Use mesh BVH for speeding up ray mesh intersection.
PiperOrigin-RevId: 532464595 Change-Id: If159c89b93c24e6a7be6310911364cfad7baae81
This commit is contained in:
committed by
Copybara-Service
parent
4ea8218466
commit
9d1a21f99d
Vendored
+7474
File diff suppressed because it is too large
Load Diff
Vendored
+8
@@ -0,0 +1,8 @@
|
||||
<mujoco>
|
||||
<asset>
|
||||
<mesh file="stanford_bunny.obj"/>
|
||||
</asset>
|
||||
<worldbody>
|
||||
<geom type="mesh" mesh="stanford_bunny" pos="1 0 0" euler="0 90 0"/>
|
||||
</worldbody>
|
||||
</mujoco>
|
||||
Reference in New Issue
Block a user