Update lighting and visual settings in the fridge door model.

PiperOrigin-RevId: 955888127
Change-Id: I1af5a2d4cf2a6fb3325b04b4cb6fd4cceeb92d60
This commit is contained in:
Yuval Tassa
2026-07-29 08:08:04 -07:00
committed by Copybara-Service
parent 6a4a289c3e
commit fba29294d3
+6 -5
View File
@@ -5,24 +5,25 @@
than the pull-off force pops it open cleanly. Drag the door with Ctrl+drag
after double-clicking it. -->
<option cone="elliptic"/>
<statistic center="0 0 .4" extent="1.4" meansize="0.03"/>
<statistic center="0 0 .4" meansize="0.03"/>
<visual>
<headlight diffuse=".8 .8 .8" ambient=".3 .3 .3"/>
<global elevation="-20" azimuth="-120"/>
<headlight diffuse=".5 .5 .5"/>
<map stiffness="30"/>
</visual>
<asset>
<texture name="ibl" type="cube" builtin="gradient" rgb1=".5 .6 .7" rgb2=".9 .9 .95" width="32" height="32"/>
<texture type="skybox" builtin="gradient" rgb1=".5 .6 .7" rgb2=".9 .9 .95" width="32" height="512"/>
<material name="body" rgba=".92 .92 .94 1" reflectance=".3"/>
<material name="body" rgba=".92 .92 .94 1"/>
<material name="inside" rgba=".8 .8 .82 1"/>
<material name="magnet" rgba=".2 .2 .22 1"/>
</asset>
<worldbody>
<light pos="1.5 -.5 2" dir="-.6 .2 -.75" diffuse=".7 .7 .7" intensity="200000"/>
<light type="image" texture="ibl" intensity="10000"/>
<geom name="floor" type="plane" size="2 2 .01" rgba=".7 .75 .7 1"/>
<!-- cabinet: interior x [-.35 0], y [-.25 .25], z [0 .8] -->