Avoid duplicated vertices in the SDF octree.

Before: nnode: 42777, nvert: 342216
After: nnode: 42777, nvert: 77588
PiperOrigin-RevId: 792115571
Change-Id: I17913ed3d22f22a0370dc4cbd2b833a0f5983cda
This commit is contained in:
Alessio Quaglino
2025-08-07 05:26:04 -07:00
committed by Copybara-Service
parent 840108cf7c
commit 781242ae95
3 changed files with 52 additions and 15 deletions
-1
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@@ -780,7 +780,6 @@ void mjCMesh::TryCompile(const mjVFS* vfs) {
if (!plugin.active) {
tmd::TriangleMeshDistance sdf(vert_.data(), nvert(), face_.data(), nface());
// TODO: do not evaluate the SDF multiple times at the same vertex
// TODO: the value at hanging vertices should be computed from the parent
for (int i = 0; i < octree_.NumNodes(); ++i) {
for (int j = 0; j < 8; j++) {
+17 -9
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@@ -23,7 +23,6 @@
#include <cstring>
#include <functional>
#include <limits>
#include <map>
#include <memory>
#include <new>
#include <optional>
@@ -31,6 +30,7 @@
#include <sstream>
#include <string>
#include <string_view>
#include <unordered_map>
#include <utility>
#include <vector>
@@ -623,7 +623,8 @@ void mjCOctree::CreateOctree(const double aamm[6]) {
std::vector<Triangle*> elements_ptrs(elements.size());
std::transform(elements.begin(), elements.end(), elements_ptrs.begin(),
[](Triangle& triangle) { return &triangle; });
MakeOctree(elements_ptrs, box);
std::unordered_map<Point, int> vert_map;
MakeOctree(elements_ptrs, box, 0, vert_map);
}
@@ -684,7 +685,8 @@ static bool boxTriangle(const Triangle& v, const double aamm[6]) {
}
int mjCOctree::MakeOctree(const std::vector<Triangle*>& elements, const double aamm[6], int lev) {
int mjCOctree::MakeOctree(const std::vector<Triangle*>& elements, const double aamm[6], int lev,
std::unordered_map<Point, int>& vert_map) {
node_.push_back(OctNode());
OctNode& node = node_.back();
node.level = lev;
@@ -697,11 +699,17 @@ int mjCOctree::MakeOctree(const std::vector<Triangle*>& elements, const double a
(aamm[4] - aamm[1]) / 2, (aamm[5] - aamm[2]) / 2};
node.aabb = aabb;
for (int i = 0; i < 8; i++) {
Point v = {(i & 1) ? aamm[3] : aamm[0],
(i & 2) ? aamm[4] : aamm[1],
(i & 4) ? aamm[5] : aamm[2]};
vert_.push_back(v);
node.vertid[i] = nvert_++;
Point v = {{(i & 1) ? aamm[3] : aamm[0],
(i & 2) ? aamm[4] : aamm[1],
(i & 4) ? aamm[5] : aamm[2]}};
auto it = vert_map.find(v);
if (it != vert_map.end()) {
node.vertid[i] = it->second;
} else {
node.vertid[i] = nvert_;
vert_map[v] = nvert_++;
vert_.push_back(v);
}
node.child[i] = -1;
}
@@ -731,7 +739,7 @@ int mjCOctree::MakeOctree(const std::vector<Triangle*>& elements, const double a
// recursive calls to create sub-boxes
for (int i = 0; i < 8; i++) {
node_[index].child[i] = MakeOctree(colliding, new_aamm[i], lev + 1);
node_[index].child[i] = MakeOctree(colliding, new_aamm[i], lev + 1, vert_map);
}
return index;
+35 -5
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@@ -17,10 +17,10 @@
#include <stdbool.h>
#include <algorithm>
#include <cmath>
#include <cstddef>
#include <array>
#include <functional>
#include <map>
#include <string>
#include <string_view>
#include <unordered_map>
@@ -215,8 +215,37 @@ class mjCBoundingVolumeHierarchy : public mjCBoundingVolumeHierarchy_ {
//------------------------- class mjCOctree --------------------------------------------------------
typedef std::array<double, 3> Point;
typedef std::array<Point, 3> Triangle;
struct Point {
std::array<double, 3> p;
double& operator[](size_t i) { return p[i]; }
const double& operator[](size_t i) const { return p[i]; }
bool operator==(const Point& other) const {
constexpr double kEpsilon = 1e-9;
return std::abs(this->p[0] - other.p[0]) < kEpsilon &&
std::abs(this->p[1] - other.p[1]) < kEpsilon &&
std::abs(this->p[2] - other.p[2]) < kEpsilon;
}
};
namespace std {
template <>
struct hash<Point> {
size_t operator()(const Point& pt) const {
size_t h1 = hash<double>()(pt.p[0]);
size_t h2 = hash<double>()(pt.p[1]);
size_t h3 = hash<double>()(pt.p[2]);
// combine hashes
size_t seed = h1;
seed ^= h2 + 0x9e3779b9 + (seed << 6) + (seed >> 2);
seed ^= h3 + 0x9e3779b9 + (seed << 6) + (seed >> 2);
return seed;
}
};
} // namespace std
typedef std::array<std::array<double, 3>, 3> Triangle;
struct OctNode {
int level = 0; // level of the node
@@ -246,7 +275,7 @@ class mjCOctree : public mjCOctree_ {
void CopyChild(int* child) const;
void CopyAabb(mjtNum* aabb) const;
void CopyCoeff(mjtNum* coeff) const;
const double* Vert(int n, int v) const { return vert_[node_[n].vertid[v]].data(); }
const double* Vert(int n, int v) const { return vert_[node_[n].vertid[v]].p.data(); }
void SetFace(const std::vector<double>& vert, const std::vector<int>& face);
int Size() const {
return sizeof(OctNode) * node_.size() + sizeof(Triangle) * face_.size() +
@@ -260,7 +289,8 @@ class mjCOctree : public mjCOctree_ {
private:
void Make(std::vector<Triangle>& elements);
int MakeOctree(const std::vector<Triangle*>& elements, const double aamm[6], int lev = 0);
int MakeOctree(const std::vector<Triangle*>& elements, const double aamm[6], int lev,
std::unordered_map<Point, int>& vert_map);
};