Update README.md and CONTRIBUTING.md to reflect the updated repository.
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# How to Contribute
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We are in the process of preparing the MuJoCo codebase for open-sourcing.
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When that happens, we will be grateful to receive your contributions.
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Until then, you are welcome to participate in discussions, post
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issues on our tracker, or send us pull requests to improve the sample program
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code or documentation.
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We are still in the process of preparing the MuJoCo codebase for open-sourcing,
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however the full source code for the Python bindings and the Unity plugin are
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already released. You are welcome to send us pull requests to improve any part
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of this repository.
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## Contributor License Agreement
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DeepMind has acquired MuJoCo, and we are currently making preparations to open
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source the codebase. In the meantime, MuJoCo is available for download as a free
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and unrestricted precompiled binary under the Apache 2.0 license from
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[mujoco.org](https://mujoco.org/).
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the [GitHub Releases page](https://github.com/deepmind/mujoco/releases).
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MuJoCo's source code will be released through this GitHub repository once it is
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ready. In the meantime, the repository hosts MuJoCo's documentation, C header
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files for its public API, and sample program code. If you wish to report bugs or
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make feature requests, please file them as [GitHub Issues]. You are also
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welcome to make pull requests for the [documentation source files].
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files for its public API, sample program code, along with the full source code
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for the Python bindings and Unity plugin. If you wish to report bugs or make
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feature requests, please file them as [GitHub Issues]. You are also welcome to
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send us pull requests to improve anything that has been released into this
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repository.
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## Overview
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MuJoCo is a C/C++ library with a C API, intended for researchers and developers.
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The runtime simulation module is tuned to maximize performance and operates on
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low-level data structures which are preallocated by the built-in XML parser and
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compiler. The user defines models in the native MJCF scene description language
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-- an XML file format designed to be as human readable and editable as possible.
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URDF model files can also be loaded. The library includes interactive
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visualization with a native GUI, rendered in OpenGL. MuJoCo further exposes a
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large number of utility functions for computing physics-related quantities, not
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necessarily in a simulation loop. Features include
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MuJoCo is a compiled library with a C API, intended for researchers and
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developers. The runtime simulation module is tuned to maximize performance and
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operates on low-level data structures which are preallocated by the built-in XML
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parser and compiler. The user defines models in the native MJCF scene
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description language -- an XML file format designed to be as human readable and
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editable as possible. URDF model files can also be loaded. The library includes
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interactive visualization with a native GUI, rendered in OpenGL. MuJoCo further
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exposes a large number of utility functions for computing physics-related
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quantities, not necessarily in a simulation loop. Features include
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- Simulation in generalized coordinates, avoiding joint violations.
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- Run-time module written in ANSI C and hand-tuned for performance.
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[Python bindings](https://github.com/deepmind/mujoco/tree/main/python) and a
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[plugin for the Unity game engine](https://github.com/deepmind/mujoco/tree/main/unity)
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are also provided and are actively supported by the MuJoCo development team.
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## Requirements
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MuJoCo binaries are currently built for Linux, macOS (Intel), and Windows.
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MuJoCo binaries are currently built for Linux (x86-64 and AArch64),
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Windows (x86-64 only), and macOS. If you require a build for a different
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platform, please let us know via [GitHub Issues] or
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[Discussions](https://github.com/deepmind/mujoco/discussions).
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## Documentation
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