Do not rely on global object lists in mjCBody::NextChild().
PiperOrigin-RevId: 782963753 Change-Id: I0afecbab4b7796f077963ba66eb7140d8f83ad89
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Copybara-Service
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6e7aaacb85
@@ -12,6 +12,12 @@ General
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- Removed the SdfLib plugin and the dependency on `SdfLib <https://github.com/UPC-ViRVIG/SdfLib>`__. SDFs are now
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supported natively in mjModel.
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Bug fixes
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^^^^^^^^^
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- Fixed a bug that caused object lists in the child to have missing elements after attaching an mjSpec. This was caused
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by adding to the lists only the objects that belong to the tree of the requested body, but this causes to skip objects
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that were attached, since they belong to the tree of the parent.
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Version 3.3.4 (July 8, 2025)
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----------------------------
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@@ -1152,6 +1152,38 @@ class SpecsTest(absltest.TestCase):
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with self.assertRaisesRegex(ValueError, 'Frame not found.'):
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parent.attach(child4, frame='invalid_frame', prefix='child3-')
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def test_attach_valid_child_lists(self):
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xml1 = """
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<mujoco>
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<worldbody>
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<body name="b1">
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<geom name="g1"/>
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<joint name="j1" type="hinge"/>
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</body>
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</worldbody>
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</mujoco>
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"""
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xml2 = """
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<mujoco>
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<worldbody>
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<body name="b2">
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<geom name="g2"/>
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<joint name="j2" type="hinge"/>
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</body>
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</worldbody>
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</mujoco>
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"""
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parent = mujoco.MjSpec.from_string(xml1)
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child = mujoco.MjSpec.from_string(xml2)
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self.assertLen(child.joints, 1)
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self.assertLen(child.geoms, 1)
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frame = parent.worldbody.add_frame()
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parent.attach(child, prefix='', frame=frame)
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self.assertLen(child.joints, 1)
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self.assertLen(child.geoms, 1)
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def test_bind(self):
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spec = mujoco.MjSpec.from_string("""
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<mujoco>
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+88
-32
@@ -1660,40 +1660,68 @@ mjCBase* mjCBody::FindObject(mjtObj type, std::string _name, bool recursive) {
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// return true if child is descendant of this body
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bool mjCBody::IsAncestor(const mjCBody* child) const {
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if (!child) {
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return false;
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}
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// get list of a given type
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template<>
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const std::vector<mjCBody*>& mjCBody::GetList<mjCBody>() const {
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return bodies;
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}
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if (child == this) {
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return true;
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}
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template<>
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const std::vector<mjCJoint*>& mjCBody::GetList<mjCJoint>() const {
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return joints;
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}
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return IsAncestor(child->parent);
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template<>
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const std::vector<mjCGeom*>& mjCBody::GetList<mjCGeom>() const {
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return geoms;
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}
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template<>
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const std::vector<mjCSite*>& mjCBody::GetList<mjCSite>() const {
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return sites;
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}
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template<>
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const std::vector<mjCCamera*>& mjCBody::GetList<mjCCamera>() const {
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return cameras;
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}
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template<>
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const std::vector<mjCLight*>& mjCBody::GetList<mjCLight>() const {
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return lights;
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}
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template<>
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const std::vector<mjCFrame*>& mjCBody::GetList<mjCFrame>() const {
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return frames;
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}
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// gets next child of the same type, recursively depth first if requested
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template <class T>
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mjsElement* mjCBody::GetNext(const std::vector<T*>& list, const mjsElement* child) {
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if (list.empty()) {
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// no children
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static mjsElement* GetNext(const mjCBody* body, const mjsElement* child,
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bool* found, bool recursive) {
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std::vector<T*> list = body->GetList<T>();
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for (unsigned int i = 0; i < list.size(); i++) {
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if (*found) {
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return list[i]->spec.element;
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}
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if (list[i]->spec.element == child) {
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*found = true;
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}
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}
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if (!recursive) {
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return nullptr;
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}
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for (unsigned int i = 0; i < list.size() - (child ? 1 : 0); i++) {
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if (!IsAncestor(list[i]->GetParent())) {
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continue; // TODO: this recursion is wasteful
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}
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// first child in this body
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if (!child) {
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return list[i]->spec.element;
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// next child is in this body
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} else if (list[i]->spec.element == child && IsAncestor(list[i+1]->GetParent())) {
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return list[i+1]->spec.element;
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for (auto& other : body->Bodies()) {
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mjsElement* candidate = GetNext<T>(other, child, found, true);
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if (candidate) {
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return candidate;
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}
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}
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@@ -1702,6 +1730,34 @@ mjsElement* mjCBody::GetNext(const std::vector<T*>& list, const mjsElement* chil
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// get next body depth first
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static mjsElement* GetNextBody(const mjCBody* body, const mjsElement* child,
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bool* found, bool recursive) {
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for (auto& other : body->Bodies()) {
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if (*found) {
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return other->spec.element;
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}
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if (other->spec.element == child) {
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*found = true;
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}
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if (!recursive) {
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continue;
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}
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mjsElement* candidate = GetNextBody(other, child, found, true);
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if (candidate) {
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return candidate;
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}
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}
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return nullptr;
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}
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// get next child of given type
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mjsElement* mjCBody::NextChild(const mjsElement* child, mjtObj type, bool recursive) {
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if (type == mjOBJ_UNKNOWN) {
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@@ -1714,30 +1770,30 @@ mjsElement* mjCBody::NextChild(const mjsElement* child, mjtObj type, bool recurs
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throw mjCError(this, "child element is not of requested type");
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}
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mjsElement* candidate = nullptr;
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bool found = child == nullptr;
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switch (type) {
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case mjOBJ_BODY:
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case mjOBJ_XBODY:
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candidate = GetNext(recursive ? model->bodies_ : bodies, child);
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candidate = GetNextBody(this, child, &found, recursive);
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break;
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case mjOBJ_JOINT:
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candidate = GetNext(recursive ? model->joints_ : joints, child);
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candidate = GetNext<mjCJoint>(this, child, &found, recursive);
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break;
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case mjOBJ_GEOM:
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candidate = GetNext(recursive ? model->geoms_ : geoms, child);
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candidate = GetNext<mjCGeom>(this, child, &found, recursive);
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break;
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case mjOBJ_SITE:
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candidate = GetNext(recursive ? model->sites_ : sites, child);
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candidate = GetNext<mjCSite>(this, child, &found, recursive);
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break;
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case mjOBJ_CAMERA:
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candidate = GetNext(recursive ? model->cameras_ : cameras, child);
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candidate = GetNext<mjCCamera>(this, child, &found, recursive);
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break;
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case mjOBJ_LIGHT:
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candidate = GetNext(recursive ? model->lights_ : lights, child);
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candidate = GetNext<mjCLight>(this, child, &found, recursive);
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break;
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case mjOBJ_FRAME:
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candidate = GetNext(recursive ? model->frames_ : frames, child);
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candidate = GetNext<mjCFrame>(this, child, &found, recursive);
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break;
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default:
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throw mjCError(this,
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@@ -505,6 +505,10 @@ class mjCBody : public mjCBody_, private mjsBody {
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// getters
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std::vector<mjCBody*> Bodies() const { return bodies; }
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// get list of a given type
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template <class T>
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const std::vector<T*>& GetList() const;
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// accumulate inertia of another body into this body, if `result` is not nullptr, the accumulated
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// inertia will be stored in `result`, otherwise the body's private spec will be used.
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void AccumulateInertia(const mjsBody* other, mjsBody* result = nullptr);
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@@ -534,12 +538,6 @@ class mjCBody : public mjCBody_, private mjsBody {
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template <typename T>
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void CopyList(std::vector<T*>& dst, const std::vector<T*>& src,
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std::map<mjCFrame*, int>& fmap, const mjCFrame* pframe = nullptr);
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// gets next child of the same type in this body
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template <class T>
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mjsElement* GetNext(const std::vector<T*>& list, const mjsElement* child);
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bool IsAncestor(const mjCBody* child) const; // true if child is a descendant of this body
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};
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@@ -130,7 +130,7 @@ TEST_F(MujocoTest, TreeTraversal) {
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EXPECT_EQ(site4, mjs_firstChild(body2, mjOBJ_SITE, /*recurse=*/true));
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EXPECT_EQ(site5, mjs_firstChild(body3, mjOBJ_SITE, /*recurse=*/true));
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// text next, nonrecursive
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// test next, nonrecursive
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EXPECT_EQ(site2, mjs_nextChild(body1, site1, /*recursive=*/false));
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EXPECT_EQ(site3, mjs_nextChild(body1, site2, /*recursive=*/false));
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EXPECT_EQ(nullptr, mjs_nextChild(body1, site3, /*recursive=*/false));
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@@ -146,7 +146,7 @@ TEST_F(MujocoTest, TreeTraversal) {
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EXPECT_EQ(mjs_nextElement(spec, geom2), geom3);
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EXPECT_EQ(mjs_nextElement(spec, geom3), nullptr);
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// text next, recursive
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// test next, recursive
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EXPECT_EQ(b2, mjs_nextChild(world, b1, /*recursive=*/true));
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EXPECT_EQ(b3, mjs_nextChild(world, b2, /*recursive=*/true));
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EXPECT_EQ(site2, mjs_nextChild(body1, site1, /*recursive=*/true));
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