Add new simulate to CI.
PiperOrigin-RevId: 468670988 Change-Id: I2c6c7ac4763402f2a3e8df734746477e54a8ed8e
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Copybara-Service
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833dc74074
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d466e390fc
@@ -154,6 +154,18 @@ jobs:
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- name: Build samples
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working-directory: sample/build
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run: cmake --build . --config=Release ${{ matrix.cmake_build_args }}
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- name: Configure simulate
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working-directory: simulate
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run: >
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mkdir build &&
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cd build &&
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cmake ..
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-DCMAKE_BUILD_TYPE:STRING=Release
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-Dmujoco_ROOT:STRING=${{ matrix.tmpdir }}/mujoco_install
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${{ matrix.cmake_args }}
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- name: Build simulate
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working-directory: simulate/build
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run: cmake --build . --config=Release ${{ matrix.cmake_build_args }}
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- name: Make Python sdist
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shell: bash
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working-directory: python
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@@ -22,6 +22,11 @@ set(CMAKE_POLICY_DEFAULT_CMP0072 NEW)
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# This line has to appear before 'PROJECT' in order to be able to disable incremental linking
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set(MSVC_INCREMENTAL_DEFAULT ON)
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set(MUJOCO_DEP_VERSION_lodepng
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b4ed2cd7ecf61d29076169b49199371456d4f90b
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CACHE STRING "Version of `lodepng` to be fetched."
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)
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project(
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mujoco_simulate
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VERSION 2.2.1
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@@ -71,6 +76,27 @@ if(MUJOCO_HARDEN)
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endif()
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endif()
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# Fetch lodepng dependency.
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if(NOT TARGET lodepng)
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FetchContent_Declare(
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lodepng
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GIT_REPOSITORY https://github.com/lvandeve/lodepng.git
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GIT_TAG ${MUJOCO_DEP_VERSION_lodepng}
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)
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FetchContent_GetProperties(lodepng)
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if(NOT lodepng_POPULATED)
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FetchContent_Populate(lodepng)
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# This is not a CMake project.
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set(LODEPNG_SRCS ${lodepng_SOURCE_DIR}/lodepng.cpp)
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set(LODEPNG_HEADERS ${lodepng_SOURCE_DIR}/lodepng.h)
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add_library(lodepng STATIC ${LODEPNG_HEADERS} ${LODEPNG_SRCS})
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target_compile_options(lodepng PRIVATE ${MUJOCO_MACOS_COMPILE_OPTIONS})
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target_link_options(lodepng PRIVATE ${MUJOCO_MACOS_LINK_OPTIONS})
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target_include_directories(lodepng PUBLIC ${lodepng_SOURCE_DIR})
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endif()
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endif()
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# mjsimulate library
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add_library(mjsimulate STATIC)
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target_sources(
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