Rename mesh_assetpathadr to mesh_pathadr and move it to the end of the mesh section.
PiperOrigin-RevId: 568911603 Change-Id: I8f21c3d1cc9c73b6a95292a50f262b1a199d0898
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Copybara-Service
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@@ -469,7 +469,7 @@ struct mjvSceneState_ {
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int* mesh_bvhnum;
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int* mesh_texcoordadr;
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int* mesh_graphadr;
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int* mesh_assetpathadr;
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int* mesh_pathadr;
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int* skin_matid;
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int* skin_group;
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