Alessio Quaglino
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b598d79b3f
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Move mesh inertia specification from global <compiler> to <asset/mesh>.
Three options:
- Convex: Use convex hull
- Exact: Use exact geometry (requires watertight mesh)
- Legacy: Legacy approximation (deprecated)
Fixes #2152
PiperOrigin-RevId: 688949900
Change-Id: I4537f343db917195c6fd58d517b189d5ee3be1cd
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2024-10-23 07:06:31 -07:00 |
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