Use mesh BVH for speeding up ray mesh intersection.

PiperOrigin-RevId: 532464595
Change-Id: If159c89b93c24e6a7be6310911364cfad7baae81
This commit is contained in:
Alessio Quaglino
2023-05-16 08:16:56 -07:00
committed by Copybara-Service
parent 4ea8218466
commit 9d1a21f99d
14 changed files with 267 additions and 51 deletions
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<mujoco>
<asset>
<mesh file="stanford_bunny.obj"/>
</asset>
<worldbody>
<geom type="mesh" mesh="stanford_bunny" pos="1 0 0" euler="0 90 0"/>
</worldbody>
</mujoco>