Use mesh_pos, mesh_quat instead of geom_pos, geom_mat in ray_sdf.

PiperOrigin-RevId: 586632872
Change-Id: I39f99945ccdd6c54f7867adfe06a379d00dc8002
This commit is contained in:
Alessio Quaglino
2023-11-30 04:25:08 -08:00
committed by Copybara-Service
parent b39cca725a
commit 33bd2a986a
+13 -10
View File
@@ -730,6 +730,7 @@ mjtNum ray_sdf(const mjModel* m, const mjData* d, int g,
const mjtNum* pnt, const mjtNum* vec) {
mjtNum distance_total = 0;
mjtNum p[3];
mjtNum kMinDist = 1e-7;
// exclude using bounding box
if (ray_box(d->geom_xpos+3*g, d->geom_xmat+9*g, m->geom_size+3*g, pnt, vec, NULL) < 0) {
@@ -753,28 +754,30 @@ mjtNum ray_sdf(const mjModel* m, const mjData* d, int g,
mjtNum sdf_quat[4], sdf_xmat[9], sdf_xpos[9];
mjtNum negpos[3], negquat[4], xquat[4];
mjtNum* xpos = d->geom_xpos + 3*g;
mjtNum* pos = m->geom_pos + 3*g;
mjtNum* quat = m->geom_quat + 4*g;
mjtNum* pos = m->mesh_pos + 3*m->geom_dataid[g];
mjtNum* quat = m->mesh_quat + 4*m->geom_dataid[g];
mju_mat2Quat(xquat, d->geom_xmat + 9*g);
mju_negPose(negpos, negquat, pos, quat);
mju_mulPose(sdf_xpos, sdf_quat, xpos, xquat, negpos, negquat);
mju_quat2Mat(sdf_xmat, sdf_quat);
// unit direction
mjtNum dir[3] = {vec[0], vec[1], vec[2]};
mju_normalize3(dir);
// map to local frame
mjtNum lpnt[3], lvec[3];
ray_map(sdf_xpos, sdf_xmat, pnt, vec, lpnt, lvec);
// ray marching
// unit direction
mju_normalize3(lvec);
// ray marching, see e.g. https://en.wikipedia.org/wiki/Ray_marching
for (int i=0; i < 40; i++) {
mju_addScl3(p, pnt, dir, distance_total);
mju_subFrom3(p, sdf_xpos);
mju_rotVecMatT(p, p, sdf_xmat);
mju_addScl3(p, lpnt, lvec, distance_total);
mjtNum distance = sdf->sdf_distance(p, (mjData*)d, instance);
distance_total += distance;
if (distance < 1e-8) {
if (mju_abs(distance) < kMinDist) {
return distance_total;
}
if (distance > 1e6) {
// no intersection
break;
}
}