Fix Unity tests for sensornoise attribute
This commit is contained in:
@@ -335,8 +335,8 @@ public class MjGlobalSettings : MonoBehaviour {
|
||||
} else if (instances.Length == 1) {
|
||||
_instance = instances[0];
|
||||
}
|
||||
}
|
||||
return _instance;
|
||||
}
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -101,7 +101,6 @@ public class MjGlobalSettingsGenerationTests {
|
||||
Assert.That(_doc.OuterXml, Does.Contain(@"override="));
|
||||
Assert.That(_doc.OuterXml, Does.Contain(@"energy="));
|
||||
Assert.That(_doc.OuterXml, Does.Contain(@"fwdinv="));
|
||||
Assert.That(_doc.OuterXml, Does.Contain(@"sensornoise="));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -53,19 +53,16 @@ public class MjBaseSensorTests {
|
||||
|
||||
[Test]
|
||||
public void GeneratingNoiseAndCutoffMjcf() {
|
||||
_sensor.Noise = 2.0f;
|
||||
_sensor.Cutoff = 3.0f;
|
||||
_doc.AppendChild(_sensor.GenerateMjcf("name", _doc));
|
||||
Assert.That(_doc.OuterXml, Does.Contain("noise=\"2\""));
|
||||
Assert.That(_doc.OuterXml, Does.Contain("cutoff=\"3\""));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ParsingShapePropertiesMjcf() {
|
||||
var mjcfString = "<sensor noise=\"3\" cutoff=\"4\" actuator=\"actuator\"/>";
|
||||
var mjcfString = "<sensor cutoff=\"4\" actuator=\"actuator\"/>";
|
||||
var mjcfElement = Parse(mjcfString, "sensor");
|
||||
_sensor.ParseMjcf(mjcfElement);
|
||||
Assert.That(_sensor.Noise, Is.EqualTo(3.0f));
|
||||
Assert.That(_sensor.Cutoff, Is.EqualTo(4.0f));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -274,7 +274,7 @@ public class MjcfImporterTests {
|
||||
public void ReadingOptionFlags() {
|
||||
var mjcfString = @"<mujoco>
|
||||
<option>
|
||||
<flag gravity='disable' contact='disable' sensornoise='enable'/>
|
||||
<flag gravity='disable' contact='disable'/>
|
||||
</option>
|
||||
<worldbody/>
|
||||
</mujoco>";
|
||||
@@ -283,7 +283,6 @@ public class MjcfImporterTests {
|
||||
var settings = _sceneRoot.GetComponentInChildren<MjGlobalSettings>();
|
||||
Assert.That(settings.GlobalOptions.Flag.Gravity, Is.EqualTo(EnableDisableFlag.disable));
|
||||
Assert.That(settings.GlobalOptions.Flag.Contact, Is.EqualTo(EnableDisableFlag.disable));
|
||||
Assert.That(settings.GlobalOptions.Flag.SensorNoise, Is.EqualTo(EnableDisableFlag.enable));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
||||
Reference in New Issue
Block a user