgr, ModelObjects* model_objects,
switch ((mjtGeom)geom.type) {
case mjGEOM_MESH:
AddMesh(geom.dataid);
AddMesh(model_objects, geom.dataid);
break;
case mjGEOM_HFIELD:
AddHeightField(geom.dataid);
AddHeightField(model_objects, geom.dataid);
break;
case mjGEOM_PLANE:
AddShape(ModelObjects::kPlane);
AddShape(model_objects, ModelObjects::kPlane);
break;
case mjGEOM_SPHERE:
AddShape(ModelObjects::kSphere);
AddShape(model_objects, ModelObjects::kSphere);
break;
case mjGEOM_ELLIPSOID:
AddShape(ModelObjects::kSphere);
AddShape(model_objects, ModelObjects::kSphere);
break;
case mjGEOM_BOX:
AddShape(ModelObjects::kBox);
AddShape(model_objects, ModelObjects::kBox);
break;
case mjGEOM_CAPSULE:
AddShape(ModelObjects::kTube);
AddShape(ModelObjects::kDome);
AddShape(ModelObjects::kDome);
AddShape(model_objects, ModelObjects::kTube);
AddShape(model_objects, ModelObjects::kDome);
AddShape(model_objects, ModelObjects::kDome);
break;
case mjGEOM_CYLINDER:
AddShape(ModelObjects::kTube);
AddShape(ModelObjects::kDisk);
AddShape(ModelObjects::kDisk);
AddShape(model_objects, ModelObjects::kTube);
AddShape(model_objects, ModelObjects::kDisk);
AddShape(model_objects, ModelObjects::kDisk);
break;
case mjGEOM_ARROW:
AddShape(ModelObjects::kTube);
AddShape(ModelObjects::kCone);
AddShape(ModelObjects::kDisk);
AddShape(model_objects, ModelObjects::kTube);
AddShape(model_objects, ModelObjects::kCone);
AddShape(model_objects, ModelObjects::kDisk);
break;
case mjGEOM_ARROW1:
AddShape(ModelObjects::kTube);
AddShape(ModelObjects::kCone);
AddShape(ModelObjects::kDisk);
AddShape(ModelObjects::kDisk);
AddShape(model_objects, ModelObjects::kTube);
AddShape(model_objects, ModelObjects::kCone);
AddShape(model_objects, ModelObjects::kDisk);
AddShape(model_objects, ModelObjects::kDisk);
break;
case mjGEOM_ARROW2:
AddShape(ModelObjects::kTube);
AddShape(ModelObjects::kCone);
AddShape(ModelObjects::kCone);
AddShape(ModelObjects::kDisk);
AddShape(ModelObjects::kDisk);
AddShape(model_objects, ModelObjects::kTube);
AddShape(model_objects, ModelObjects::kCone);
AddShape(model_objects, ModelObjects::kCone);
AddShape(model_objects, ModelObjects::kDisk);
AddShape(model_objects, ModelObjects::kDisk);
break;
case mjGEOM_LINE:
AddShape(ModelObjects::kLine);
AddShape(model_objects, ModelObjects::kLine);
break;
case mjGEOM_LINEBOX:
AddShape(ModelObjects::kLineBox);
AddShape(model_objects, ModelObjects::kLineBox);
break;
case mjGEOM_TRIANGLE:
AddShape(ModelObjects::kTriangle);
AddShape(model_objects, ModelObjects::kTriangle);
break;
case mjGEOM_FLEX:
AddGeom(model_objects, scene, geom);
break;
case mjGEOM_SKIN:
// Flex and skin geometries are dynamically updated every frame.
AddGeom(model_objects, scene, geom);
break;
case mjGEOM_NONE:
case mjGEOM_LABEL:
// Do nothing .
// Do nothing.
break;
case mjGEOM_SDF:
case mjNGEOMTYPES:
@@ -176,54 +167,38 @@ Drawable::Drawable(ObjectManager* object_mgr, ModelObjects* model_objects,
}
}
void Drawable::Update(const mjModel* model, const mjvScene* scene,
const mjvGeom& geom) {
// Flex and skin geometries are recreated every frame from the scene data.
if (geom.type == mjGEOM_FLEX) {
if (renderables_.GetNumEntities() == 0) {
renderables_.Append(model_objs_->CreateFlexMesh(scene, geom));
} else {
renderables_.Update(0, model_objs_->CreateFlexMesh(scene, geom));
}
} else if (geom.type == mjGEOM_SKIN) {
if (renderables_.GetNumEntities() == 0) {
renderables_.Append(model_objs_->CreateSkinMesh(scene, geom));
} else {
renderables_.Update(0, model_objs_->CreateSkinMesh(scene, geom));
}
}
mjtNum head_pos[3];
mjv_cameraInModel(head_pos, nullptr, nullptr, scene);
SetTransform(geom);
UpdateMaterial(geom, scene->flags[mjRND_IDCOLOR],
scene->flags[mjRND_REFLECTION], head_pos);
renderables_.SetWireframe(scene->flags[mjRND_WIREFRAME]);
}
void Drawable::AddMesh(int data_id) {
const Mesh* buffers = model_objs_->GetMeshBuffer(data_id);
if (buffers == nullptr) {
void Drawable::AddMesh(ModelObjects* model_objs, int data_id) {
const Mesh* mesh = model_objs->GetMeshBuffer(data_id);
if (mesh == nullptr) {
mju_error("Unknown mesh %d", data_id);
}
renderables_.Append(buffers);
renderables_.Append(mesh);
}
void Drawable::AddHeightField(int hfield_id) {
const Mesh* buffers = model_objs_->GetHeightFieldBuffer(hfield_id);
if (buffers == nullptr) {
void Drawable::AddGeom(ModelObjects* model_objs, const mjvScene* scene,
const mjvGeom& geom) {
if (geom.type == mjGEOM_FLEX) {
renderables_.Append(model_objs->CreateFlexMesh(scene, geom));
} else if (geom.type == mjGEOM_SKIN) {
renderables_.Append(model_objs->CreateSkinMesh(scene, geom));
}
}
void Drawable::AddHeightField(ModelObjects* model_objs, int hfield_id) {
const Mesh* mesh = model_objs->GetHeightFieldBuffer(hfield_id);
if (mesh == nullptr) {
mju_error("Unknown height field %d", hfield_id);
}
renderables_.Append(buffers);
renderables_.Append(mesh);
}
void Drawable::AddShape(ModelObjects::ShapeType shape_type) {
const Mesh* buffers = model_objs_->GetShapeBuffer(shape_type);
if (buffers == nullptr) {
void Drawable::AddShape(ModelObjects* model_objs,
ModelObjects::ShapeType shape_type) {
const Mesh* mesh = model_objs->GetShapeBuffer(shape_type);
if (mesh == nullptr) {
mju_error("Unknown shape %d", shape_type);
}
renderables_.Append(buffers);
renderables_.Append(mesh);
}
void Drawable::AddToScene(filament::Scene* scene) {
@@ -363,14 +338,12 @@ void Drawable::SetTransform(const mjvGeom& geom) {
}
}
void Drawable::SetNormalMaterial(ObjectManager::MaterialType material_type) {
filament::Material* material = object_mgr_->GetMaterial(material_type);
material_.SetMaterial(Material::DrawMode::kNormal, material);
}
void Drawable::UpdateMaterial(const mjvGeom& geom, bool use_segid_color,
bool enable_reflection, const mjtNum* headpos) {
const mjModel* model = model_objs_->GetModel();
void Drawable::UpdateMaterial(const mjModel* model, const mjvGeom& geom,
ModelObjects* model_objs, const float headpos[3],
const mjtByte render_flags[mjNRNDFLAG],
ObjectManager::MaterialType* out_material_type) {
const bool use_segid_color = render_flags[mjRND_IDCOLOR];
const bool enable_reflection = render_flags[mjRND_REFLECTION];
Material::Params params;
params.color = ReadFloat4(geom.rgba);
@@ -385,37 +358,38 @@ void Drawable::UpdateMaterial(const mjvGeom& geom, bool use_segid_color,
enable_reflection && geom.reflectance > 0 && params.color.a == 1.0f;
}
}
renderables_.SetWireframe(render_flags[mjRND_WIREFRAME]);
Material::Textures textures;
if (geom.matid >= 0) {
textures.color = model_objs_->GetTexture(geom.matid, mjTEXROLE_RGB);
textures.normal = model_objs_->GetTexture(geom.matid, mjTEXROLE_NORMAL);
textures.emissive = model_objs_->GetTexture(geom.matid, mjTEXROLE_EMISSIVE);
textures.orm = model_objs_->GetTexture(geom.matid, mjTEXROLE_ORM);
textures.metallic = model_objs_->GetTexture(geom.matid, mjTEXROLE_METALLIC);
textures.color = model_objs->GetTexture(geom.matid, mjTEXROLE_RGB);
textures.normal = model_objs->GetTexture(geom.matid, mjTEXROLE_NORMAL);
textures.emissive = model_objs->GetTexture(geom.matid, mjTEXROLE_EMISSIVE);
textures.orm = model_objs->GetTexture(geom.matid, mjTEXROLE_ORM);
textures.metallic = model_objs->GetTexture(geom.matid, mjTEXROLE_METALLIC);
textures.roughness =
model_objs_->GetTexture(geom.matid, mjTEXROLE_ROUGHNESS);
model_objs->GetTexture(geom.matid, mjTEXROLE_ROUGHNESS);
textures.occlusion =
model_objs_->GetTexture(geom.matid, mjTEXROLE_OCCLUSION);
model_objs->GetTexture(geom.matid, mjTEXROLE_OCCLUSION);
material_.UpdateTextures(textures);
}
if (geom.type == mjGEOM_LINE || geom.type == mjGEOM_LINEBOX) {
SetNormalMaterial(ObjectManager::kUnlitLine);
*out_material_type = ObjectManager::kUnlitLine;
} else {
bool material_assigned = false;
if (geom.matid >= 0) {
material_assigned = true;
if (textures.orm) {
SetNormalMaterial(ObjectManager::kPbrPacked);
*out_material_type = ObjectManager::kPbrPacked;
} else if (textures.metallic) {
SetNormalMaterial(ObjectManager::kPbr);
*out_material_type = ObjectManager::kPbr;
} else if (textures.roughness) {
SetNormalMaterial(ObjectManager::kPbr);
*out_material_type = ObjectManager::kPbr;
} else if (model->mat_metallic[geom.matid] >= 0) {
SetNormalMaterial(ObjectManager::kPbr);
*out_material_type = ObjectManager::kPbr;
} else if (model->mat_roughness[geom.matid] >= 0) {
SetNormalMaterial(ObjectManager::kPbr);
*out_material_type = ObjectManager::kPbr;
} else {
material_assigned = false;
}
@@ -434,36 +408,36 @@ void Drawable::UpdateMaterial(const mjvGeom& geom, bool use_segid_color,
if (textures.color == nullptr) {
if (params.color.a < 1.0f) {
SetNormalMaterial(ObjectManager::kPhongColorFade);
*out_material_type = ObjectManager::kPhongColorFade;
} else if (params.reflective) {
SetNormalMaterial(ObjectManager::kPhongColorReflect);
*out_material_type = ObjectManager::kPhongColorReflect;
} else {
SetNormalMaterial(ObjectManager::kPhongColor);
*out_material_type = ObjectManager::kPhongColor;
}
} else if (textures.color->GetFilamentTexture()->getTarget() ==
filament::Texture::Sampler::SAMPLER_CUBEMAP) {
if (params.color.a < 1.0f) {
SetNormalMaterial(ObjectManager::kPhongCubeFade);
*out_material_type = ObjectManager::kPhongCubeFade;
} else if (params.reflective) {
SetNormalMaterial(ObjectManager::kPhongCubeReflect);
*out_material_type = ObjectManager::kPhongCubeReflect;
} else {
SetNormalMaterial(ObjectManager::kPhongCube);
*out_material_type = ObjectManager::kPhongCube;
}
} else if (has_texcoords) {
if (params.color.a < 1.0f) {
SetNormalMaterial(ObjectManager::kPhong2dUvFade);
*out_material_type = ObjectManager::kPhong2dUvFade;
} else if (params.reflective) {
SetNormalMaterial(ObjectManager::kPhong2dUvReflect);
*out_material_type = ObjectManager::kPhong2dUvReflect;
} else {
SetNormalMaterial(ObjectManager::kPhong2dUv);
*out_material_type = ObjectManager::kPhong2dUv;
}
} else {
if (params.color.a < 1.0f) {
SetNormalMaterial(ObjectManager::kPhong2dFade);
*out_material_type = ObjectManager::kPhong2dFade;
} else if (params.reflective) {
SetNormalMaterial(ObjectManager::kPhong2dReflect);
*out_material_type = ObjectManager::kPhong2dReflect;
} else {
SetNormalMaterial(ObjectManager::kPhong2d);
*out_material_type = ObjectManager::kPhong2d;
}
}
}
@@ -565,9 +539,9 @@ void Drawable::UpdateMaterial(const mjvGeom& geom, bool use_segid_color,
}
// Apply material multipliers from the model.
params.emissive *= model_objs_->GetEmissiveMultiplier();
params.specular *= model_objs_->GetSpecularMultiplier();
params.glossiness *= model_objs_->GetShininessMultiplier();
params.emissive *= model_objs->GetEmissiveMultiplier();
params.specular *= model_objs->GetSpecularMultiplier();
params.glossiness *= model_objs->GetShininessMultiplier();
material_.UpdateParams(params);
}
+15 -20
View File
@@ -32,8 +32,8 @@ namespace mujoco {
// Manages the filament Entities and MaterialInstances for a single mjvGeom.
class Drawable {
public:
Drawable(ObjectManager* object_mgr, ModelObjects* model_objects,
const mjvGeom& geom, const Material::Textures* fallback_textures);
Drawable(ModelObjects* model_objects, const mjvScene* scene,
const mjvGeom& geom);
~Drawable() noexcept = default;
Drawable(const Drawable&) = delete;
@@ -46,9 +46,14 @@ class Drawable {
// Removes the Drawable from the given filament Scene.
void RemoveFromScene(filament::Scene* scene);
// Updates the drawable to reflect the current state (e.g. geometry,
// transform, material, etc.) of the geom.
void Update(const mjModel* model, const mjvScene* scene, const mjvGeom& geom);
// Updates the transform of the drawable for rendering.
void SetTransform(const mjvGeom& geom);
// Updates the material parameters of the drawable for rendering.
void UpdateMaterial(const mjModel* model, const mjvGeom& geom,
ModelObjects* model_objs, const float headpos[3],
const mjtByte render_flags[mjNRNDFLAG],
ObjectManager::MaterialType* out_material_type);
// Returns the transform of the drawable.
const filament::math::mat4& GetTransform() const { return transform_; }
@@ -66,23 +71,13 @@ class Drawable {
Material& GetMaterial();
private:
void AddMesh(int data_id);
void AddHeightField(int hfield_id);
void AddShape(ModelObjects::ShapeType shape_type);
// Updates the transform of the drawable for rendering.
void SetTransform(const mjvGeom& geom);
// Sets the material for the drawable.
void SetNormalMaterial(ObjectManager::MaterialType material_type);
// Updates the material parameters of the drawable for rendering.
void UpdateMaterial(const mjvGeom& geom, bool use_segid_color,
bool enable_reflection, const mjtNum* headpos);
void AddMesh(ModelObjects* model_objs, int data_id);
void AddGeom(ModelObjects* model_objs, const mjvScene* scene,
const mjvGeom& geom);
void AddHeightField(ModelObjects* model_objs, int hfield_id);
void AddShape(ModelObjects* model_objs, ModelObjects::ShapeType shape_type);
Material material_;
ModelObjects* model_objs_ = nullptr;
ObjectManager* object_mgr_ = nullptr;
Renderables renderables_;
filament::math::mat4 transform_;
};
@@ -41,6 +41,7 @@
#include "experimental/filament/filament/drawable.h"
#include "experimental/filament/filament/gui_view.h"
#include "experimental/filament/filament/light.h"
#include "experimental/filament/filament/material.h"
#include "experimental/filament/filament/math_util.h"
#include "experimental/filament/filament/model_objects.h"
#include "experimental/filament/filament/model_util.h"
@@ -304,6 +305,7 @@ void SceneBridge::Update(const mjrRect& viewport, const mjvScene* scene) {
mju_n2f(headpos, hpos, 3);
mju_n2f(gazedir, hfwd, 3);
const mjModel* model = model_objects_->GetModel();
const mjvGLCamera gl_camera =
mjv_averageCamera(scene->camera, scene->camera + 1);
clip_from_world_ = CalculateClipFromWorld(viewport, gl_camera);
@@ -322,9 +324,26 @@ void SceneBridge::Update(const mjrRect& viewport, const mjvScene* scene) {
}
}
auto drawable = std::make_unique<Drawable>(
object_mgr_, model_objects_.get(), *geom, &fallback_textures_);
drawable->Update(model_objects_->GetModel(), scene, *geom);
auto drawable =
std::make_unique<Drawable>(model_objects_.get(), scene, *geom);
drawable->SetTransform(*geom);
ObjectManager::MaterialType material_type = ObjectManager::kNumMaterials;
drawable->UpdateMaterial(model, *geom, model_objects_.get(), headpos,
scene->flags, &material_type);
Material& material = drawable->GetMaterial();
material.SetFallbackTextures(&fallback_textures_);
material.SetMaterial(
Material::DrawMode::kNormal,
object_mgr_->GetMaterial(material_type));
material.SetMaterial(
Material::DrawMode::kDepth,
object_mgr_->GetMaterial(ObjectManager::kUnlitDepth));
material.SetMaterial(
Material::DrawMode::kSegmentation,
object_mgr_->GetMaterial(ObjectManager::kUnlitSegmentation));
scene_view_->AddToScene(drawable.get());
drawables_.push_back(std::move(drawable));
}