Rename mesh_assetpathadr to mesh_pathadr and move it to the end of the mesh section.

PiperOrigin-RevId: 568911603
Change-Id: I8f21c3d1cc9c73b6a95292a50f262b1a199d0898
This commit is contained in:
Saran Tunyasuvunakool
2023-09-27 11:31:26 -07:00
committed by Copybara-Service
parent 0dfeedb320
commit 8ed321d469
9 changed files with 19 additions and 19 deletions
+1 -1
View File
@@ -469,7 +469,7 @@ struct mjvSceneState_ {
int* mesh_bvhnum;
int* mesh_texcoordadr;
int* mesh_graphadr;
int* mesh_assetpathadr;
int* mesh_pathadr;
int* skin_matid;
int* skin_group;