Files
Mujoco_WASM/unity
Tom Erez 69739426f1 Use scalar Angle to compare quaternions.
The Vector4 comparator couldn't know that q==-q.

PiperOrigin-RevId: 498947861
Change-Id: Ife9efeb369c794eedbef80829e40057794a334ee
2023-01-01 20:01:48 -08:00
..
2022-12-07 11:44:44 +00:00
2022-12-05 12:13:55 -08:00
2022-02-02 20:44:39 +00:00

Unity Plug-in

The MuJoCo Unity plug-in allows the Unity Editor and runtime to use the MuJoCo physics engine. Users can import MJCF files and edit the models in the Editor. The plug-in relies on Unity for most aspects -- assets, game logic, simulation time -- but uses MuJoCo to determine how objects move, giving the designer access to MuJoCo's full API. See documentation and installation instructions here.