For example, `compile mujoco_menagerie/robotis_op3/scene.xml` now outputs
```
Compile 1 (cold cache):
total: 317.2 ms
assets: 284.8 ms (wall clock)
load: 616.1 ms
hull: 26.4 ms
poly: 137.8 ms
inert: 177.8 ms
bvh: 568.2 ms
octr: 1.6 ms
tex: 25.3 ms
other: 32.4 ms
Compile 2 (warm cache):
total: 79.9 ms
assets: 54.5 ms (wall clock)
load: 888.5 ms
hull: 0.0 ms
poly: 0.0 ms
inert: 0.0 ms
bvh: 0.0 ms
octr: 0.0 ms
tex: 21.4 ms
other: 25.3 ms
```
PiperOrigin-RevId: 917850214
Change-Id: Iaec86230bec0faf2e47820e20cbff61de5b2621e
This change introduces new functions to load an `mjModel` from an XML string. Two overloads are provided: one that creates a temporary VFS and one that uses a MjVFS arg.
Also updated other places where `from_xml_string` should be used: demos, readme, etc.
PiperOrigin-RevId: 882581762
Change-Id: I8428196f8f56ae9630fcd4f0bb6763cdc1c43da0
Introduces `from_xml_path` and `from_binary_path` as more idiomatic aliases for `mj_loadXML` and `mj_loadModel` respectively. Refactors the binding of `mj*STRING` constants. Instead of exposing `get_mj*STRING` functions, these constants are now available as properties on the `Module` object. Runtime getters are added via EM_ASM to lazily call the underlying C++ functions.
PiperOrigin-RevId: 882566011
Change-Id: Id3bd5c23704fd122af30a50aed089bd3143fbc96
This change adds an Emscripten binding for loading binary MuJoCo models (`.mjb`) from the virtual filesystem. The new binding, `mj_loadBinary`, takes a filename and an `MjVFS` object, enabling the loading of models that reference assets within the VFS.
PiperOrigin-RevId: 859740455
Change-Id: I9f9d8bbba0b57422e2356867e4282a1b04566475
Most of it is done leveraging existing X Macros (indexers.h, indexer_xmacro.h) used for python bindings already.
PiperOrigin-RevId: 856205245
Change-Id: Ic72443999065040af3042bbf3f9f68c5b70d309d
Regarding mj_compile VFS argument:
I was encountering a memory error when using `std::optional<MjVFS>` with `mj_compile` (because vfs should be an optional argument of the function). This is likely because `MjVFS` doesn't have copy/move constructors, which are required for types used with `std::optional`, causing issues with memory management when std::optional copies the MjVFS object.
To solve this and to make vfs an optional argument to `mj_compile`, I replaced `mj_compile_wrapper` with two overloaded functions. This avoids using `std::optional<MjVFS>` and resolves the memory issue, while still allowing mj_compile to be called with or without the vfs argument from JavaScript.
But what if we instead add those copy/move constructors so it works with `std::optional`?:
While making `MjVFS` copyable or movable would theoretically allow it to work with std::optional, it's not a feasible approach in this case.
The MjVFS struct manages file data in memory, allocating buffers when files are added and freeing them when `mj_deleteVFS` is called in its destructor. A copy would require a deep copy of the entire virtual filesystem, but MuJoCo does not provide a public API function (like a "mj_copyVFS") to do this. Implementing a deep copy manually would be complex and fragile. A shallow copy would result in multiple MjVFS objects pointing to the same memory, leading to double-free errors when their destructors run.
Given these constraints, MjVFS cannot safely be made copyable. The approach of providing two overloaded C++ functions is better.
PiperOrigin-RevId: 855740541
Change-Id: Ia08b6db8868ad245f07145db3fb0322cb9f737cb
This change introduces a `wrapper_struct_name` function in `structs.py` to consistently generate the name of the C++ wrapper struct from a C struct name. All call sites in `functions.py` and `structs.py` that previously used `common.capitalize` for this purpose now call `wrapper_struct_name`.
PiperOrigin-RevId: 837544242
Change-Id: Ibe5fea8294283dae63bb8d064fd8beb8cfd3f2fe
* Move all bindings into a single EMSCRIPTEN_BINDINGS block
* Move all auto generated bindings line to the start of the block
* Alphabetically sort the constants binding lines
PiperOrigin-RevId: 837142009
Change-Id: I218a37dbc0ca6c6f16a455718889c08fe1b41d56
This change modifies the code generation for structs in `bindings.cc`. Instead of placing each struct's constructor and member functions under individual markers, all autogenerated struct source code is now grouped together under a single `// {{ AUTOGENNED_STRUCTS_SOURCE }}` marker. This improves the organization of the generated file and simplifies the template.
Future work would move the rest of the structs into this pattern
PiperOrigin-RevId: 828390272
Change-Id: Iee9d0e8766db86b2c1d4296a37ac7a8e6e05428b