Do not rely on global object lists in mjCBody::NextChild().

PiperOrigin-RevId: 782963753
Change-Id: I0afecbab4b7796f077963ba66eb7140d8f83ad89
This commit is contained in:
Alessio Quaglino
2025-07-14 10:46:51 -07:00
committed by Copybara-Service
parent 5187a712be
commit 6e7aaacb85
5 changed files with 132 additions and 40 deletions
+88 -32
View File
@@ -1660,40 +1660,68 @@ mjCBase* mjCBody::FindObject(mjtObj type, std::string _name, bool recursive) {
// return true if child is descendant of this body
bool mjCBody::IsAncestor(const mjCBody* child) const {
if (!child) {
return false;
}
// get list of a given type
template<>
const std::vector<mjCBody*>& mjCBody::GetList<mjCBody>() const {
return bodies;
}
if (child == this) {
return true;
}
template<>
const std::vector<mjCJoint*>& mjCBody::GetList<mjCJoint>() const {
return joints;
}
return IsAncestor(child->parent);
template<>
const std::vector<mjCGeom*>& mjCBody::GetList<mjCGeom>() const {
return geoms;
}
template<>
const std::vector<mjCSite*>& mjCBody::GetList<mjCSite>() const {
return sites;
}
template<>
const std::vector<mjCCamera*>& mjCBody::GetList<mjCCamera>() const {
return cameras;
}
template<>
const std::vector<mjCLight*>& mjCBody::GetList<mjCLight>() const {
return lights;
}
template<>
const std::vector<mjCFrame*>& mjCBody::GetList<mjCFrame>() const {
return frames;
}
// gets next child of the same type, recursively depth first if requested
template <class T>
mjsElement* mjCBody::GetNext(const std::vector<T*>& list, const mjsElement* child) {
if (list.empty()) {
// no children
static mjsElement* GetNext(const mjCBody* body, const mjsElement* child,
bool* found, bool recursive) {
std::vector<T*> list = body->GetList<T>();
for (unsigned int i = 0; i < list.size(); i++) {
if (*found) {
return list[i]->spec.element;
}
if (list[i]->spec.element == child) {
*found = true;
}
}
if (!recursive) {
return nullptr;
}
for (unsigned int i = 0; i < list.size() - (child ? 1 : 0); i++) {
if (!IsAncestor(list[i]->GetParent())) {
continue; // TODO: this recursion is wasteful
}
// first child in this body
if (!child) {
return list[i]->spec.element;
// next child is in this body
} else if (list[i]->spec.element == child && IsAncestor(list[i+1]->GetParent())) {
return list[i+1]->spec.element;
for (auto& other : body->Bodies()) {
mjsElement* candidate = GetNext<T>(other, child, found, true);
if (candidate) {
return candidate;
}
}
@@ -1702,6 +1730,34 @@ mjsElement* mjCBody::GetNext(const std::vector<T*>& list, const mjsElement* chil
// get next body depth first
static mjsElement* GetNextBody(const mjCBody* body, const mjsElement* child,
bool* found, bool recursive) {
for (auto& other : body->Bodies()) {
if (*found) {
return other->spec.element;
}
if (other->spec.element == child) {
*found = true;
}
if (!recursive) {
continue;
}
mjsElement* candidate = GetNextBody(other, child, found, true);
if (candidate) {
return candidate;
}
}
return nullptr;
}
// get next child of given type
mjsElement* mjCBody::NextChild(const mjsElement* child, mjtObj type, bool recursive) {
if (type == mjOBJ_UNKNOWN) {
@@ -1714,30 +1770,30 @@ mjsElement* mjCBody::NextChild(const mjsElement* child, mjtObj type, bool recurs
throw mjCError(this, "child element is not of requested type");
}
mjsElement* candidate = nullptr;
bool found = child == nullptr;
switch (type) {
case mjOBJ_BODY:
case mjOBJ_XBODY:
candidate = GetNext(recursive ? model->bodies_ : bodies, child);
candidate = GetNextBody(this, child, &found, recursive);
break;
case mjOBJ_JOINT:
candidate = GetNext(recursive ? model->joints_ : joints, child);
candidate = GetNext<mjCJoint>(this, child, &found, recursive);
break;
case mjOBJ_GEOM:
candidate = GetNext(recursive ? model->geoms_ : geoms, child);
candidate = GetNext<mjCGeom>(this, child, &found, recursive);
break;
case mjOBJ_SITE:
candidate = GetNext(recursive ? model->sites_ : sites, child);
candidate = GetNext<mjCSite>(this, child, &found, recursive);
break;
case mjOBJ_CAMERA:
candidate = GetNext(recursive ? model->cameras_ : cameras, child);
candidate = GetNext<mjCCamera>(this, child, &found, recursive);
break;
case mjOBJ_LIGHT:
candidate = GetNext(recursive ? model->lights_ : lights, child);
candidate = GetNext<mjCLight>(this, child, &found, recursive);
break;
case mjOBJ_FRAME:
candidate = GetNext(recursive ? model->frames_ : frames, child);
candidate = GetNext<mjCFrame>(this, child, &found, recursive);
break;
default:
throw mjCError(this,