Add heightfield geom type with Unity terrain, import not yet supported
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@@ -34,7 +34,8 @@ public abstract class MjShapeComponent : MjComponent {
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Cylinder,
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Box,
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Plane,
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Mesh
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Mesh,
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HField
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}
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public ShapeTypes ShapeType;
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@@ -46,6 +47,7 @@ public abstract class MjShapeComponent : MjComponent {
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public MjEllipsoidShape Ellipsoid = new MjEllipsoidShape();
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public MjPlaneShape Plane = new MjPlaneShape();
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public MjMeshShape Mesh = new MjMeshShape();
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public MjHeightFieldShape HField = new MjHeightFieldShape();
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public IMjShape Shape {
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get {
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@@ -58,6 +60,7 @@ public abstract class MjShapeComponent : MjComponent {
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case ShapeTypes.Box: return Box;
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case ShapeTypes.Plane: return Plane;
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case ShapeTypes.Mesh: return Mesh;
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case ShapeTypes.HField: return HField;
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}
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}
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}
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