Fix various typos.

PiperOrigin-RevId: 500951615
Change-Id: I3c61ef4328d77457d12091bbf75514872b53c2d0
This commit is contained in:
Yuval Tassa
2023-01-10 03:58:43 -08:00
committed by Copybara-Service
parent adf71cc6b4
commit 5b942329d2
4 changed files with 13 additions and 13 deletions
+4 -4
View File
@@ -482,19 +482,19 @@ MJAPI mjtNum mj_ray(const mjModel* m, const mjData* d, const mjtNum pnt[3], cons
const mjtByte* geomgroup, mjtByte flg_static, int bodyexclude,
int geomid[1]);
// Interect ray with hfield, return nearest distance or -1 if no intersection.
// Intersect ray with hfield, return nearest distance or -1 if no intersection.
MJAPI mjtNum mj_rayHfield(const mjModel* m, const mjData* d, int geomid,
const mjtNum pnt[3], const mjtNum vec[3]);
// Interect ray with mesh, return nearest distance or -1 if no intersection.
// Intersect ray with mesh, return nearest distance or -1 if no intersection.
MJAPI mjtNum mj_rayMesh(const mjModel* m, const mjData* d, int geomid,
const mjtNum pnt[3], const mjtNum vec[3]);
// Interect ray with pure geom, return nearest distance or -1 if no intersection.
// Intersect ray with pure geom, return nearest distance or -1 if no intersection.
MJAPI mjtNum mju_rayGeom(const mjtNum pos[3], const mjtNum mat[9], const mjtNum size[3],
const mjtNum pnt[3], const mjtNum vec[3], int geomtype);
// Interect ray with skin, return nearest distance or -1 if no intersection,
// Intersect ray with skin, return nearest distance or -1 if no intersection,
// and also output nearest vertex id.
MJAPI mjtNum mju_raySkin(int nface, int nvert, const int* face, const float* vert,
const mjtNum pnt[3], const mjtNum vec[3], int vertid[1]);
+4 -4
View File
@@ -2837,7 +2837,7 @@ FUNCTIONS: Mapping[str, FunctionDecl] = dict([
),
),
),
doc='Interect ray with hfield, return nearest distance or -1 if no intersection.', # pylint: disable=line-too-long
doc='Intersect ray with hfield, return nearest distance or -1 if no intersection.', # pylint: disable=line-too-long
)),
('mj_rayMesh',
FunctionDecl(
@@ -2875,7 +2875,7 @@ FUNCTIONS: Mapping[str, FunctionDecl] = dict([
),
),
),
doc='Interect ray with mesh, return nearest distance or -1 if no intersection.', # pylint: disable=line-too-long
doc='Intersect ray with mesh, return nearest distance or -1 if no intersection.', # pylint: disable=line-too-long
)),
('mju_rayGeom',
FunctionDecl(
@@ -2922,7 +2922,7 @@ FUNCTIONS: Mapping[str, FunctionDecl] = dict([
type=ValueType(name='int'),
),
),
doc='Interect ray with pure geom, return nearest distance or -1 if no intersection.', # pylint: disable=line-too-long
doc='Intersect ray with pure geom, return nearest distance or -1 if no intersection.', # pylint: disable=line-too-long
)),
('mju_raySkin',
FunctionDecl(
@@ -2971,7 +2971,7 @@ FUNCTIONS: Mapping[str, FunctionDecl] = dict([
),
),
),
doc='Interect ray with skin, return nearest distance or -1 if no intersection, and also output nearest vertex id.', # pylint: disable=line-too-long
doc='Intersect ray with skin, return nearest distance or -1 if no intersection, and also output nearest vertex id.', # pylint: disable=line-too-long
)),
('mjv_defaultCamera',
FunctionDecl(
+4 -4
View File
@@ -30,19 +30,19 @@ MJAPI mjtNum mj_ray(const mjModel* m, const mjData* d, const mjtNum* pnt, const
const mjtByte* geomgroup, mjtByte flg_static, int bodyexclude,
int geomid[1]);
// interect ray with hfield
// intersect ray with hfield
MJAPI mjtNum mj_rayHfield(const mjModel* m, const mjData* d, int geomid,
const mjtNum* pnt, const mjtNum* vec);
// interect ray with mesh
// intersect ray with mesh
MJAPI mjtNum mj_rayMesh(const mjModel* m, const mjData* d, int geomid,
const mjtNum* pnt, const mjtNum* vec);
// interect ray with pure geom, no meshes or hfields
// intersect ray with pure geom, no meshes or hfields
MJAPI mjtNum mju_rayGeom(const mjtNum* pos, const mjtNum* mat, const mjtNum* size,
const mjtNum* pnt, const mjtNum* vec, int geomtype);
// interect ray with skin, return nearest vertex id
// intersect ray with skin, return nearest vertex id
MJAPI mjtNum mju_raySkin(int nface, int nvert, const int* face, const float* vert,
const mjtNum* pnt, const mjtNum* vec, int vertid[1]);
+1 -1
View File
@@ -29,7 +29,7 @@
//------------------------------ tendon wrapping ---------------------------------------------------
// check for intersection of two 2D line segmetns
// check for intersection of two 2D line segments
static mjtByte is_intersect(const mjtNum* p1, const mjtNum* p2,
const mjtNum* p3, const mjtNum* p4) {
mjtNum a, b;