Refactor user cache to just support void pointers so user objects can be cached whole.
PiperOrigin-RevId: 651307384 Change-Id: I92c058a900727070235d00b6d2165c29fd12e7b0
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Copybara-Service
parent
c145b79f6e
commit
f9ab89b205
+31
-55
@@ -16,38 +16,34 @@
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#define MUJOCO_SRC_USER_CACHE_H_
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#include <cstddef>
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#include <cstdint>
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#include <cstdlib>
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#include <functional>
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#include <set>
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#include <string>
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#include <memory>
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#include <mutex>
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#include <optional>
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#include <unordered_map>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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// data associated with an asset
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struct mjCAssetData {
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std::shared_ptr<uint8_t> bytes; // raw serialized bytes of cached data
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std::size_t nbytes; // number of bytes stored
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};
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#include <mujoco/mjplugin.h>
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typedef std::function<void(const void*)> mjCDataFunc;
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typedef void (*mjCDeallocFunc)(const void*);
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// A class container for a thread-safe asset cache
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//
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// Each mjCAsset is used to store raw and/or processed data loaded from a
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// resource and is defined by a unique ID (usually the full filename of the
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// asset). The asset's data can be segregated into blocks for ease of use of
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// mix and matching different types of data. Each block is given a unique name
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// within the asset for readability. For example, mjCAsset for a mesh may
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// include all vertex positions, edges, and the computed volume.
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// asset).
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class mjCAsset {
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friend class mjCCache;
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public:
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mjCAsset(std::string filename, std::string id, std::string timestamp)
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: id_(std::move(id)), timestamp_(std::move(timestamp)) {
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AddReference(filename);
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mjCAsset(std::string modelname, const mjResource* resource,
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std::shared_ptr<const void> data, std::size_t size) :
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id_(resource->name), timestamp_(resource->timestamp),
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size_(size), data_(std::move(data)) {
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AddReference(modelname);
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}
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// move and copy constructors
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@@ -56,35 +52,16 @@ class mjCAsset {
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mjCAsset(const mjCAsset& other) = default;
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mjCAsset& operator=(const mjCAsset& other) = default;
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// copies a block of data into the asset and returns number of bytes stored
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// loading data into an asset should happen in a single thread
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template<typename T> std::size_t Add(const std::string& name,
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const T* data, std::size_t n);
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// copies a vector into the asset and returns number of bytes stored
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// loading data into an asset should happen in a single thread
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template<typename T> std::size_t AddVector(const std::string& name,
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const std::vector<T>& v);
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// returns a pointer to a block of data, sets n to size of data
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template<typename T>
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const T* Get(const std::string& name, std::size_t* n) const;
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// copies a block of data into a vector
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template<typename T>
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std::optional<std::vector<T>> GetVector(const std::string& name) const;
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// returns true if a block of data by the given name is stored in the asset
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bool HasData(const std::string& name) const {
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return blocks_.find(name) != blocks_.end();
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}
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const std::string& Timestamp() const { return timestamp_; }
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const std::string& Id() const { return id_; }
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std::size_t InsertNum() const { return insert_num_; }
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std::size_t AccessCount() const { return access_count_; }
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// pass data in the cache to the given function
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void PopulateData(mjCDataFunc fn) const {
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fn(data_.get());
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}
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private:
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mjCAsset() = default;
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@@ -93,12 +70,13 @@ class mjCAsset {
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void RemoveReference(const std::string& xml_file) {
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references_.erase(xml_file);
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}
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bool HasReferences() const { return !references_.empty(); }
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// replaces data blocks in asset
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void ReplaceBlocks(
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const std::unordered_map<std::string, mjCAssetData>& blocks,
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std::size_t nbytes);
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void ReplaceData(const mjCAsset& other) {
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data_ = other.data_;
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size_ = other.size_;
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}
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bool HasReferences() const { return !references_.empty(); }
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void IncrementAccess() { access_count_++; }
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@@ -110,9 +88,9 @@ class mjCAsset {
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void SetTimestamp(std::string timestamp) { timestamp_ = timestamp; }
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// accessors
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std::size_t BytesCount() const { return nbytes_; }
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const std::unordered_map<std::string, mjCAssetData>& Blocks() const {
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return blocks_;
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std::size_t BytesCount() const { return size_; }
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const void* Data() const {
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return data_.get();
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}
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const std::set<std::string>& References() const { return references_; }
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@@ -120,10 +98,8 @@ class mjCAsset {
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std::string timestamp_; // opaque timestamp of asset
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std::size_t insert_num_; // number when asset was inserted
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std::size_t access_count_ = 0; // incremented when getting 0th block
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std::size_t nbytes_ = 0; // how many bytes taken up by the asset
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// the actually data of the asset
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std::unordered_map<std::string, mjCAssetData> blocks_;
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std::size_t size_ = 0; // how many bytes taken up by the asset
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std::shared_ptr<const void> data_; // actual data of the asset
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// list of models referencing this asset
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std::set<std::string> references_;
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@@ -160,11 +136,11 @@ class mjCCache {
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// inserts an asset into the cache, if asset is already in the cache, its data
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// is updated only if the timestamps disagree
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bool Insert(const mjCAsset& asset);
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bool Insert(mjCAsset&& asset);
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bool Insert(const std::string& modelname, const mjResource *resource,
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std::shared_ptr<const void> data, std::size_t size);
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// returns the asset with the given id, if it exists in the cache
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std::optional<mjCAsset> Get(const std::string& id);
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// populate data from the cache into the given function
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bool PopulateData(const mjResource* resource, mjCDataFunc fn);
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// deletes the asset from the cache with the given id
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void DeleteAsset(const std::string& id);
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