Rename mjBuffer to mjByteVec.
PiperOrigin-RevId: 664872558 Change-Id: I7b003374c390958667635fb21089faf2ece54b14
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Copybara-Service
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@@ -1393,7 +1393,7 @@ Alternative orientation specifiers.
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.. _ArrayHandles:
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.. _mjBuffer:
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.. _mjByteVec:
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.. _mjString:
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@@ -1419,7 +1419,6 @@ C handles for C++ strings and vector types. When using from C, use the provided
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#ifdef __cplusplus
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// C++: defined to be compatible with corresponding std types
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using mjBuffer = std::vector<std::byte>;
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using mjString = std::string;
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using mjStringVec = std::vector<std::string>;
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using mjIntVec = std::vector<int>;
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@@ -1427,9 +1426,9 @@ C handles for C++ strings and vector types. When using from C, use the provided
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using mjFloatVec = std::vector<float>;
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using mjFloatVecVec = std::vector<std::vector<float>>;
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using mjDoubleVec = std::vector<double>;
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using mjByteVec = std::vector<std::byte>;
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#else
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// C: opaque types
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typedef void mjBuffer;
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typedef void mjString;
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typedef void mjStringVec;
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typedef void mjIntVec;
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@@ -1437,6 +1436,7 @@ C handles for C++ strings and vector types. When using from C, use the provided
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typedef void mjFloatVec;
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typedef void mjFloatVecVec;
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typedef void mjDoubleVec;
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typedef void mjByteVec;
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#endif
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@@ -2028,7 +2028,7 @@ typedef struct mjsTexture_ { // texture specification
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mjStringVec* cubefiles; // different file for each side of the cube
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// method 4: from buffer read by user
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mjBuffer* data; // texture data
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mjByteVec* data; // texture data
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// flip options
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mjtByte hflip; // horizontal flip
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@@ -3588,7 +3588,7 @@ mjsHField* mjs_asHField(mjsElement* element);
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mjsSkin* mjs_asSkin(mjsElement* element);
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mjsTexture* mjs_asTexture(mjsElement* element);
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mjsMaterial* mjs_asMaterial(mjsElement* element);
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void mjs_setBuffer(mjBuffer* dest, const void* array, int size);
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void mjs_setBuffer(mjByteVec* dest, const void* array, int size);
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void mjs_setString(mjString* dest, const char* text);
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void mjs_setStringVec(mjStringVec* dest, const char* text);
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mjtByte mjs_setInStringVec(mjStringVec* dest, int i, const char* text);
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@@ -33,7 +33,6 @@ extern "C" {
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#ifdef __cplusplus
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// C++: defined to be compatible with corresponding std types
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using mjBuffer = std::vector<std::byte>;
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using mjString = std::string;
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using mjStringVec = std::vector<std::string>;
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using mjIntVec = std::vector<int>;
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@@ -41,9 +40,9 @@ extern "C" {
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using mjFloatVec = std::vector<float>;
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using mjFloatVecVec = std::vector<std::vector<float>>;
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using mjDoubleVec = std::vector<double>;
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using mjByteVec = std::vector<std::byte>;
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#else
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// C: opaque types
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typedef void mjBuffer;
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typedef void mjString;
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typedef void mjStringVec;
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typedef void mjIntVec;
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@@ -51,6 +50,7 @@ extern "C" {
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typedef void mjFloatVec;
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typedef void mjFloatVecVec;
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typedef void mjDoubleVec;
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typedef void mjByteVec;
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#endif
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@@ -515,7 +515,7 @@ typedef struct mjsTexture_ { // texture specification
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mjStringVec* cubefiles; // different file for each side of the cube
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// method 4: from buffer read by user
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mjBuffer* data; // texture data
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mjByteVec* data; // texture data
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// flip options
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mjtByte hflip; // horizontal flip
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@@ -1630,7 +1630,7 @@ MJAPI mjsMaterial* mjs_asMaterial(mjsElement* element);
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//---------------------------------- Attribute setters ---------------------------------------------
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// Copy buffer.
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MJAPI void mjs_setBuffer(mjBuffer* dest, const void* array, int size);
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MJAPI void mjs_setBuffer(mjByteVec* dest, const void* array, int size);
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// Copy text to string.
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MJAPI void mjs_setString(mjString* dest, const char* text);
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@@ -10253,7 +10253,7 @@ FUNCTIONS: Mapping[str, FunctionDecl] = dict([
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FunctionParameterDecl(
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name='dest',
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type=PointerType(
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inner_type=ValueType(name='mjBuffer'),
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inner_type=ValueType(name='mjByteVec'),
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),
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),
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FunctionParameterDecl(
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@@ -10014,7 +10014,7 @@ STRUCTS: Mapping[str, StructDecl] = dict([
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StructFieldDecl(
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name='data',
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type=PointerType(
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inner_type=ValueType(name='mjBuffer'),
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inner_type=ValueType(name='mjByteVec'),
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),
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doc='texture data',
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),
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@@ -148,7 +148,7 @@ def _ptr_binding_code(
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self.{fullvarname}->push_back(py::cast<{vartype}>(val));
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}}
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}}, py::return_value_policy::reference_internal);"""
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elif vartype == 'mjBuffer': # C++ buffer -> Python list
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elif vartype == 'mjByteVec': # C++ buffer -> Python list
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return f"""\
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{classname}.def_property(
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"{varname}",
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@@ -885,7 +885,7 @@ mjsMaterial* mjs_asMaterial(mjsElement* element) {
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// copy buffer to destination buffer
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void mjs_setBuffer(mjBuffer* dest, const void* array, int size) {
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void mjs_setBuffer(mjByteVec* dest, const void* array, int size) {
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const std::byte* buffer = static_cast<const std::byte*>(array);
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dest->clear();
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dest->reserve(size);
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+1
-1
@@ -303,7 +303,7 @@ MJAPI mjsMaterial* mjs_asMaterial(mjsElement* element);
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//---------------------------------- Attribute setters ---------------------------------------------
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// Copy buffer.
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MJAPI void mjs_setBuffer(mjBuffer* dest, const void* array, int size);
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MJAPI void mjs_setBuffer(mjByteVec* dest, const void* array, int size);
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// Copy text to string.
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MJAPI void mjs_setString(mjString* dest, const char* text);
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