Files
Mujoco_WASM/src/experimental/filament/assets/unlit_depth.mat
T
Haroon Qureshi 3f3ff85a59 Enable backface culling by default.
Disable only for geom types that need it (planes and triangles).

PiperOrigin-RevId: 914211570
Change-Id: Id95e32924122789111f561d922110128b3f56c77
2026-05-12 04:41:10 -07:00

31 lines
1.0 KiB
Plaintext

// Copyright 2025 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
material {
name : unlit_depth,
shadingModel : unlit,
blending : opaque,
depthWrite: true
}
fragment {
void material(inout MaterialInputs material) {
prepareMaterial(material);
float3 worldPosition = getWorldPosition();
float4 clipPosition = mulMat4x4Float3(getClipFromWorldMatrix(), worldPosition);
float3 normalizedPosition = clipPosition.xyz / clipPosition.w;
material.baseColor.rgb = vec3(normalizedPosition.z);
}
}