ee6a1dba28
Copybara import of the project: -- a1297d997d0b3cc624bbd1e704ffb7fbb2c5db9d by Emo Todorov <etodorov@gmail.com>: UI imrovements When OpenGL buffer size is too small to hold entire UI with all sections open, older sections (as determined by latest mouse click) are automatically closed as needed. To test this new functionality, uncomment the test near the top of mjui_resize(). UI items now have userid, which can be used for event handling. It is set through the (new) last field of mjuiDef, called otherint. Sections titles can now have a checkmark - in which case they are rendered differently. Set via mjuiDef.otherint: 0- none (as before), 1- rendering changed but box not shown, 2- box shown. This can be used to label sections of special interest to the application. -- b0405bfb3005586ef1d2656ea9cc43c608225927 by Emo Todorov <etodorov@gmail.com>: more ui improvements Implemented mjPRESERVE state for adding sections and separators, so you don't have to keep track of old states. simulate.cc is now modified to use this new functionality. I also made the separators in the Physics section collapsible. If you don't like it, change them back to state 1. Also added functionality for handling section checkboxes. -- 10f4c49be62a6605a38b7c0c7bfae1629024ba31 by Emo Todorov <etodorov@gmail.com>: even more ui improvements Selection boxes that extend below the current UI height are finally rendered in full. Sections and collapsible separators now have rounded corners. The radius can be controlled from theme spacing. More theme color settings were added. In particular, color gradients can now be disabled (the two end colors are set independently). -- 96c2dc601a25d31c93b21f8e089d349e729e829e by Emo Todorov <etodorov@gmail.com>: final ui improvements Cleaned up the code a bit. Added more control for color gradients. -- c9eddb679f36df3f0745d37e3fa90c4e66ee6b98 by Emo Todorov <etodorov@gmail.com>: bug fix Fixed some rendering bugs in the new functionality. COPYBARA_INTEGRATE_REVIEW=https://github.com/google-deepmind/mujoco/pull/1749 from emotodorov:ui_improve ddfc21dbcf0482b8f0d5eacab21847c302f71440 PiperOrigin-RevId: 646060325 Change-Id: Idb27aae7cd0311d00f26387bcadf5891175e867d
344 lines
14 KiB
C
344 lines
14 KiB
C
// Copyright 2021 DeepMind Technologies Limited
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef MUJOCO_MJUI_H_
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#define MUJOCO_MJUI_H_
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#include <mujoco/mjrender.h>
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#define mjMAXUISECT 10 // maximum number of sections
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#define mjMAXUIITEM 200 // maximum number of items per section
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#define mjMAXUITEXT 300 // maximum number of chars in edittext and other
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#define mjMAXUINAME 40 // maximum number of chars in name
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#define mjMAXUIMULTI 35 // maximum number of radio/select items in group
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#define mjMAXUIEDIT 7 // maximum number of elements in edit list
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#define mjMAXUIRECT 25 // maximum number of rectangles
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#define mjSEPCLOSED 1000 // closed state of adjustable separator
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#define mjPRESERVE 2000 // preserve section or separator state
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// key codes matching GLFW (user must remap for other frameworks)
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#define mjKEY_ESCAPE 256
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#define mjKEY_ENTER 257
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#define mjKEY_TAB 258
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#define mjKEY_BACKSPACE 259
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#define mjKEY_INSERT 260
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#define mjKEY_DELETE 261
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#define mjKEY_RIGHT 262
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#define mjKEY_LEFT 263
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#define mjKEY_DOWN 264
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#define mjKEY_UP 265
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#define mjKEY_PAGE_UP 266
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#define mjKEY_PAGE_DOWN 267
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#define mjKEY_HOME 268
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#define mjKEY_END 269
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#define mjKEY_F1 290
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#define mjKEY_F2 291
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#define mjKEY_F3 292
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#define mjKEY_F4 293
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#define mjKEY_F5 294
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#define mjKEY_F6 295
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#define mjKEY_F7 296
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#define mjKEY_F8 297
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#define mjKEY_F9 298
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#define mjKEY_F10 299
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#define mjKEY_F11 300
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#define mjKEY_F12 301
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#define mjKEY_NUMPAD_0 320
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#define mjKEY_NUMPAD_9 329
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//---------------------------------- primitive types (mjt) -----------------------------------------
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typedef enum mjtButton_ { // mouse button
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mjBUTTON_NONE = 0, // no button
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mjBUTTON_LEFT, // left button
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mjBUTTON_RIGHT, // right button
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mjBUTTON_MIDDLE // middle button
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} mjtButton;
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typedef enum mjtEvent_ { // mouse and keyboard event type
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mjEVENT_NONE = 0, // no event
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mjEVENT_MOVE, // mouse move
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mjEVENT_PRESS, // mouse button press
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mjEVENT_RELEASE, // mouse button release
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mjEVENT_SCROLL, // scroll
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mjEVENT_KEY, // key press
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mjEVENT_RESIZE, // resize
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mjEVENT_REDRAW, // redraw
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mjEVENT_FILESDROP // files drop
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} mjtEvent;
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typedef enum mjtItem_ { // UI item type
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mjITEM_END = -2, // end of definition list (not an item)
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mjITEM_SECTION = -1, // section (not an item)
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mjITEM_SEPARATOR = 0, // separator
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mjITEM_STATIC, // static text
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mjITEM_BUTTON, // button
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// the rest have data pointer
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mjITEM_CHECKINT, // check box, int value
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mjITEM_CHECKBYTE, // check box, mjtByte value
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mjITEM_RADIO, // radio group
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mjITEM_RADIOLINE, // radio group, single line
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mjITEM_SELECT, // selection box
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mjITEM_SLIDERINT, // slider, int value
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mjITEM_SLIDERNUM, // slider, mjtNum value
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mjITEM_EDITINT, // editable array, int values
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mjITEM_EDITNUM, // editable array, mjtNum values
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mjITEM_EDITFLOAT, // editable array, float values
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mjITEM_EDITTXT, // editable text
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mjNITEM // number of item types
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} mjtItem;
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typedef enum mjtSection_ { // UI section state
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mjSECT_CLOSED = 0, // closed state (regular section)
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mjSECT_OPEN, // open state (regular section)
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mjSECT_FIXED // fixed section: always open, no title
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} mjtSection;
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// predicate function: set enable/disable based on item category
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typedef int (*mjfItemEnable)(int category, void* data);
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//---------------------------------- mjuiState -----------------------------------------------------
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struct mjuiState_ { // mouse and keyboard state
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// constants set by user
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int nrect; // number of rectangles used
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mjrRect rect[mjMAXUIRECT]; // rectangles (index 0: entire window)
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void* userdata; // pointer to user data (for callbacks)
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// event type
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int type; // (type mjtEvent)
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// mouse buttons
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int left; // is left button down
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int right; // is right button down
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int middle; // is middle button down
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int doubleclick; // is last press a double click
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int button; // which button was pressed (mjtButton)
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double buttontime; // time of last button press
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// mouse position
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double x; // x position
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double y; // y position
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double dx; // x displacement
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double dy; // y displacement
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double sx; // x scroll
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double sy; // y scroll
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// keyboard
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int control; // is control down
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int shift; // is shift down
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int alt; // is alt down
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int key; // which key was pressed
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double keytime; // time of last key press
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// rectangle ownership and dragging
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int mouserect; // which rectangle contains mouse
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int dragrect; // which rectangle is dragged with mouse
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int dragbutton; // which button started drag (mjtButton)
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// files dropping (only valid when type == mjEVENT_FILESDROP)
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int dropcount; // number of files dropped
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const char** droppaths; // paths to files dropped
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};
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typedef struct mjuiState_ mjuiState;
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//---------------------------------- mjuiThemeSpacing ----------------------------------------------
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struct mjuiThemeSpacing_ { // UI visualization theme spacing
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int total; // total width
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int scroll; // scrollbar width
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int label; // label width
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int section; // section gap
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int cornersect; // corner radius for section
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int cornersep; // corner radius for separator
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int itemside; // item side gap
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int itemmid; // item middle gap
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int itemver; // item vertical gap
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int texthor; // text horizontal gap
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int textver; // text vertical gap
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int linescroll; // number of pixels to scroll
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int samples; // number of multisamples
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};
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typedef struct mjuiThemeSpacing_ mjuiThemeSpacing;
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//---------------------------------- mjuiThemeColor ------------------------------------------------
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struct mjuiThemeColor_ { // UI visualization theme color
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float master[3]; // master background
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float thumb[3]; // scrollbar thumb
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float secttitle[3]; // section title
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float secttitle2[3]; // section title: bottom color
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float secttitlecheck[3]; // section title with checkbox
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float secttitlecheck2[3]; // section title with checkbox: bottom color
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float sectfont[3]; // section font
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float sectsymbol[3]; // section symbol
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float sectpane[3]; // section pane
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float separator[3]; // separator title
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float separator2[3]; // separator title: bottom color
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float shortcut[3]; // shortcut background
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float fontactive[3]; // font active
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float fontinactive[3]; // font inactive
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float decorinactive[3]; // decor inactive
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float decorinactive2[3]; // inactive slider color 2
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float button[3]; // button
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float check[3]; // check
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float radio[3]; // radio
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float select[3]; // select
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float select2[3]; // select pane
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float slider[3]; // slider
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float slider2[3]; // slider color 2
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float edit[3]; // edit
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float edit2[3]; // edit invalid
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float cursor[3]; // edit cursor
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};
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typedef struct mjuiThemeColor_ mjuiThemeColor;
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//---------------------------------- mjuiItem ------------------------------------------------------
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struct mjuiItemSingle_ { // check and button-related
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int modifier; // 0: none, 1: control, 2: shift; 4: alt
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int shortcut; // shortcut key; 0: undefined
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};
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struct mjuiItemMulti_ { // static, radio and select-related
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int nelem; // number of elements in group
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char name[mjMAXUIMULTI][mjMAXUINAME]; // element names
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};
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struct mjuiItemSlider_ { // slider-related
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double range[2]; // slider range
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double divisions; // number of range divisions
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};
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struct mjuiItemEdit_ { // edit-related
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int nelem; // number of elements in list
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double range[mjMAXUIEDIT][2]; // element range (min>=max: ignore)
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};
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struct mjuiItem_ { // UI item
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// common properties
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int type; // type (mjtItem)
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char name[mjMAXUINAME]; // name
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int state; // 0: disable, 1: enable, 2+: use predicate
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void *pdata; // data pointer (type-specific)
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int sectionid; // id of section containing item
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int itemid; // id of item within section
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int userid; // user-supplied id (for event handling)
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// type-specific properties
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union {
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struct mjuiItemSingle_ single; // check and button
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struct mjuiItemMulti_ multi; // static, radio and select
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struct mjuiItemSlider_ slider; // slider
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struct mjuiItemEdit_ edit; // edit
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};
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// internal
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mjrRect rect; // rectangle occupied by item
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int skip; // item skipped due to closed separator
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};
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typedef struct mjuiItem_ mjuiItem;
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//---------------------------------- mjuiSection ---------------------------------------------------
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struct mjuiSection_ { // UI section
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// properties
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char name[mjMAXUINAME]; // name
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int state; // section state (mjtSection)
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int modifier; // 0: none, 1: control, 2: shift; 4: alt
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int shortcut; // shortcut key; 0: undefined
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int checkbox; // 0: none, 1: hidden, 2: unchecked, 2: checked
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int nitem; // number of items in use
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mjuiItem item[mjMAXUIITEM]; // preallocated array of items
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// internal
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mjrRect rtitle; // rectangle occupied by title
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mjrRect rcontent; // rectangle occupied by content
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int lastclick; // last mouse click over this section
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};
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typedef struct mjuiSection_ mjuiSection;
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//---------------------------------- mjUI ----------------------------------------------------------
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struct mjUI_ { // entire UI
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// constants set by user
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mjuiThemeSpacing spacing; // UI theme spacing
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mjuiThemeColor color; // UI theme color
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mjfItemEnable predicate; // callback to set item state programmatically
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void* userdata; // pointer to user data (passed to predicate)
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int rectid; // index of this ui rectangle in mjuiState
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int auxid; // aux buffer index of this ui
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int radiocol; // number of radio columns (0 defaults to 2)
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// UI sizes (framebuffer units)
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int width; // width
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int height; // current heigth
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int maxheight; // height when all sections open
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int scroll; // scroll from top of UI
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// mouse focus and count
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int mousesect; // 0: none, -1: scroll, otherwise 1+section
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int mouseitem; // item within section
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int mousehelp; // help button down: print shortcuts
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int mouseclicks; // number of mouse clicks over UI
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int mousesectcheck; // 0: none, otherwise 1+section
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// keyboard focus and edit
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int editsect; // 0: none, otherwise 1+section
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int edititem; // item within section
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int editcursor; // cursor position
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int editscroll; // horizontal scroll
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char edittext[mjMAXUITEXT]; // current text
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mjuiItem* editchanged; // pointer to changed edit in last mjui_event
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// sections
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int nsect; // number of sections in use
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mjuiSection sect[mjMAXUISECT]; // preallocated array of sections
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};
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typedef struct mjUI_ mjUI;
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//---------------------------------- mjuiDef -------------------------------------------------------
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struct mjuiDef_ { // table passed to mjui_add()
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int type; // type (mjtItem); -1: section
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char name[mjMAXUINAME]; // name
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int state; // state
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void* pdata; // pointer to data
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char other[mjMAXUITEXT]; // string with type-specific properties
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int otherint; // int with type-specific properties
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};
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typedef struct mjuiDef_ mjuiDef;
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#endif // MUJOCO_MJUI_H_
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