Delete reference to nonexistent flag in docs.

PiperOrigin-RevId: 737434746
Change-Id: I277b9d910f050315b4f5c855d1955989e668c46f
This commit is contained in:
Yuval Tassa
2025-03-16 17:33:35 -07:00
committed by Copybara-Service
parent f480a9e985
commit fa1b01360a
+2 -2
View File
@@ -1888,11 +1888,11 @@ defined. Its body name is automatically defined as "world".
:at:`mocap`: :at-val:`[false, true], "false"`
If this attribute is "true", the body is labeled as a mocap body. This is allowed only for bodies that are children
of the world body and have no joints. Such bodies are fixed from the viewpoint of the dynamics, but nevertheless the
forward kinematics set their position and orientation from the fields mjData.mocap_pos and mjData.mocap_quat at each
forward kinematics set their position and orientation from the fields ``mjData.mocap_{pos,quat}`` at each
time step. The size of these arrays is adjusted by the compiler so as to match the number of mocap bodies in the
model. This mechanism can be used to stream motion capture data into the simulation. Mocap bodies can also be moved
via mouse perturbations in the interactive visualizer, even in dynamic simulation mode. This can be useful for
creating props with adjustable position and orientation. See also the mocap attribute of :ref:`flag <option-flag>`.
creating props with adjustable position and orientation.
.. _body-pos: