Files
Mujoco_WASM/src/engine/engine_name.c
T
Yuval Tassa d507e92198 Preparation for MIMO actuators: split actuator counts: nu (inputs), nactuator (objects), nout (outputs).
An actuator now owns a block of consecutive controls
(actuator_ctrladr/ctrlnum, width defined by the actuator type) and a block
of consecutive force outputs (actuator_outadr/outnum, width defined by the
transmission type). Force outputs are the scalars of actuation space: one
force, length, velocity and moment row each. nout = dim(actuator_force) is
derived from transmission types; all current types have width 1, so all
three counts coincide for every existing model and behavior is bit-exact.

Array re-keying: ctrlrange/ctrllimited by nu; forcerange/forcelimited/gear/
acc0/length0/lengthrange and the moment row structure by nout; everything
else per actuator. The mjModel actuator block is re-sorted by size key.

Layout-breaking, not behavior-breaking: saved .mjb files are invalidated
(size list changed) and recompilation is required.

PiperOrigin-RevId: 948351772
Change-Id: Icbc196ffa083cb1eaa6f1a3710869c89d8f62540
2026-07-15 08:30:20 -07:00

284 lines
6.2 KiB
C

// Copyright 2021 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "engine/engine_name.h"
#include <stdint.h>
#include <string.h>
#include <mujoco/mjmodel.h>
#include "engine/engine_crossplatform.h"
#include "engine/engine_io.h"
//-------------------------- name functions --------------------------------------------------------
// get number of objects and name addresses for given object type
static int _getnumadr(const mjModel* m, mjtObj type, int** padr, int* mapadr) {
int num = -1;
// map address starts at the end, subtract with explicit switch fallthrough below
*mapadr = m->nnames_map;
// get address list and size for object type
switch (type) {
case mjOBJ_BODY:
case mjOBJ_XBODY:
*mapadr -= mjLOAD_MULTIPLE*m->nbody;
*padr = m->name_bodyadr;
num = m->nbody;
mjFALLTHROUGH;
case mjOBJ_JOINT:
*mapadr -= mjLOAD_MULTIPLE*m->njnt;
if (num < 0) {
*padr = m->name_jntadr;
num = m->njnt;
}
mjFALLTHROUGH;
case mjOBJ_GEOM:
*mapadr -= mjLOAD_MULTIPLE*m->ngeom;
if (num < 0) {
*padr = m->name_geomadr;
num = m->ngeom;
}
mjFALLTHROUGH;
case mjOBJ_SITE:
*mapadr -= mjLOAD_MULTIPLE*m->nsite;
if (num < 0) {
*padr = m->name_siteadr;
num = m->nsite;
}
mjFALLTHROUGH;
case mjOBJ_CAMERA:
*mapadr -= mjLOAD_MULTIPLE*m->ncam;
if (num < 0) {
*padr = m->name_camadr;
num = m->ncam;
}
mjFALLTHROUGH;
case mjOBJ_LIGHT:
*mapadr -= mjLOAD_MULTIPLE*m->nlight;
if (num < 0) {
*padr = m->name_lightadr;
num = m->nlight;
}
mjFALLTHROUGH;
case mjOBJ_FLEX:
*mapadr -= mjLOAD_MULTIPLE*m->nflex;
if (num < 0) {
*padr = m->name_flexadr;
num = m->nflex;
}
mjFALLTHROUGH;
case mjOBJ_MESH:
*mapadr -= mjLOAD_MULTIPLE*m->nmesh;
if (num < 0) {
*padr = m->name_meshadr;
num = m->nmesh;
}
mjFALLTHROUGH;
case mjOBJ_SKIN:
*mapadr -= mjLOAD_MULTIPLE*m->nskin;
if (num < 0) {
*padr = m->name_skinadr;
num = m->nskin;
}
mjFALLTHROUGH;
case mjOBJ_HFIELD:
*mapadr -= mjLOAD_MULTIPLE*m->nhfield;
if (num < 0) {
*padr = m->name_hfieldadr;
num = m->nhfield;
}
mjFALLTHROUGH;
case mjOBJ_TEXTURE:
*mapadr -= mjLOAD_MULTIPLE*m->ntex;
if (num < 0) {
*padr = m->name_texadr;
num = m->ntex;
}
mjFALLTHROUGH;
case mjOBJ_MATERIAL:
*mapadr -= mjLOAD_MULTIPLE*m->nmat;
if (num < 0) {
*padr = m->name_matadr;
num = m->nmat;
}
mjFALLTHROUGH;
case mjOBJ_PAIR:
*mapadr -= mjLOAD_MULTIPLE*m->npair;
if (num < 0) {
*padr = m->name_pairadr;
num = m->npair;
}
mjFALLTHROUGH;
case mjOBJ_EXCLUDE:
*mapadr -= mjLOAD_MULTIPLE*m->nexclude;
if (num < 0) {
*padr = m->name_excludeadr;
num = m->nexclude;
}
mjFALLTHROUGH;
case mjOBJ_EQUALITY:
*mapadr -= mjLOAD_MULTIPLE*m->neq;
if (num < 0) {
*padr = m->name_eqadr;
num = m->neq;
}
mjFALLTHROUGH;
case mjOBJ_TENDON:
*mapadr -= mjLOAD_MULTIPLE*m->ntendon;
if (num < 0) {
*padr = m->name_tendonadr;
num = m->ntendon;
}
mjFALLTHROUGH;
case mjOBJ_ACTUATOR:
*mapadr -= mjLOAD_MULTIPLE*m->nactuator;
if (num < 0) {
*padr = m->name_actuatoradr;
num = m->nactuator;
}
mjFALLTHROUGH;
case mjOBJ_SENSOR:
*mapadr -= mjLOAD_MULTIPLE*m->nsensor;
if (num < 0) {
*padr = m->name_sensoradr;
num = m->nsensor;
}
mjFALLTHROUGH;
case mjOBJ_NUMERIC:
*mapadr -= mjLOAD_MULTIPLE*m->nnumeric;
if (num < 0) {
*padr = m->name_numericadr;
num = m->nnumeric;
}
mjFALLTHROUGH;
case mjOBJ_TEXT:
*mapadr -= mjLOAD_MULTIPLE*m->ntext;
if (num < 0) {
*padr = m->name_textadr;
num = m->ntext;
}
mjFALLTHROUGH;
case mjOBJ_TUPLE:
*mapadr -= mjLOAD_MULTIPLE*m->ntuple;
if (num < 0) {
*padr = m->name_tupleadr;
num = m->ntuple;
}
mjFALLTHROUGH;
case mjOBJ_KEY:
*mapadr -= mjLOAD_MULTIPLE*m->nkey;
if (num < 0) {
*padr = m->name_keyadr;
num = m->nkey;
}
mjFALLTHROUGH;
case mjOBJ_PLUGIN:
*mapadr -= mjLOAD_MULTIPLE*m->nplugin;
if (num < 0) {
*padr = m->name_pluginadr;
num = m->nplugin;
}
mjFALLTHROUGH;
default:
if (num < 0) {
*padr = 0;
num = 0;
}
}
return num;
}
// get string hash, see http://www.cse.yorku.ca/~oz/hash.html
uint64_t mj_hashString(const char* s, uint64_t n) {
uint64_t h = 5381;
int c;
while ((c = *s++)) {
h = ((h << 5) + h) ^ c;
}
return h % n;
}
// get id of object with the specified mjtObj type and name,
// returns -1 if id not found
int mj_name2id(const mjModel* m, int type, const char* name) {
int mapadr;
int* adr = 0;
// get number of objects and name addresses
int num = mjLOAD_MULTIPLE*_getnumadr(m, type, &adr, &mapadr);
// search
if (num) { // look up at hash address
uint64_t hash = mj_hashString(name, num);
uint64_t i = hash;
do {
int j = m->names_map[mapadr + i];
if (j < 0) {
return -1;
}
if (!strncmp(name, m->names+adr[j], m->nnames-adr[j])) {
return j;
}
if ((++i) == num)i = 0;
} while (i != hash);
}
return -1;
}
// get name of object with the specified mjtObj type and id,
// returns NULL if name not found
const char* mj_id2name(const mjModel* m, int type, int id) {
int mapadr;
int* adr = 0;
// get number of objects and name addresses
int num = _getnumadr(m, type, &adr, &mapadr);
// id is in [0, num) and the found name is not the empty string "\0"
if (id >= 0 && id < num && m->names[adr[id]]) {
return m->names+adr[id];
}
return NULL;
}