Rename nattributes to num_attributes for consistency.

PiperOrigin-RevId: 932973447
Change-Id: Idbf9a52c89e24f34ae360d1617cb72dfaa92aa4e
This commit is contained in:
Haroon Qureshi
2026-06-16 02:39:22 -07:00
committed by Copybara-Service
parent 8e13f3b54d
commit ecee1e0c53
6 changed files with 12 additions and 12 deletions
@@ -115,7 +115,7 @@ static void UpdateSkinFlexMeshData(mjrfMeshData* data, const mjModel* model,
num_indices = 3 * scene->flexfaceused[geom.objid];
}
data->nattributes = uvs.data() ? 3 : 2;
data->num_attributes = uvs.data() ? 3 : 2;
data->attributes[0].usage = mjVERTEX_ATTRIBUTE_USAGE_POSITION;
data->attributes[0].type = mjVERTEX_ATTRIBUTE_TYPE_FLOAT3;
data->attributes[0].bytes = positions.data();
+1 -1
View File
@@ -221,7 +221,7 @@ void ImguiBridge::Update() {
mjrfMeshData data;
mjrf_defaultMeshData(&data);
data.nattributes = 3;
data.num_attributes = 3;
data.attributes[0].usage = mjVERTEX_ATTRIBUTE_USAGE_POSITION;
data.attributes[0].type = mjVERTEX_ATTRIBUTE_TYPE_FLOAT2;
data.attributes[0].bytes = cmds->VtxBuffer.Data;