Use qLDiagInv instead of qLD in engine_vis_interact.c
PiperOrigin-RevId: 734399015 Change-Id: I97c80a8b25dbd40e86560c328cc786a0bed6a2d1
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Copybara-Service
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@@ -556,8 +556,7 @@ void mjv_initPerturb(const mjModel* m, mjData* d, const mjvScene* scn, mjvPertur
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// compute average spatial inertia at selection point
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for (int i=0; i < nv; i++) {
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int diag = d->M_rowadr[i] + d->M_rownnz[i] - 1;
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sqrtInvD[i] = 1 / mju_sqrt(d->qLD[diag]);
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sqrtInvD[i] = mju_sqrt(d->qLDiagInv[i]);
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}
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mj_jac(m, d, jac, NULL, selpos, sel);
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mj_solveM2(m, d, jacM2, jac, sqrtInvD, 3);
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