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Mujoco_WASM/test/engine/engine_util_spatial_test.cc
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Alessio Quaglino 7e46e21ef3 Add mju_mat2Rot.
This function extracts the 3D rotation from an arbitrary 3x3 matrix by refining the input quaternion. It is based on the paper "A robust method to extract the rotational part of deformations" by Müller, Matthias, Jan Bender, Nuttapong Chentanez, and Miles Macklin.

PiperOrigin-RevId: 700006006
Change-Id: I77550993233dea9cdf68601762a3ae7ded749bdf
2024-11-25 09:19:10 -08:00

266 lines
8.0 KiB
C++

// Copyright 2022 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Tests for engine/engine_util_spatial.c
#include <cmath>
#include <cstdlib>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <gtest/gtest-spi.h>
#include <mujoco/mjmodel.h>
#include <mujoco/mjtnum.h>
#include <mujoco/mujoco.h>
#include "src/engine/engine_util_blas.h"
#include "src/engine/engine_util_spatial.h"
#include "test/fixture.h"
namespace mujoco {
namespace {
using ::testing::DoubleNear;
using ::testing::ElementsAre;
using ::testing::Pointwise;
using Quat2MatTest = MujocoTest;
TEST_F(Quat2MatTest, NoRotation) {
mjtNum result[9] = {0};
mjtNum quat[] = {1, 0, 0, 0};
mju_quat2Mat(result, quat);
EXPECT_THAT(
AsVector(result, 9),
ElementsAre(1, 0, 0,
0, 1, 0,
0, 0, 1)
);
}
TEST_F(Quat2MatTest, TinyRotation) {
mjtNum result[9] = {0};
// An angle so small that cos(angle) == 1.0 to double accuracy
mjtNum angle = 1e-8;
mjtNum quat[] = {cos(angle/2), sin(angle/2), 0, 0};
mju_quat2Mat(result, quat);
EXPECT_THAT(
AsVector(result, 9),
ElementsAre(1, 0 , 0 ,
0, cos(angle), -sin(angle),
0, sin(angle), cos(angle))
);
}
using MulQuatTest = MujocoTest;
TEST_F(MulQuatTest, TinyRotation) {
mjtNum null_quat[4] = {1, 0, 0, 0};
mjtNum result[4];
// An angle so small that cos(angle) == 1.0 to double accuracy
mjtNum angle = 1e-8;
mjtNum quat[] = {cos(angle/2), sin(angle/2), 0, 0};
mju_mulQuat(result, null_quat, quat);
EXPECT_THAT(
AsVector(result, 4),
ElementsAre(cos(angle/2), sin(angle/2), 0, 0)
);
}
using RotVecQuatTest = MujocoTest;
TEST_F(RotVecQuatTest, NoRotation) {
mjtNum result[3];
mjtNum vec[] = {1, 2, 3};
mjtNum quat[] = {1, 0, 0, 0};
mju_rotVecQuat(result, vec, quat);
EXPECT_THAT(
AsVector(result, 3),
ElementsAre(1, 2, 3)
);
}
TEST_F(RotVecQuatTest, TinyRotation) {
mjtNum result[3];
mjtNum vec[] = {0, 1, 0};
// An angle so small that cos(angle) == 1.0 to double accuracy
mjtNum angle = 1e-8;
mjtNum quat[] = {cos(angle/2), sin(angle/2), 0, 0};
mju_rotVecQuat(result, vec, quat);
EXPECT_THAT(
AsVector(result, 3),
ElementsAre(0, cos(angle), sin(angle))
);
}
// Rotate a vector by explicitly converting the quaternion to a 3x3 matrix
void RotVecQuatWithMatrix(mjtNum res[3], const mjtNum vec[3],
const mjtNum quat[4]) {
if (quat[0] == 1 && quat[1] == 0 && quat[2] == 0 && quat[3] == 0) {
mju_copy3(res, vec);
} else {
mjtNum mat[9];
mju_quat2Mat(mat, quat);
mju_mulMatVec3(res, mat, vec);
}
}
TEST_F(RotVecQuatTest, TestEquivalence) {
mjtNum resultActual[3], resultExpected[3], quat[4];
// List of rotation axes
mjtNum vecs[5][3] = {
{1, 0, 0}, {0, 1, 0}, {0, 0, 1}, {-0.5, 1, -0.5}, {1.22, -2.33, 3.44}};
// List of angles to rotate by, in degrees
mjtNum angles[6] = {0.0, 1e-8, 31, 47, 181, 271};
static const mjtNum eps = 1e-15;
for (auto vec : vecs) {
// Unit-normalize the vector
mju_normalize3(vec);
for (auto angleDegree : angles) {
// Convert the axis-angle to a quaternion
auto angleRad = angleDegree * mjPI / 180;
mju_axisAngle2Quat(quat, vec, angleRad);
// Rotate
mju_rotVecQuat(resultActual, vec, quat);
RotVecQuatWithMatrix(resultExpected, vec, quat);
// Compare
EXPECT_NEAR(resultExpected[0], resultActual[0], eps);
EXPECT_NEAR(resultExpected[1], resultActual[1], eps);
EXPECT_NEAR(resultExpected[2], resultActual[2], eps);
}
}
}
using Euler2QuatTest = MujocoTest;
TEST_F(Euler2QuatTest, BadSeq) {
EXPECT_FATAL_FAILURE({
mjtNum quat[4];
mjtNum euler[3] = {0};
char seq[] = "xiz";
mju_euler2Quat(quat, euler, seq);
}, "mju_euler2Quat: seq[1] is 'i', should be one of x, y, z, X, Y, Z");
}
TEST_F(Euler2QuatTest, BadSeqLength) {
EXPECT_FATAL_FAILURE({
mjtNum quat[4];
mjtNum euler[3] = {0};
char seq[] = "xyzy";
mju_euler2Quat(quat, euler, seq);
}, "mju_euler2Quat: seq must contain exactly 3 characters");
}
TEST_F(Euler2QuatTest, Euler2Quat) {
mjtNum quat[4] = {0};
mjtNum tol = 1e-14;
char seq[] = "xyz";
mjtNum euler[3] = {mjPI, 0, 0};
mjtNum expected[4] = {0, 1, 0, 0};
mju_euler2Quat(quat, euler, seq);
EXPECT_THAT(quat, Pointwise(DoubleNear(tol), expected));
euler[1] = mjPI;
mjtNum expected2[4] = {0, 0, 0, 1};
mju_euler2Quat(quat, euler, seq);
EXPECT_THAT(quat, Pointwise(DoubleNear(tol), expected2));
char seq2[] = "XYZ";
mjtNum expected3[4] = {0, 0, 0, -1};
mju_euler2Quat(quat, euler, seq2);
EXPECT_THAT(quat, Pointwise(DoubleNear(tol), expected3));
mjtNum euler2[3] = {2*mjPI, 2*mjPI, 2*mjPI};
mjtNum expected4[4] = {-1, 0, 0, 0};
mju_euler2Quat(quat, euler2, seq);
EXPECT_THAT(quat, Pointwise(DoubleNear(tol), expected4));
mju_euler2Quat(quat, euler2, seq2);
EXPECT_THAT(quat, Pointwise(DoubleNear(tol), expected4));
mjtNum euler3[3] = {mjPI/2, mjPI/2, mjPI/2};
mjtNum expected5[4] = {0, mju_sqrt(.5), 0, mju_sqrt(.5)};
mju_euler2Quat(quat, euler3, seq);
EXPECT_THAT(quat, Pointwise(DoubleNear(tol), expected5));
mju_euler2Quat(quat, euler3, seq2);
mjtNum expected6[4] = {mju_sqrt(.5), 0, mju_sqrt(.5), 0};
EXPECT_THAT(quat, Pointwise(DoubleNear(tol), expected6));
}
using Mat2RotTest = MujocoTest;
TEST_F(Mat2RotTest, RotationFromArbitraryMatrix) {
// create arbitrary target rotation matrix
mjtNum target[4], rot[9];
mjtNum axis[3] = {1, 1, 1};
mju_axisAngle2Quat(target, axis, mjPI/6);
mju_normalize4(target);
mju_quat2Mat(rot, target);
// combine rotation with arbitrary stretch
mjtNum mat[9];
mjtNum deformation_gradient[9] = {0.5, 0.25, 0.125,
0.3, 0.66, 0.999,
0.4, 0.22, 0.111};
mjtNum stretch[9];
mju_mulMatTMat3(stretch, deformation_gradient, deformation_gradient);
mju_mulMatMat3(mat, rot, stretch);
// calculate rotational part of the matrix
mjtNum quat[4] = {1, 0, 0, 0};
int niter = mju_mat2Rot(quat, mat);
EXPECT_THAT(quat, Pointwise(DoubleNear(1e-8), target));
EXPECT_LE(niter, 150);
}
TEST_F(Mat2RotTest, IdentityFromRandomRotation) {
// This test is based on the following paper:
// Müller, Matthias, Jan Bender, Nuttapong Chentanez, and Miles Macklin. "A
// robust method to extract the rotational part of deformations." In
// Proceedings of the 9th International Conference on Motion in Games, pp.
// 55-60. 2016.
mjtNum mat[9] = {1, 0, 0, 0, 1, 0, 0, 0, 1};
srand(123);
for (int i = 0; i < 100; ++i) {
// random quaternion
mjtNum quat[4];
for (int j = 0; j < 4; ++j) {
quat[j] = rand() / (float)RAND_MAX; // NOLINT
}
// calculate rotational part of the matrix
mjtNum res[9];
mju_normalize4(quat);
EXPECT_LE(mju_mat2Rot(quat, mat), 40);
mju_quat2Mat(res, quat);
EXPECT_THAT(res, Pointwise(DoubleNear(1e-6), mat));
}
}
TEST_F(Mat2RotTest, SpecialCases) {
mjtNum eye[9] = {1, 0, 0, 0, 1, 0, 0, 0, 1};
mjtNum quat[4] = {1, 0, 0, 0};
EXPECT_EQ(mju_mat2Rot(quat, eye), 0);
EXPECT_THAT(quat, Pointwise(DoubleNear(1e-8), {1, 0, 0, 0}));
mjtNum zero[9] = {0, 0, 0, 0, 0, 0, 0, 0, 0};
EXPECT_EQ(mju_mat2Rot(quat, zero), 0);
EXPECT_THAT(quat, Pointwise(DoubleNear(1e-8), {1, 0, 0, 0}));
mjtNum ones[9] = {1, 1, 1, 1, 1, 1, 1, 1, 1};
EXPECT_EQ(mju_mat2Rot(quat, ones), 0);
EXPECT_THAT(quat, Pointwise(DoubleNear(1e-8), {1, 0, 0, 0}));
}
} // namespace
} // namespace mujoco