Update MuJoCo changelog with a video of the 100_humanoids model.

Improve the model's rendering FPS by reducing the number of shadow-casting lights from 7 to 2.

https://youtu.be/e8lUuykQPGs

PiperOrigin-RevId: 686118052
Change-Id: If376564fdc23ad8d754dac1e5825079c0b806063
This commit is contained in:
Yuval Tassa
2024-10-15 08:39:07 -07:00
committed by Copybara-Service
parent 0ffaeb4d56
commit d646ba8de1
2 changed files with 6 additions and 5 deletions
+4
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@@ -8,6 +8,10 @@ Upcoming version (not yet released)
General
^^^^^^^
.. youtube:: e8lUuykQPGs
:align: right
:width: 240px
- The Newton solver no longer requires ``nv*nv`` memory allocation, allowing for much larger models. See e.g.,
`100_humanoids.xml <https://github.com/google-deepmind/mujoco/blob/main/model/humanoid/100_humanoids.xml>`__.
Two quadratic-memory allocations still remain to be fully sparsified: ``mjData.actuator_moment`` and the matrices used
+2 -5
View File
@@ -28,13 +28,13 @@
<visual>
<map force="0.1" zfar="30"/>
<rgba haze="0.15 0.25 0.35 1"/>
<quality shadowsize="4096" numslices="16" numstacks="8"/>
<quality numslices="16" numstacks="8"/>
<global offwidth="800" offheight="800"/>
</visual>
<worldbody>
<geom name="floor" size="10 10 .05" type="plane" material="floor" condim="3"/>
<light directional="true" diffuse=".4 .4 .4" specular="0.1 0.1 0.1" pos="0 0 5" dir="0 0 -1" castshadow="false"/>
<light directional="true" diffuse=".9 .9 .9" specular="0.1 0.1 0.1" pos="0 0 5" dir="0 0 -1" castshadow="true"/>
<light name="spotlight" mode="targetbodycom" target="world" diffuse="1 1 1" specular="0.3 0.3 0.3" pos="-6 -6 4" cutoff="60"/>
<replicate count="10" euler="0 0 36" sep="-">
<frame pos="1 0 0">
@@ -43,8 +43,5 @@
</replicate>
</frame>
</replicate>
<replicate count="5" euler="0 0 72" sep="-">
<light pos="0 -4 4"/>
</replicate>
</worldbody>
</mujoco>