Files
Mujoco_WASM/src/experimental/studio/index.html
T
Saran Tunyasuvunakool 1465d8b6ce Initial implementation of MuJoCo Live.
This is a combination of minor tweaks to the existing Studio WASM application, CMake cleanup to make it buildable, and integration with GitHub Actions for deployment.

The new features added are drag-and-drop, model specification through `?model=` URL parameter, HTTP and HTTPS resource provider, and a user-visible loading message while the model is loading.

PiperOrigin-RevId: 904594610
Change-Id: I3a73b1ca0fcd6fc9ba192469942b2dab010a9308
2026-04-23 12:56:12 -07:00

256 lines
9.5 KiB
HTML

<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<title>MuJoCo Live</title>
</head>
<body style="margin: 0; overflow: hidden">
<div style="position: absolute; top: 3px; right: 3px; z-index: 1;">
<button id="uploadButton">Upload Model</button>
<input type="file" id="fileInput" accept=".xml,.mjb,.mjz,.zip" style="display: none;">
</div>
<canvas
class="emscripten"
id="canvas"
oncontextmenu="event.preventDefault()"
style="width: 100vw; height: 100vh; display: block"
></canvas>
<script>
// --- Loading overlay (shown while model is compiling) ---
var loadingOverlay = document.createElement('div');
loadingOverlay.id = 'loadingOverlay';
loadingOverlay.style.cssText =
'position:fixed;top:0;left:0;width:100%;height:100%;' +
'background:rgba(0,0,0,0.6);z-index:10000;display:none;' +
'align-items:center;justify-content:center;';
loadingOverlay.innerHTML =
'<div style="color:#fff;font-size:24px;font-family:sans-serif;' +
'text-align:center;">' +
'<div style="margin-bottom:16px;">Loading model\u2026</div>' +
'<div style="font-size:14px;opacity:0.7;">This may take a moment ' +
'for large models.</div></div>';
document.body.appendChild(loadingOverlay);
function showLoading() {
loadingOverlay.style.display = 'flex';
}
function hideLoading() {
loadingOverlay.style.display = 'none';
}
var Module = {
preRun: [],
postRun: [],
locateFile: function(path) {
const baseURL = window.location.origin + window.location.pathname.substring(0, window.location.pathname.lastIndexOf("/"));
return baseURL + "/bin/" + path;
},
print: console.log,
printErr: text => {
console.error(text + "\n" + new Error().stack);
},
canvas: (() => {
const canvas = document.getElementById("canvas");
// As a default initial behavior, pop up an alert when webgl context is lost. To make your
// application robust, you may want to override this behavior before shipping!
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
canvas.addEventListener(
"webglcontextlost",
e => {
alert("WebGL context lost. You will need to reload the page.");
e.preventDefault();
},
false,
);
return canvas;
})(),
setStatus(text) {},
totalDependencies: 0,
monitorRunDependencies(left) {},
onRuntimeInitialized: () => {
// Define assets to prefetch. These paths are relative to the mujoco_live_wasm/ directory.
const assetsToPrefetch = [
"assets/fontawesome-webfont.ttf",
"assets/ibl.ktx",
"assets/OpenSans-Regular.ttf",
"assets/pbr.filamat",
"assets/pbr_packed.filamat",
"assets/phong_2d_fade.filamat",
"assets/phong_2d.filamat",
"assets/phong_2d_reflect.filamat",
"assets/phong_2d_uv_fade.filamat",
"assets/phong_2d_uv.filamat",
"assets/phong_2d_uv_reflect.filamat",
"assets/phong_color_fade.filamat",
"assets/phong_color.filamat",
"assets/phong_color_reflect.filamat",
"assets/phong_cube_fade.filamat",
"assets/phong_cube.filamat",
"assets/phong_cube_reflect.filamat",
"assets/unlit_decor.filamat",
"assets/unlit_depth.filamat",
"assets/unlit_line.filamat",
"assets/unlit_segmentation.filamat",
"assets/unlit_ui.filamat"
];
const assetPromises = assetsToPrefetch.map(async (relativePath) => {
const assetUrl = Module.locateFile(relativePath);
try {
const response = await fetch(assetUrl);
if (!response.ok) {
throw new Error(`Failed to fetch ${assetUrl}: ${response.statusText}`);
}
const buffer = await response.arrayBuffer();
const filename = relativePath.substring(relativePath.lastIndexOf('/') + 1);
Module.registerAsset(filename, new Uint8Array(buffer));
console.log(`Registered asset: ${filename}`);
} catch (error) {
console.error(`Error prefetching asset ${assetUrl}:`, error);
throw error; // Re-throw to be caught by Promise.all
}
});
Promise.all(assetPromises)
.then(() => {
try {
Module.init();
// Check for a ?model= URL parameter and load from URL.
const params = new URLSearchParams(window.location.search);
const modelUrl = params.get('model');
if (modelUrl) {
// loadUrl uses ASYNCIFY (via EM_ASYNC_JS fetch), which
// suspends the WASM module. We must not start the animation
// loop until the load completes, otherwise renderFrame will
// hit "Cannot have multiple async operations in flight".
showLoading();
requestAnimationFrame(() => {
requestAnimationFrame(async () => {
try {
await Module.loadUrl(modelUrl);
} catch (error) {
console.error('Failed to load model from URL:', error);
} finally {
hideLoading();
requestAnimationFrame(Module.animate);
}
});
});
} else {
requestAnimationFrame(Module.animate);
}
} catch (error) {
console.error('Failed to initialize app.', error);
}
})
.catch((error) => {
console.error('Failed to prefetch one or more assets.', error);
});
},
animate: async () => {
try {
await Module.renderFrame();
} catch (error) {
console.error('Update error:', error);
}
requestAnimationFrame(Module.animate);
},
};
// Ensure the canvas is resized when the window is resized.
window.addEventListener("resize", function () {
Module.canvas.style.width = window.innerWidth + "px";
Module.canvas.style.height = window.innerHeight + "px";
});
function handleFile(file) {
const reader = new FileReader();
reader.onload = (e) => {
const buffer = e.target.result;
// Show the loading overlay, then defer the blocking WASM call by two
// animation frames so the browser has a chance to paint the overlay.
showLoading();
requestAnimationFrame(() => {
requestAnimationFrame(() => {
try {
Module.loadFile(file.name, buffer);
} catch (error) {
console.error('Failed to load model from file:', error);
} finally {
hideLoading();
}
});
});
};
reader.onerror = (e) => {
console.error('Error reading file:', e);
};
reader.readAsArrayBuffer(file);
}
document.addEventListener('DOMContentLoaded', () => {
const uploadButton = document.getElementById('uploadButton');
const fileInput = document.getElementById('fileInput');
uploadButton.addEventListener('click', () => {
fileInput.click();
});
fileInput.addEventListener('change', (event) => {
const file = event.target.files[0];
if (!file) {
return;
}
handleFile(file);
});
// --- Drag-and-drop support ---
const dropOverlay = document.createElement('div');
dropOverlay.id = 'dropOverlay';
dropOverlay.style.cssText =
'position:fixed;top:0;left:0;width:100%;height:100%;' +
'background:rgba(0,0,0,0.5);z-index:9999;display:none;' +
'pointer-events:none;align-items:center;justify-content:center;';
dropOverlay.innerHTML =
'<div style="color:#fff;font-size:24px;font-family:sans-serif;' +
'padding:32px 48px;border:3px dashed #fff;border-radius:16px;">' +
'Drop model file here</div>';
document.body.appendChild(dropOverlay);
let dragCounter = 0;
document.addEventListener('dragenter', (e) => {
e.preventDefault();
dragCounter++;
if (dragCounter === 1) {
dropOverlay.style.display = 'flex';
}
});
document.addEventListener('dragleave', (e) => {
e.preventDefault();
dragCounter--;
if (dragCounter === 0) {
dropOverlay.style.display = 'none';
}
});
document.addEventListener('dragover', (e) => {
e.preventDefault();
});
document.addEventListener('drop', (e) => {
e.preventDefault();
dragCounter = 0;
dropOverlay.style.display = 'none';
const files = e.dataTransfer.files;
for (let i = 0; i < files.length; i++) {
handleFile(files[i]);
}
});
});
</script>
<script async src="bin/mujoco_live.js"></script>
</body>
</html>