Add heightfield geom type with Unity terrain, import not yet supported

This commit is contained in:
Bálint Hodossy
2023-12-04 13:55:38 +00:00
parent c0b7b9873d
commit 8ec1e4e2b8
5 changed files with 121 additions and 5 deletions
@@ -30,7 +30,7 @@ public class MjShapeComponentEditor : Editor {
var shapeType = serializedObject.FindProperty("ShapeType");
EditorGUILayout.PropertyField(shapeType);
EditorGUILayout.PropertyField(
serializedObject.FindProperty($"{shapeType.enumDisplayNames[shapeType.enumValueIndex]}"),
serializedObject.FindProperty($"{shapeType.enumNames[shapeType.enumValueIndex]}"),
includeChildren: true);
serializedObject.ApplyModifiedProperties();
}
@@ -0,0 +1,75 @@
// Copyright 2019 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.IO;
using System.Linq;
using System.Xml;
using UnityEngine;
namespace Mujoco
{
[Serializable]
public class MjHeightFieldShape : IMjShape
{
public Terrain terrain;
[Tooltip("The path, relative to Application.dataPath, where the heightmap data will be save in PNG format.")]
public string heightMapExportPath;
public string FullHeightMapPath => Path.GetFullPath(Path.Combine(Application.dataPath, heightMapExportPath));
public int HeightMapWidth => terrain.terrainData.heightmapTexture.width;
public int HeightMapHeight => terrain.terrainData.heightmapTexture.height;
public Vector3 HeightMapScale => terrain.terrainData.heightmapScale;
public void ToMjcf(XmlElement mjcf, Transform transform)
{
ExportHeightMap();
var scene = MjScene.Instance;
var assetName = scene.GenerationContext.AddHeightFieldAsset(this);
mjcf.SetAttribute("hfield", assetName);
}
public void FromMjcf(XmlElement mjcf)
{
}
public void ExportHeightMap()
{
RenderTexture.active = terrain.terrainData.heightmapTexture;
Texture2D texture = new Texture2D(RenderTexture.active.width, RenderTexture.active.height);
texture.ReadPixels(new Rect(0, 0, RenderTexture.active.width, RenderTexture.active.height), 0, 0);
RenderTexture.active = null;
File.WriteAllBytes(FullHeightMapPath, texture.EncodeToPNG());
}
public Vector4 GetChangeStamp()
{
return Vector4.one;
}
public Tuple<Vector3[], int[]> BuildMesh()
{
return Tuple.Create(new Vector3[]{}, new int[]{});
}
public void DebugDraw(Transform transform)
{
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 4572cd1b5f036db4483a214346587960
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -34,7 +34,8 @@ public abstract class MjShapeComponent : MjComponent {
Cylinder,
Box,
Plane,
Mesh
Mesh,
HField
}
public ShapeTypes ShapeType;
@@ -46,6 +47,7 @@ public abstract class MjShapeComponent : MjComponent {
public MjEllipsoidShape Ellipsoid = new MjEllipsoidShape();
public MjPlaneShape Plane = new MjPlaneShape();
public MjMeshShape Mesh = new MjMeshShape();
public MjHeightFieldShape HField = new MjHeightFieldShape();
public IMjShape Shape {
get {
@@ -58,6 +60,7 @@ public abstract class MjShapeComponent : MjComponent {
case ShapeTypes.Box: return Box;
case ShapeTypes.Plane: return Plane;
case ShapeTypes.Mesh: return Mesh;
case ShapeTypes.HField: return HField;
}
}
}
+30 -3
View File
@@ -34,6 +34,7 @@ public class MjcfGenerationContext {
private int _nuserSensor;
private int _numGeneratedNames = 0;
private Dictionary<Mesh, string> _meshAssets = new Dictionary<Mesh, string>();
private Dictionary<MjHeightFieldShape, string> _hFieldAssets = new Dictionary<MjHeightFieldShape, string>();
public void GenerateMjcf(XmlElement mjcf) {
GenerateConfigurationMjcf(mjcf);
@@ -50,6 +51,17 @@ public class MjcfGenerationContext {
}
return _meshAssets[mesh];
}
// Adds a mesh to the list of assets that will be added to the generated MJCF.
// Returns the unique name that identifies this new asset.
public string AddHeightFieldAsset(MjHeightFieldShape hField) {
if (!_hFieldAssets.ContainsKey(hField)) {
var uniqueName = $"hfield_{_numGeneratedNames}";
_numGeneratedNames++;
_hFieldAssets.Add(hField, uniqueName);
}
return _hFieldAssets[hField];
}
public string GenerateName(Component comp) {
var settings = MjGlobalSettings.Instance;
@@ -81,10 +93,15 @@ public class MjcfGenerationContext {
private void GenerateAssetsMjcf(XmlElement mjcf) {
var doc = mjcf.OwnerDocument;
var assetMjcf = (XmlElement)mjcf.AppendChild(doc.CreateElement("asset"));
foreach (var asset in _meshAssets) {
foreach (var meshAsset in _meshAssets) {
var meshMjcf = (XmlElement)assetMjcf.AppendChild(doc.CreateElement("mesh"));
meshMjcf.SetAttribute("name", asset.Value);
GenerateMeshMjcf(asset.Key, meshMjcf);
meshMjcf.SetAttribute("name", meshAsset.Value);
GenerateMeshMjcf(meshAsset.Key, meshMjcf);
}
foreach (var hFieldAsset in _hFieldAssets) {
var hFieldMjcf = (XmlElement)assetMjcf.AppendChild(doc.CreateElement("hfield"));
hFieldMjcf.SetAttribute("name", hFieldAsset.Value);
GenerateHeightFieldMjcf(hFieldAsset.Key, hFieldMjcf);
}
}
@@ -97,5 +114,15 @@ public class MjcfGenerationContext {
}
mjcf.SetAttribute("vertex", vertexPositionsStr.ToString());
}
private static void GenerateHeightFieldMjcf(MjHeightFieldShape hFieldComponent, XmlElement mjcf) {
mjcf.SetAttribute("nrow", "0");
mjcf.SetAttribute("ncol", "0");
mjcf.SetAttribute("content_type", "image/png");
mjcf.SetAttribute("file", hFieldComponent.FullHeightMapPath);
mjcf.SetAttribute("size", MjEngineTool.MakeLocaleInvariant($"{hFieldComponent.HeightMapScale.x*hFieldComponent.HeightMapHeight/2} {hFieldComponent.HeightMapScale.z * hFieldComponent.HeightMapWidth/2} {hFieldComponent.HeightMapScale.y*2} {hFieldComponent.terrain.transform.position.y}"));
}
}
}