Add plane collision test between box and triangle to Octree construction.
Number of octree nodes for the cow example: Before change 57849 After change 45217 PiperOrigin-RevId: 783338447 Change-Id: I0e5178a4aa5bbe066f2a0ac1eb965b84e541dfd4
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Copybara-Service
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@@ -598,6 +598,7 @@ void mjCOctree::CreateOctree(const double aamm[6]) {
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static bool boxTriangle(const Triangle& element, const double aamm[6]) {
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// bounding box tests
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for (int i = 0; i < 3; i++) {
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if (element[0][i] < aamm[i] && element[1][i] < aamm[i] && element[2][i] < aamm[i]) {
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return false;
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@@ -607,6 +608,23 @@ static bool boxTriangle(const Triangle& element, const double aamm[6]) {
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return false;
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}
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}
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// test for triangle plane and box overlap
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double n[3];
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double v0[3] = {element[0][0], element[0][1], element[0][2]};
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double e1[3] = {element[1][0] - v0[0], element[1][1] - v0[1], element[1][2] - v0[2]};
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double e2[3] = {element[2][0] - v0[0], element[2][1] - v0[1], element[2][2] - v0[2]};
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mjuu_crossvec(n, e1, e2);
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double size[3] = {aamm[3] - aamm[0], aamm[4] - aamm[1], aamm[5] - aamm[2]};
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double c[3] = {n[0] > 0 ? size[0] : 0, n[1] > 0 ? size[1] : 0, n[2] > 0 ? size[2] : 0};
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double c1[3] = {c[0] - v0[0], c[1] - v0[1], c[2] - v0[2]};
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double c2[3] = {size[0] - c[0] - v0[0], size[1] - c[1] - v0[1], size[2] - c[2] - v0[2]};
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if ((mjuu_dot3(n, aamm) + mjuu_dot3(n, c1)) * (mjuu_dot3(n, aamm) + mjuu_dot3(n, c2)) > 0) {
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return false;
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}
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// TODO: add additionally separating axis tests
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return true;
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}
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