Link GLFW as a shared library by default
Use one option name to control building GLFW as static/shared since it is not straightforward to set it seperately for the samples and simulate
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@@ -58,8 +58,8 @@ findorfetch(
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EXCLUDE_FROM_ALL
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)
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option(MUJOCO_SAMPLES_STATIC_GLFW "Link MuJoCo sample apps against GLFW statically." ON)
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if(MUJOCO_SAMPLES_STATIC_GLFW)
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option(MUJOCO_EXTRAS_STATIC_GLFW "Link MuJoCo sample apps and simulate libraries against GLFW statically." OFF)
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if(MUJOCO_EXTRAS_STATIC_GLFW)
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set(BUILD_SHARED_LIBS_OLD ${BUILD_SHARED_LIBS})
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set(BUILD_SHARED_LIBS
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OFF
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@@ -88,12 +88,12 @@ findorfetch(
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EXCLUDE_FROM_ALL
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)
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if(MUJOCO_SAMPLES_STATIC_GLFW)
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if(MUJOCO_EXTRAS_STATIC_GLFW)
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set(BUILD_SHARED_LIBS
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${BUILD_SHARED_LIBS_OLD}
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CACHE BOOL "Build SHARED libraries" FORCE
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)
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unset(BUILD_SHARED_LIBS_OLD)
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unset(MUJOCO_EXTRAS_STATIC_GLFW)
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endif()
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if(NOT SAMPLE_STANDALONE)
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+13
-29
@@ -70,30 +70,21 @@ if(MUJOCO_HARDEN)
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endif()
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endif()
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# Utility library
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#add_library(uitools STATIC)
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#target_sources(uitools PRIVATE uitools.h uitools.c)
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#target_include_directories(uitools PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
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#target_compile_options(uitools PUBLIC ${MUJOCO_SIMULATE_COMPILE_OPTIONS})
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#target_link_libraries(uitools PUBLIC glfw mujoco::mujoco)
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#target_link_options(uitools PRIVATE ${MUJOCO_SIMULATE_LINK_OPTIONS})
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# mjsimulate library
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#add_library(mjsimulate SHARED)
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#target_sources(mjsimulate PUBLIC simulate.h array_safety.h simulate.cc)
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#target_include_directories(mjsimulate PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
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#target_compile_definitions(mjsimulate PUBLIC MJSIMULATE_DLL_EXPORTS)
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#target_compile_options(mjsimulate PUBLIC ${MUJOCO_SIMULATE_COMPILE_OPTIONS})
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#target_link_libraries(mjsimulate PUBLIC glfw uitools mujoco::mujoco)
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#target_link_options(mjsimulate PRIVATE ${MUJOCO_SIMULATE_LINK_OPTIONS})
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add_library(mjsimulate SHARED)
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target_sources(mjsimulate PUBLIC simulate.h array_safety.h simulate.cc uitools.h uitools.c)
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target_include_directories(mjsimulate PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
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target_compile_definitions(mjsimulate PUBLIC MJSIMULATE_DLL_EXPORTS)
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target_compile_options(mjsimulate PUBLIC ${MUJOCO_SIMULATE_COMPILE_OPTIONS})
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target_link_libraries(mjsimulate PUBLIC glfw mujoco::mujoco)
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target_link_options(mjsimulate PRIVATE ${MUJOCO_SIMULATE_LINK_OPTIONS})
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#if(APPLE)
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# target_sources(mjsimulate PRIVATE macos_save.mm)
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# target_link_libraries(mjsimulate PUBLIC "-framework Cocoa")
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#endif()
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# Build samples that require GLFW.
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if(APPLE)
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target_sources(mjsimulate PRIVATE macos_save.mm)
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target_link_libraries(mjsimulate PUBLIC "-framework Cocoa")
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endif()
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# Build simulate executable
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if(APPLE)
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set(SIMULATE_RESOURCE_FILES ${CMAKE_CURRENT_SOURCE_DIR}/../dist/mujoco.icns)
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elseif(WIN32)
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@@ -103,8 +94,6 @@ else()
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endif()
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add_executable(simulate main.cc array_safety.h
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uitools.h uitools.c
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simulate.h array_safety.h simulate.cc
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${SIMULATE_RESOURCE_FILES})
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target_compile_options(simulate PUBLIC ${MUJOCO_SIMULATE_COMPILE_OPTIONS})
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if(WIN32)
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@@ -120,17 +109,12 @@ endif()
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target_link_libraries(
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simulate
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# mjsimulate
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# uitools
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mjsimulate
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mujoco::mujoco
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glfw
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Threads::Threads
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)
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if(APPLE)
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target_sources(simulate PRIVATE macos_save.mm)
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target_link_libraries(simulate "-framework Cocoa")
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endif()
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if(WIN32)
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target_link_options(simulate PRIVATE ${MUJOCO_SIMULATE_LINK_OPTIONS} /STACK:8000000)
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@@ -58,8 +58,8 @@ findorfetch(
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EXCLUDE_FROM_ALL
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)
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option(MUJOCO_SIMULATE_STATIC_GLFW "Link MuJoCo simulate library and app against GLFW statically." ON)
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if(MUJOCO_SIMULATE_STATIC_GLFW)
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option(MUJOCO_EXTRAS_STATIC_GLFW "Link MuJoCo sample apps and simulate libraries against GLFW statically." OFF)
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if(MUJOCO_EXTRAS_STATIC_GLFW)
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set(BUILD_SHARED_LIBS_OLD ${BUILD_SHARED_LIBS})
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set(BUILD_SHARED_LIBS
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OFF
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@@ -88,7 +88,7 @@ findorfetch(
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EXCLUDE_FROM_ALL
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)
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if(MUJOCO_SIMULATE_STATIC_GLFW)
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if(MUJOCO_EXTRAS_STATIC_GLFW)
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set(BUILD_SHARED_LIBS
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${BUILD_SHARED_LIBS_OLD}
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CACHE BOOL "Build SHARED libraries" FORCE
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+1
-1
@@ -38,7 +38,7 @@ namespace mujoco {
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//-------------------------------- global -----------------------------------------------
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// Simulate states not contained in MuJoCo structures
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class Simulate {
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class MJSIMULATEAPI Simulate {
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public:
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// create object and initialize the simulate ui
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Simulate(void);
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