Do not self-attach custom tags.
Fixes #2162. PiperOrigin-RevId: 688518165 Change-Id: Iad90e159514c96635676a8dd53fca41e3998d8fc
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Copybara-Service
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1802d9b1a7
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9e1aa37b55
@@ -386,6 +386,8 @@ mjCModel& mjCModel::operator+=(const mjCModel& other) {
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for (const auto& key : other.key_pending_) {
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key_pending_.push_back(key);
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}
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CopyList(numerics_, other.numerics_);
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CopyList(texts_, other.texts_);
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}
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CopyList(flexes_, other.flexes_);
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CopyList(pairs_, other.pairs_);
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@@ -394,8 +396,6 @@ mjCModel& mjCModel::operator+=(const mjCModel& other) {
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CopyList(equalities_, other.equalities_);
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CopyList(actuators_, other.actuators_);
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CopyList(sensors_, other.sensors_);
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CopyList(numerics_, other.numerics_);
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CopyList(texts_, other.texts_);
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CopyList(tuples_, other.tuples_);
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// create new plugins and map them
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@@ -631,6 +631,10 @@ static constexpr char xml_child[] = R"(
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</default>
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</default>
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<custom>
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<numeric data="10" name="constant"/>
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</custom>
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<asset>
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<texture name="texture" type="2d" builtin="checker" width="32" height="32"/>
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<material name="material" texture="texture" texrepeat="1 1" texuniform="true"/>
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@@ -694,6 +698,10 @@ TEST_F(MujocoTest, AttachSame) {
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</default>
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</default>
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<custom>
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<numeric data="10" name="constant"/>
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</custom>
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<asset>
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<texture name="texture" type="2d" builtin="checker" width="32" height="32"/>
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<material name="material" texture="texture" texrepeat="1 1" texuniform="true"/>
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@@ -833,6 +841,10 @@ TEST_F(MujocoTest, AttachDifferent) {
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</default>
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</default>
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<custom>
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<numeric data="10" name="attached-constant-1"/>
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</custom>
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<asset>
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<texture name="attached-texture-1" type="2d" builtin="checker" width="32" height="32"/>
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<material name="attached-material-1" texture="attached-texture-1" texrepeat="1 1" texuniform="true"/>
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@@ -957,6 +969,10 @@ TEST_F(MujocoTest, AttachFrame) {
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</default>
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</default>
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<custom>
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<numeric data="10" name="attached-constant-1"/>
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</custom>
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<asset>
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<texture name="attached-texture-1" type="2d" builtin="checker" width="32" height="32"/>
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<material name="attached-material-1" texture="attached-texture-1" texrepeat="1 1" texuniform="true"/>
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@@ -1063,6 +1079,10 @@ void TestDetachBody(bool compile) {
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<material name="material" texture="texture" texrepeat="1 1" texuniform="true"/>
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</asset>
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<custom>
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<numeric data="10" name="constant"/>
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</custom>
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<worldbody>
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<frame name="pframe">
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<frame name="cframe">
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