Initial implementation of MuJoCo Live.
This is a combination of minor tweaks to the existing Studio WASM application, CMake cleanup to make it buildable, and integration with GitHub Actions for deployment. The new features added are drag-and-drop, model specification through `?model=` URL parameter, HTTP and HTTPS resource provider, and a user-visible loading message while the model is loading. PiperOrigin-RevId: 904594610 Change-Id: I3a73b1ca0fcd6fc9ba192469942b2dab010a9308
This commit is contained in:
committed by
Copybara-Service
parent
4eba85093a
commit
1465d8b6ce
@@ -295,6 +295,32 @@ EOF
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}
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build_mujoco_live() {
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echo "Setting up Emscripten SDK..."
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source emsdk/emsdk_env.sh
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echo "Building Filament tools, targeting host platform..."
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cmake -S . -B build_host -G Ninja \
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-DCMAKE_BUILD_TYPE=Release \
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-DUSE_STATIC_LIBCXX=OFF \
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-DMUJOCO_BUILD_STUDIO=ON \
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-DMUJOCO_USE_FILAMENT=ON \
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-DMUJOCO_BUILD_TESTS=OFF \
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-DMUJOCO_BUILD_EXAMPLES=OFF \
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-DMUJOCO_BUILD_SIMULATE=OFF
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cmake --build build_host --target matc resgen cmgen mujoco_filament_assets -j$(nproc)
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echo "Building WASM app..."
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emcmake cmake -S . -B build_wasm -G Ninja \
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-DCMAKE_BUILD_TYPE=Release \
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-DMUJOCO_BUILD_STUDIO=ON \
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-DMUJOCO_USE_FILAMENT=ON \
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-DMUJOCO_BUILD_TESTS_WASM=OFF \
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-DMUJOCO_NATIVE_BUILD_DIR=$(pwd)/build_host
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cmake --build build_wasm --target mujoco_live -j$(nproc)
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}
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# Discover functions defined in this script by finding identifiers followed by
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# "()" and capturing the identifier as a valid function name.
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VALID_FUNCTIONS=()
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@@ -0,0 +1,51 @@
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name: live
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on:
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push:
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branches:
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- live
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permissions:
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contents: read
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pages: write
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id-token: write
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jobs:
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build-and-upload-artifacts:
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runs-on: ubuntu-24.04
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steps:
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- uses: actions/checkout@v4
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- name: Prepare Linux
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run: bash ./.github/workflows/build_steps.sh prepare_linux
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- name: Setup Emscripten
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run: bash ./.github/workflows/build_steps.sh setup_emsdk
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- name: Build MuJoCo Live
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env:
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CC: clang-18
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CXX: clang++-18
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run: bash ./.github/workflows/build_steps.sh build_mujoco_live
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- name: Prepare files for GitHub Pages
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run: |
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mkdir -p dist/bin
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cp -r build_wasm/bin/* dist/bin/
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cp src/experimental/studio/index.html dist/index.html
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- name: Upload GitHub Pages artifacts
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uses: actions/upload-pages-artifact@v3
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with:
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path: dist
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deploy-pages:
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needs: build-and-upload-artifacts
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runs-on: ubuntu-latest
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environment:
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name: github-pages
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url: ${{ steps.deployment.outputs.page_url }}
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steps:
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- name: Deploy to GitHub Pages
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id: deployment
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uses: actions/deploy-pages@v4
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+39
-1
@@ -53,12 +53,49 @@ endif()
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if(EMSCRIPTEN)
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option(MUJOCO_BUILD_TESTS_WASM "Build tests for WASM bindings" ON)
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option(MUJOCO_BUILD_STUDIO "Build studio for MuJoCo (WASM)" OFF)
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option(MUJOCO_USE_FILAMENT "Use filament rendering" OFF)
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option(MUJOCO_WASM_THREADS "Build with multi-threading support" ON)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++20 -O3 -fexceptions")
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if(MUJOCO_WASM_THREADS)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
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endif()
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# Filament uses the WEBGL variable (not EMSCRIPTEN) to identify web builds.
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# Without this, it falls into the LINUX path and tries to compile with
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# futex, X11, Vulkan, etc.
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if(MUJOCO_USE_FILAMENT)
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set(WEBGL ON CACHE BOOL "Filament WebGL mode" FORCE)
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endif()
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# Automatically generate host tool imports for Filament cross-compilation.
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# When WEBGL is true, Filament hardcodes the path to:
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# ${FILAMENT}/${IMPORT_EXECUTABLES_DIR}/ImportExecutables-Release.cmake
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# So we write our file with that exact name and set IMPORT_EXECUTABLES_DIR
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# to point at CMAKE_BINARY_DIR (which is ../../ relative to filament-src).
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set(MUJOCO_NATIVE_BUILD_DIR "${PROJECT_SOURCE_DIR}/build-host" CACHE PATH "Path to native build directory containing host tools")
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find_program(MATC_EXE matc PATHS "${MUJOCO_NATIVE_BUILD_DIR}/bin" NO_DEFAULT_PATH)
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find_program(RESGEN_EXE resgen PATHS "${MUJOCO_NATIVE_BUILD_DIR}/bin" NO_DEFAULT_PATH)
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find_program(CMGEN_EXE cmgen PATHS "${MUJOCO_NATIVE_BUILD_DIR}/bin" NO_DEFAULT_PATH)
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if(MATC_EXE AND RESGEN_EXE AND CMGEN_EXE)
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message(STATUS "Found host tools in ${MUJOCO_NATIVE_BUILD_DIR}/bin")
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set(IMPORT_EXECUTABLES_FILE "${CMAKE_BINARY_DIR}/ImportExecutables-Release.cmake")
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file(WRITE "${IMPORT_EXECUTABLES_FILE}"
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"add_executable(matc IMPORTED)\n"
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"set_property(TARGET matc PROPERTY IMPORTED_LOCATION \"${MATC_EXE}\")\n"
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"add_executable(resgen IMPORTED)\n"
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"set_property(TARGET resgen PROPERTY IMPORTED_LOCATION \"${RESGEN_EXE}\")\n"
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"add_executable(cmgen IMPORTED)\n"
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"set_property(TARGET cmgen PROPERTY IMPORTED_LOCATION \"${CMGEN_EXE}\")\n"
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)
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# Filament's WEBGL path resolves: ${FILAMENT}/${IMPORT_EXECUTABLES_DIR}/ImportExecutables-Release.cmake
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# FILAMENT = _deps/filament-src, so ../../ resolves to CMAKE_BINARY_DIR.
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set(IMPORT_EXECUTABLES_DIR "../../" CACHE PATH "" FORCE)
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else()
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message(WARNING "Host tools (matc, resgen, cmgen) not found in ${MUJOCO_NATIVE_BUILD_DIR}/bin. WASM build of Studio might fail.")
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endif()
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endif()
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if(APPLE AND (MUJOCO_BUILD_EXAMPLES OR MUJOCO_BUILD_SIMULATE))
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@@ -125,8 +162,9 @@ if(NOT EMSCRIPTEN AND NOT MUJOCO_USE_FILAMENT_MJR_COMPAT)
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add_subdirectory(src/render/classic)
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add_subdirectory(src/ui)
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endif()
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add_subdirectory(src/render/noop)
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if(MUJOCO_USE_FILAMENT AND NOT EMSCRIPTEN)
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if(MUJOCO_USE_FILAMENT)
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add_subdirectory(src/experimental/filament)
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endif()
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@@ -18,7 +18,11 @@ set(CMAKE_C_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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set(CMAKE_C_EXTENSIONS OFF)
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if(EMSCRIPTEN)
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set(CMAKE_C_EXTENSIONS ON)
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else()
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set(CMAKE_C_EXTENSIONS OFF)
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endif()
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # For LLVM tooling
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if(NOT CMAKE_CONFIGURATION_TYPES)
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@@ -13,7 +13,7 @@
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# limitations under the License.
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set(MUJOCO_DEP_VERSION_filament
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a4945939de514d049baeed654efbbdd06bc5bdbf
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06793c4a80dd467025b2db1b3b7ea63bf1a865bb
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CACHE STRING "Tag/version of `filament` to be fetched."
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)
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mark_as_advanced(MUJOCO_DEP_VERSION_filament)
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@@ -23,6 +23,15 @@ include(FindOrFetch)
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set(BUILD_SHARED_LIBS_OLD ${BUILD_SHARED_LIBS})
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set(BUILD_SHARED_LIBS OFF)
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# Filament's ShaderMinifier.cpp uses strlen without including <cstring>, and
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# PostProcessManager.h uses std::optional without including <optional>.
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set(CMAKE_CXX_FLAGS_OLD "${CMAKE_CXX_FLAGS}")
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if(MSVC)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /FI cstring /FI optional")
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else()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -include cstring -include optional")
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endif()
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set(FILAMENT_ENABLE_EXPERIMENTAL_GCC_SUPPORT ON)
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set(FILAMENT_SKIP_SDL2 ON)
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set(FILAMENT_USE_EXTERNAL_ABSL ON)
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@@ -39,3 +48,4 @@ fetchpackage(
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)
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set(BUILD_SHARED_LIBS ${BUILD_SHARED_LIBS_OLD})
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS_OLD}")
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@@ -18,7 +18,11 @@ set(CMAKE_C_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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set(CMAKE_C_EXTENSIONS OFF)
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if(EMSCRIPTEN)
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set(CMAKE_C_EXTENSIONS ON)
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else()
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set(CMAKE_C_EXTENSIONS OFF)
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endif()
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # For LLVM tooling
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if(NOT CMAKE_CONFIGURATION_TYPES)
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@@ -18,7 +18,11 @@ set(CMAKE_C_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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set(CMAKE_C_EXTENSIONS OFF)
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if(EMSCRIPTEN)
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set(CMAKE_C_EXTENSIONS ON)
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else()
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set(CMAKE_C_EXTENSIONS OFF)
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endif()
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # For LLVM tooling
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if(NOT CMAKE_CONFIGURATION_TYPES)
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@@ -129,20 +129,32 @@ foreach(MATERIAL_FILE ${MATERIAL_FILES})
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set(INPUT_FILE "${ASSETS_DIR}/${MATERIAL_FILE}")
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set(OUTPUT_FILE "${OUTPUT_ASSETS_DIR}/${MATERIAL_NAME}.filamat")
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add_custom_command(
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OUTPUT ${OUTPUT_FILE}
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COMMAND ${MATC_EXECUTABLE}
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--platform=all
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--api=vulkan
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--api=opengl
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--variant-filter skinning
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--optimize-size
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--output ${OUTPUT_FILE}
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${INPUT_FILE}
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DEPENDS ${INPUT_FILE}
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DEPENDS matc
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COMMENT "Compiling ${MATERIAL_FILE}"
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)
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if(CMAKE_SYSTEM_NAME STREQUAL "Emscripten")
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set(PRECOMPILED_FILE "${MUJOCO_NATIVE_BUILD_DIR}/src/experimental/filament/assets/${MATERIAL_NAME}.filamat")
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add_custom_command(
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OUTPUT ${OUTPUT_FILE}
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COMMAND ${CMAKE_COMMAND} -E copy
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${PRECOMPILED_FILE}
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${OUTPUT_FILE}
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DEPENDS ${PRECOMPILED_FILE}
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COMMENT "Copying precompiled material ${MATERIAL_NAME}.filamat"
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)
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else()
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add_custom_command(
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OUTPUT ${OUTPUT_FILE}
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COMMAND ${MATC_EXECUTABLE}
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--platform=all
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--api=vulkan
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--api=opengl
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--variant-filter skinning
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--optimize-size
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--output ${OUTPUT_FILE}
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${INPUT_FILE}
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DEPENDS ${INPUT_FILE}
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DEPENDS matc
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COMMENT "Compiling ${MATERIAL_FILE}"
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)
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endif()
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list(APPEND MUJOCO_FILAMENT_ASSET_FILES ${OUTPUT_FILE})
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endforeach()
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@@ -18,6 +18,8 @@
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#include <cstddef>
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#include <cstdint>
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#include <cstring>
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#include <memory>
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#include <mutex>
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#include <span>
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#include <utility>
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@@ -105,7 +107,7 @@ void mjr_defaultMeshData(mjrMeshData* data) {
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}
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Mesh::Mesh(filament::Engine* engine, const mjrMeshData& data)
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: engine_(engine) {
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: engine_(engine), shared_state_(std::make_shared<SharedState>()) {
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type_ = data.primitive_type == mjMESH_PRIMITIVE_TYPE_TRIANGLES
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? filament::RenderableManager::PrimitiveType::TRIANGLES
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: filament::RenderableManager::PrimitiveType::LINES;
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@@ -113,7 +115,7 @@ Mesh::Mesh(filament::Engine* engine, const mjrMeshData& data)
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// If the user has provided a release callback, then we need to ensure we
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// call is when filament is done with the mesh data.
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if (data.release_callback) {
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release_callbacks_.push_back([=]() {
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shared_state_->callbacks.push_back([=]() {
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data.release_callback(data.user_data);
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});
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}
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@@ -138,11 +140,21 @@ void Mesh::BuildVertexBuffer(const mjrMeshData& data) {
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mju_error("mjrMeshData has no vertices.");
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}
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// The filament BufferDescriptor callback for releasing the memory. We assume
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// that ReleaseResources() can be called multiple times, so we assign this
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// callback to each buffer descriptor.
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// The filament BufferDescriptor callback for releasing the memory.
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// We pass a heap-allocated shared_ptr to the shared state as the user data.
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auto callback = +[](void* buffer, size_t size, void* user) {
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static_cast<Mesh*>(user)->ReleaseResources();
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auto* state_ptr = static_cast<std::shared_ptr<SharedState>*>(user);
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auto state = *state_ptr;
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delete state_ptr;
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std::lock_guard<std::mutex> lock(state->mutex);
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if (!state->called) {
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for (const auto& cb : state->callbacks) {
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cb();
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}
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state->callbacks.clear();
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state->called = true;
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}
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};
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// Pointers to specific attributes in the mesh data, used for additional
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@@ -206,7 +218,8 @@ void Mesh::BuildVertexBuffer(const mjrMeshData& data) {
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attributes_[i] = usage;
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}
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vertex_buffer_ = vb_builder.build(*engine_);
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vertex_buffer_->setBufferAt(*engine_, 0, {bytes, nbytes, callback, this});
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auto* user_data = new std::shared_ptr<SharedState>(shared_state_);
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vertex_buffer_->setBufferAt(*engine_, 0, {bytes, nbytes, callback, user_data});
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} else {
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// For a non-interleaved vertex buffer, we assign a separate buffer to each
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// attribute.
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@@ -238,7 +251,8 @@ void Mesh::BuildVertexBuffer(const mjrMeshData& data) {
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nbytes = data.nvertices * sizeof(float4);
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bytes = BuildOrientationsFromNormals(data.nvertices, attrib);
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}
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vertex_buffer_->setBufferAt(*engine_, i, {bytes, nbytes, callback, this});
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auto* user_data = new std::shared_ptr<SharedState>(shared_state_);
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vertex_buffer_->setBufferAt(*engine_, i, {bytes, nbytes, callback, user_data});
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}
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}
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}
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@@ -259,7 +273,7 @@ void Mesh::BuildIndexBuffer(const mjrMeshData& data) {
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const void* indices = data.indices;
|
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if (indices == nullptr) {
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std::byte* sequence = new std::byte[num_bytes];
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release_callbacks_.push_back([=]() {
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shared_state_->callbacks.push_back([=]() {
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delete[] sequence;
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});
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||||
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||||
@@ -286,7 +300,7 @@ void Mesh::BuildIndexBuffer(const mjrMeshData& data) {
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float4* Mesh::BuildOrientationsFromNormals(int nvertices,
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const mjrVertexAttribute& normals) {
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float4* orientations = new float4[nvertices];
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||||
release_callbacks_.push_back([=]() {
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shared_state_->callbacks.push_back([=]() {
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delete[] orientations;
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||||
});
|
||||
const float* normals_ptr = reinterpret_cast<const float*>(normals.bytes);
|
||||
@@ -321,10 +335,14 @@ void Mesh::UpdateBounds(const mjrMeshData& data) {
|
||||
}
|
||||
|
||||
void Mesh::ReleaseResources() {
|
||||
for (const auto& callback : release_callbacks_) {
|
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callback();
|
||||
std::lock_guard<std::mutex> lock(shared_state_->mutex);
|
||||
if (!shared_state_->called) {
|
||||
for (const auto& callback : shared_state_->callbacks) {
|
||||
callback();
|
||||
}
|
||||
shared_state_->callbacks.clear();
|
||||
shared_state_->called = true;
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||||
}
|
||||
release_callbacks_.clear();
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||||
}
|
||||
|
||||
filament::IndexBuffer* Mesh::GetFilamentIndexBuffer() const {
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||||
|
||||
@@ -18,6 +18,8 @@
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
@@ -180,7 +182,12 @@ class Mesh {
|
||||
filament::RenderableManager::PrimitiveType type_ =
|
||||
filament::RenderableManager::PrimitiveType::TRIANGLES;
|
||||
std::optional<filament::Box> bounds_;
|
||||
std::vector<std::function<void()>> release_callbacks_;
|
||||
struct SharedState {
|
||||
std::vector<std::function<void()>> callbacks;
|
||||
std::mutex mutex;
|
||||
bool called = false;
|
||||
};
|
||||
std::shared_ptr<SharedState> shared_state_;
|
||||
std::array<filament::VertexAttribute, mjMAX_VERTEX_ATTRIBUTES> attributes_;
|
||||
int num_attributes_ = 0;
|
||||
};
|
||||
|
||||
@@ -14,87 +14,124 @@
|
||||
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
|
||||
set(MUJOCO_STUDIO_TARGET_NAME mujoco_studio)
|
||||
|
||||
add_executable(${MUJOCO_STUDIO_TARGET_NAME})
|
||||
|
||||
target_sources(${MUJOCO_STUDIO_TARGET_NAME}
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||||
PRIVATE
|
||||
app.cc
|
||||
app.h
|
||||
main.cc
|
||||
)
|
||||
|
||||
target_include_directories(${MUJOCO_STUDIO_TARGET_NAME}
|
||||
PUBLIC
|
||||
${PROJECT_SOURCE_DIR}/include
|
||||
${PROJECT_SOURCE_DIR}/src
|
||||
)
|
||||
|
||||
if (WIN32)
|
||||
target_compile_definitions(${MUJOCO_STUDIO_TARGET_NAME}
|
||||
PRIVATE
|
||||
-D_USE_MATH_DEFINES
|
||||
)
|
||||
set_target_properties(${MUJOCO_STUDIO_TARGET_NAME}
|
||||
PROPERTIES
|
||||
VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}"
|
||||
)
|
||||
endif()
|
||||
|
||||
include(third_party_deps/dear_imgui)
|
||||
include(third_party_deps/implot)
|
||||
include(third_party_deps/opensans)
|
||||
include(third_party_deps/font_awesome)
|
||||
|
||||
target_link_libraries(${MUJOCO_STUDIO_TARGET_NAME}
|
||||
PRIVATE
|
||||
absl::flags
|
||||
absl::flags_parse
|
||||
dear_imgui
|
||||
implot
|
||||
mujoco::mujoco
|
||||
mujoco::platform
|
||||
)
|
||||
|
||||
# TODO: re-enable mjz support on Windows builds once DllMain issue is resolved.
|
||||
if (NOT WIN32)
|
||||
target_link_libraries(${MUJOCO_STUDIO_TARGET_NAME}
|
||||
# Common configuration shared between mujoco_studio and mujoco_live.
|
||||
function(configure_studio_target TARGET_NAME)
|
||||
target_sources(${TARGET_NAME}
|
||||
PRIVATE
|
||||
mujoco::mjz
|
||||
app.cc
|
||||
app.h
|
||||
)
|
||||
endif()
|
||||
|
||||
file(MAKE_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/assets)
|
||||
target_include_directories(${TARGET_NAME}
|
||||
PUBLIC
|
||||
${PROJECT_SOURCE_DIR}/include
|
||||
${PROJECT_SOURCE_DIR}/src
|
||||
)
|
||||
|
||||
add_custom_command(
|
||||
TARGET ${MUJOCO_STUDIO_TARGET_NAME}
|
||||
POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
-E copy
|
||||
${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/../_deps/opensans-src/fonts/ttf/OpenSans-Regular.ttf
|
||||
${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/assets
|
||||
COMMENT "Copying OpenSans-Regular.ttf assets to build directory"
|
||||
)
|
||||
add_custom_command(
|
||||
TARGET ${MUJOCO_STUDIO_TARGET_NAME}
|
||||
POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
-E copy
|
||||
${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/../_deps/font_awesome-src/fonts/fontawesome-webfont.ttf
|
||||
${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/assets
|
||||
COMMENT "Copying fontawesome-webfont.ttf to build directory"
|
||||
)
|
||||
if (WIN32)
|
||||
target_compile_definitions(${TARGET_NAME}
|
||||
PRIVATE
|
||||
-D_USE_MATH_DEFINES
|
||||
)
|
||||
set_target_properties(${TARGET_NAME}
|
||||
PROPERTIES
|
||||
VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}"
|
||||
)
|
||||
endif()
|
||||
|
||||
target_link_libraries(${TARGET_NAME}
|
||||
PRIVATE
|
||||
absl::flags
|
||||
absl::flags_parse
|
||||
dear_imgui
|
||||
implot
|
||||
mujoco::mujoco
|
||||
mujoco::platform
|
||||
)
|
||||
|
||||
# TODO: re-enable mjz support on Windows builds once DllMain issue is resolved.
|
||||
if (NOT WIN32)
|
||||
target_link_libraries(${TARGET_NAME}
|
||||
PRIVATE
|
||||
mujoco::mjz
|
||||
)
|
||||
endif()
|
||||
|
||||
file(MAKE_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/assets)
|
||||
|
||||
# Filament backend requires additional files to be copied into an "assets" folder.
|
||||
if(MUJOCO_USE_FILAMENT)
|
||||
add_custom_command(
|
||||
TARGET ${MUJOCO_STUDIO_TARGET_NAME}
|
||||
TARGET ${TARGET_NAME}
|
||||
POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
-E copy_directory
|
||||
${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/../src/experimental/filament/assets
|
||||
-E copy
|
||||
${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/../_deps/opensans-src/fonts/ttf/OpenSans-Regular.ttf
|
||||
${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/assets
|
||||
COMMENT "Copying Filament assets to build directory"
|
||||
COMMENT "Copying OpenSans-Regular.ttf assets to build directory"
|
||||
)
|
||||
add_custom_command(
|
||||
TARGET ${TARGET_NAME}
|
||||
POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
-E copy
|
||||
${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/../_deps/font_awesome-src/fonts/fontawesome-webfont.ttf
|
||||
${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/assets
|
||||
COMMENT "Copying fontawesome-webfont.ttf to build directory"
|
||||
)
|
||||
|
||||
# Filament backend requires additional files to be copied into an "assets" folder.
|
||||
if(MUJOCO_USE_FILAMENT)
|
||||
add_custom_command(
|
||||
TARGET ${TARGET_NAME}
|
||||
POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
-E copy_directory
|
||||
${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/../src/experimental/filament/assets
|
||||
${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/assets
|
||||
COMMENT "Copying Filament assets to build directory"
|
||||
)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
# Desktop Studio target.
|
||||
if(NOT EMSCRIPTEN)
|
||||
add_executable(mujoco_studio)
|
||||
target_sources(mujoco_studio PRIVATE main.cc)
|
||||
configure_studio_target(mujoco_studio)
|
||||
endif()
|
||||
|
||||
# WASM Live target.
|
||||
if(EMSCRIPTEN)
|
||||
add_executable(mujoco_live)
|
||||
target_sources(mujoco_live PRIVATE wasm.cc)
|
||||
target_compile_options(mujoco_live PRIVATE -g)
|
||||
configure_studio_target(mujoco_live)
|
||||
target_link_libraries(mujoco_live PRIVATE mujoco::render_noop)
|
||||
|
||||
# Ensure resource decoder plugins are linked into the WASM binary.
|
||||
target_link_options(mujoco_live PRIVATE
|
||||
-Wl,--whole-archive $<TARGET_FILE:mujoco> -Wl,--no-whole-archive
|
||||
)
|
||||
|
||||
# Filament's OpenGL backend requires WebGL2 / full ES3 bindings.
|
||||
target_link_options(mujoco_live PRIVATE
|
||||
--bind
|
||||
-sUSE_WEBGL2=1
|
||||
-sFULL_ES3
|
||||
-sMIN_WEBGL_VERSION=2
|
||||
-sMAX_WEBGL_VERSION=2
|
||||
-sALLOW_MEMORY_GROWTH=1
|
||||
-sASYNCIFY=1
|
||||
-sFETCH=1
|
||||
-sGL_PREINITIALIZED_CONTEXT=1
|
||||
-sSTACK_SIZE=512mb
|
||||
-sINITIAL_MEMORY=1024mb
|
||||
-sASSERTIONS=1
|
||||
-fexceptions
|
||||
-g
|
||||
)
|
||||
endif()
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<!doctype html>
|
||||
<html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8" />
|
||||
<title>MuJoCo Studio!</title>
|
||||
<title>MuJoCo Live</title>
|
||||
</head>
|
||||
<body style="margin: 0; overflow: hidden">
|
||||
<div style="position: absolute; top: 3px; right: 3px; z-index: 1;">
|
||||
@@ -16,6 +16,28 @@
|
||||
style="width: 100vw; height: 100vh; display: block"
|
||||
></canvas>
|
||||
<script>
|
||||
// --- Loading overlay (shown while model is compiling) ---
|
||||
var loadingOverlay = document.createElement('div');
|
||||
loadingOverlay.id = 'loadingOverlay';
|
||||
loadingOverlay.style.cssText =
|
||||
'position:fixed;top:0;left:0;width:100%;height:100%;' +
|
||||
'background:rgba(0,0,0,0.6);z-index:10000;display:none;' +
|
||||
'align-items:center;justify-content:center;';
|
||||
loadingOverlay.innerHTML =
|
||||
'<div style="color:#fff;font-size:24px;font-family:sans-serif;' +
|
||||
'text-align:center;">' +
|
||||
'<div style="margin-bottom:16px;">Loading model\u2026</div>' +
|
||||
'<div style="font-size:14px;opacity:0.7;">This may take a moment ' +
|
||||
'for large models.</div></div>';
|
||||
document.body.appendChild(loadingOverlay);
|
||||
|
||||
function showLoading() {
|
||||
loadingOverlay.style.display = 'flex';
|
||||
}
|
||||
function hideLoading() {
|
||||
loadingOverlay.style.display = 'none';
|
||||
}
|
||||
|
||||
var Module = {
|
||||
preRun: [],
|
||||
postRun: [],
|
||||
@@ -46,8 +68,30 @@
|
||||
totalDependencies: 0,
|
||||
monitorRunDependencies(left) {},
|
||||
onRuntimeInitialized: () => {
|
||||
// Define assets to prefetch. These paths are relative to the wasm_binary/ directory.
|
||||
// Define assets to prefetch. These paths are relative to the mujoco_live_wasm/ directory.
|
||||
const assetsToPrefetch = [
|
||||
"assets/fontawesome-webfont.ttf",
|
||||
"assets/ibl.ktx",
|
||||
"assets/OpenSans-Regular.ttf",
|
||||
"assets/pbr.filamat",
|
||||
"assets/pbr_packed.filamat",
|
||||
"assets/phong_2d_fade.filamat",
|
||||
"assets/phong_2d.filamat",
|
||||
"assets/phong_2d_reflect.filamat",
|
||||
"assets/phong_2d_uv_fade.filamat",
|
||||
"assets/phong_2d_uv.filamat",
|
||||
"assets/phong_2d_uv_reflect.filamat",
|
||||
"assets/phong_color_fade.filamat",
|
||||
"assets/phong_color.filamat",
|
||||
"assets/phong_color_reflect.filamat",
|
||||
"assets/phong_cube_fade.filamat",
|
||||
"assets/phong_cube.filamat",
|
||||
"assets/phong_cube_reflect.filamat",
|
||||
"assets/unlit_decor.filamat",
|
||||
"assets/unlit_depth.filamat",
|
||||
"assets/unlit_line.filamat",
|
||||
"assets/unlit_segmentation.filamat",
|
||||
"assets/unlit_ui.filamat"
|
||||
];
|
||||
|
||||
const assetPromises = assetsToPrefetch.map(async (relativePath) => {
|
||||
@@ -71,7 +115,31 @@
|
||||
.then(() => {
|
||||
try {
|
||||
Module.init();
|
||||
requestAnimationFrame(Module.animate);
|
||||
|
||||
// Check for a ?model= URL parameter and load from URL.
|
||||
const params = new URLSearchParams(window.location.search);
|
||||
const modelUrl = params.get('model');
|
||||
if (modelUrl) {
|
||||
// loadUrl uses ASYNCIFY (via EM_ASYNC_JS fetch), which
|
||||
// suspends the WASM module. We must not start the animation
|
||||
// loop until the load completes, otherwise renderFrame will
|
||||
// hit "Cannot have multiple async operations in flight".
|
||||
showLoading();
|
||||
requestAnimationFrame(() => {
|
||||
requestAnimationFrame(async () => {
|
||||
try {
|
||||
await Module.loadUrl(modelUrl);
|
||||
} catch (error) {
|
||||
console.error('Failed to load model from URL:', error);
|
||||
} finally {
|
||||
hideLoading();
|
||||
requestAnimationFrame(Module.animate);
|
||||
}
|
||||
});
|
||||
});
|
||||
} else {
|
||||
requestAnimationFrame(Module.animate);
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Failed to initialize app.', error);
|
||||
}
|
||||
@@ -95,6 +163,31 @@
|
||||
Module.canvas.style.height = window.innerHeight + "px";
|
||||
});
|
||||
|
||||
function handleFile(file) {
|
||||
const reader = new FileReader();
|
||||
reader.onload = (e) => {
|
||||
const buffer = e.target.result;
|
||||
// Show the loading overlay, then defer the blocking WASM call by two
|
||||
// animation frames so the browser has a chance to paint the overlay.
|
||||
showLoading();
|
||||
requestAnimationFrame(() => {
|
||||
requestAnimationFrame(() => {
|
||||
try {
|
||||
Module.loadFile(file.name, buffer);
|
||||
} catch (error) {
|
||||
console.error('Failed to load model from file:', error);
|
||||
} finally {
|
||||
hideLoading();
|
||||
}
|
||||
});
|
||||
});
|
||||
};
|
||||
reader.onerror = (e) => {
|
||||
console.error('Error reading file:', e);
|
||||
};
|
||||
reader.readAsArrayBuffer(file);
|
||||
}
|
||||
|
||||
document.addEventListener('DOMContentLoaded', () => {
|
||||
const uploadButton = document.getElementById('uploadButton');
|
||||
const fileInput = document.getElementById('fileInput');
|
||||
@@ -108,23 +201,55 @@
|
||||
if (!file) {
|
||||
return;
|
||||
}
|
||||
handleFile(file);
|
||||
});
|
||||
|
||||
const reader = new FileReader();
|
||||
reader.onload = (e) => {
|
||||
const buffer = e.target.result;
|
||||
try {
|
||||
Module.loadFile(file.name, buffer);
|
||||
} catch (error) {
|
||||
console.error('Failed to load model from file:', error);
|
||||
}
|
||||
};
|
||||
reader.onerror = (e) => {
|
||||
console.error('Error reading file:', e);
|
||||
};
|
||||
reader.readAsArrayBuffer(file);
|
||||
// --- Drag-and-drop support ---
|
||||
const dropOverlay = document.createElement('div');
|
||||
dropOverlay.id = 'dropOverlay';
|
||||
dropOverlay.style.cssText =
|
||||
'position:fixed;top:0;left:0;width:100%;height:100%;' +
|
||||
'background:rgba(0,0,0,0.5);z-index:9999;display:none;' +
|
||||
'pointer-events:none;align-items:center;justify-content:center;';
|
||||
dropOverlay.innerHTML =
|
||||
'<div style="color:#fff;font-size:24px;font-family:sans-serif;' +
|
||||
'padding:32px 48px;border:3px dashed #fff;border-radius:16px;">' +
|
||||
'Drop model file here</div>';
|
||||
document.body.appendChild(dropOverlay);
|
||||
|
||||
let dragCounter = 0;
|
||||
|
||||
document.addEventListener('dragenter', (e) => {
|
||||
e.preventDefault();
|
||||
dragCounter++;
|
||||
if (dragCounter === 1) {
|
||||
dropOverlay.style.display = 'flex';
|
||||
}
|
||||
});
|
||||
|
||||
document.addEventListener('dragleave', (e) => {
|
||||
e.preventDefault();
|
||||
dragCounter--;
|
||||
if (dragCounter === 0) {
|
||||
dropOverlay.style.display = 'none';
|
||||
}
|
||||
});
|
||||
|
||||
document.addEventListener('dragover', (e) => {
|
||||
e.preventDefault();
|
||||
});
|
||||
|
||||
document.addEventListener('drop', (e) => {
|
||||
e.preventDefault();
|
||||
dragCounter = 0;
|
||||
dropOverlay.style.display = 'none';
|
||||
const files = e.dataTransfer.files;
|
||||
for (let i = 0; i < files.length; i++) {
|
||||
handleFile(files[i]);
|
||||
}
|
||||
});
|
||||
});
|
||||
</script>
|
||||
<script async src="/bin/wasm.js"></script>
|
||||
<script async src="bin/mujoco_live.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -18,7 +18,11 @@
|
||||
#include <emscripten/bind.h>
|
||||
#include <emscripten/val.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <unordered_map>
|
||||
@@ -59,6 +63,84 @@ class AssetRegistry {
|
||||
std::unordered_map<std::string, std::string> assets_;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// HTTP/HTTPS resource fetching via the JS fetch API (uses ASYNCIFY to yield).
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// Fetches a URL using the JS fetch API. Returns a malloc'd buffer and its size.
|
||||
// The caller is responsible for freeing the buffer. Returns 0 on failure.
|
||||
EM_ASYNC_JS(int, FetchUrl,
|
||||
(const char* url, char** out_data, std::int32_t* out_size), {
|
||||
try {
|
||||
const urlStr = UTF8ToString(url);
|
||||
const response = await fetch(urlStr);
|
||||
if (!response.ok) {
|
||||
console.error('Fetch failed: ' + response.status + ' ' +
|
||||
urlStr);
|
||||
return 0;
|
||||
}
|
||||
const buffer = await response.arrayBuffer();
|
||||
const bytes = new Uint8Array(buffer);
|
||||
const ptr = _malloc(bytes.length);
|
||||
HEAPU8.set(bytes, ptr);
|
||||
setValue(out_data, ptr, '*');
|
||||
setValue(out_size, bytes.length, 'i32');
|
||||
return 1;
|
||||
} catch (e) {
|
||||
console.error('Fetch error:', e);
|
||||
return 0;
|
||||
}
|
||||
});
|
||||
|
||||
// Cache for data fetched via HTTP/HTTPS. Stores the downloaded bytes keyed by
|
||||
// the resource name (URL) so that read() can return a pointer to the data.
|
||||
class FetchCache {
|
||||
public:
|
||||
static FetchCache& Instance() {
|
||||
static FetchCache instance;
|
||||
return instance;
|
||||
}
|
||||
|
||||
// Fetches the URL and stores the result. Returns the size (>0) on success.
|
||||
int Fetch(const char* url) {
|
||||
char* data = nullptr;
|
||||
std::int32_t size = 0;
|
||||
if (!FetchUrl(url, &data, &size)) {
|
||||
return 0;
|
||||
}
|
||||
entries_[url] = Entry{UniquePtrWasm<char[]>(data), size};
|
||||
return size;
|
||||
}
|
||||
|
||||
// Returns pointer and size for a previously fetched URL.
|
||||
int Read(const char* url, const void** buffer) {
|
||||
auto it = entries_.find(url);
|
||||
if (it == entries_.end()) {
|
||||
return -1;
|
||||
}
|
||||
*buffer = it->second.data.get();
|
||||
return it->second.size;
|
||||
}
|
||||
|
||||
// Frees the data for a URL.
|
||||
void Close(const char* url) { entries_.erase(url); }
|
||||
|
||||
private:
|
||||
struct FreeDeleter {
|
||||
void operator()(void* p) const { std::free(p); }
|
||||
};
|
||||
template <typename T>
|
||||
using UniquePtrWasm = std::unique_ptr<T, FreeDeleter>;
|
||||
|
||||
struct Entry {
|
||||
UniquePtrWasm<char[]> data;
|
||||
int size;
|
||||
};
|
||||
std::unordered_map<std::string, Entry> entries_;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// Javascript-facing function to register an asset.
|
||||
void RegisterAsset(std::string filename, std::string contents) {
|
||||
AssetRegistry::Instance().RegisterAsset(std::move(filename),
|
||||
@@ -92,6 +174,27 @@ void Init() {
|
||||
resource_provider.prefix = "filament";
|
||||
mjp_registerResourceProvider(&resource_provider);
|
||||
|
||||
// Register HTTP/HTTPS resource providers so that models loaded from URLs
|
||||
// can automatically fetch referenced assets (meshes, textures, etc.) over
|
||||
// the network.
|
||||
mjpResourceProvider http_provider;
|
||||
mjp_defaultResourceProvider(&http_provider);
|
||||
|
||||
http_provider.open = [](mjResource* resource) {
|
||||
return FetchCache::Instance().Fetch(resource->name);
|
||||
};
|
||||
http_provider.read = [](mjResource* resource, const void** buffer) {
|
||||
return FetchCache::Instance().Read(resource->name, buffer);
|
||||
};
|
||||
http_provider.close = [](mjResource* resource) {
|
||||
FetchCache::Instance().Close(resource->name);
|
||||
};
|
||||
|
||||
http_provider.prefix = "http";
|
||||
mjp_registerResourceProvider(&http_provider);
|
||||
http_provider.prefix = "https";
|
||||
mjp_registerResourceProvider(&http_provider);
|
||||
|
||||
g_app = new mujoco::studio::App({
|
||||
.width = width,
|
||||
.height = height,
|
||||
@@ -124,6 +227,17 @@ void LoadFile(const std::string& filename, const std::string& data) {
|
||||
g_app->LoadModelFromBuffer({ptr, ptr + data.size()}, content_type, filename);
|
||||
}
|
||||
|
||||
// Javascript-facing function to load a model from a URL.
|
||||
// The URL is passed directly to LoadModelFromFile, which will use the
|
||||
// registered HTTP/HTTPS resource providers to fetch the model and any
|
||||
// referenced assets.
|
||||
void LoadUrl(const std::string& url) {
|
||||
if (!g_app) {
|
||||
return;
|
||||
}
|
||||
g_app->LoadModelFromFile(url);
|
||||
}
|
||||
|
||||
// Javascript-facing function to render a single frame.
|
||||
void RenderFrame() {
|
||||
if (g_app) {
|
||||
@@ -144,6 +258,7 @@ EMSCRIPTEN_BINDINGS(studio_bindings) {
|
||||
emscripten::function("registerAsset", &RegisterAsset);
|
||||
emscripten::function("init", &Init);
|
||||
emscripten::function("loadFile", &LoadFile);
|
||||
emscripten::function("loadUrl", &LoadUrl);
|
||||
emscripten::function("renderFrame", &RenderFrame);
|
||||
emscripten::function("deinit", &Deinit);
|
||||
}
|
||||
|
||||
@@ -12,4 +12,6 @@
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
target_sources(mujoco PRIVATE render_noop.c)
|
||||
add_library(render_noop STATIC render_noop.c)
|
||||
target_link_libraries(render_noop PUBLIC mujoco::mujoco)
|
||||
add_library(mujoco::render_noop ALIAS render_noop)
|
||||
|
||||
Reference in New Issue
Block a user