Files
Mujoco_WASM/src/engine/engine_util_blas.h
T
Yuval Tassa 7542c90cd2 Improved behaviour of mouse-spring interactions.
Also:

- Renamed recently introduced `mjvPerturb` member `reflocalpos` -> `refselpos` and corrected docstring.
- Added `mjvPerturb.localmass`: body spatial inertia at selection point.
- Removed `const` qualifier to `mjData` argument of `mjv_initPerturb()`, to facilitate spatial inertia computation.
- Improved `mj_Object{Velocity, Acceleration}` docstrings, clarifying that rotational velocities precede linear velocities.
- Removed redundant const qualifiers from non pointer arguments to `mju_dot` and `mju_writeNumBytes`.

PiperOrigin-RevId: 511002168
Change-Id: I27400f497947f330072d4abb7c9bf7e71e6c5d49
2023-02-20 08:40:33 -08:00

222 lines
6.7 KiB
C

// Copyright 2021 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef MUJOCO_SRC_ENGINE_ENGINE_UTIL_BLAS_H_
#define MUJOCO_SRC_ENGINE_ENGINE_UTIL_BLAS_H_
#include <math.h>
#include <mujoco/mjexport.h>
#include <mujoco/mjtnum.h>
#ifdef __cplusplus
extern "C" {
#endif
//------------------------------ standard library fuctions -----------------------------------------
#ifdef mjUSEDOUBLE
#define mju_sqrt sqrt
#define mju_exp exp
#define mju_sin sin
#define mju_cos cos
#define mju_tan tan
#define mju_asin asin
#define mju_acos acos
#define mju_atan2 atan2
#define mju_tanh tanh
#define mju_pow pow
#define mju_abs fabs
#define mju_log log
#define mju_log10 log10
#define mju_floor floor
#define mju_ceil ceil
#else
#define mju_sqrt sqrtf
#define mju_exp expf
#define mju_sin sinf
#define mju_cos cosf
#define mju_tan tanf
#define mju_asin asinf
#define mju_acos acosf
#define mju_atan2 atan2f
#define mju_tanh tanhf
#define mju_pow powf
#define mju_abs fabsf
#define mju_log logf
#define mju_log10 log10f
#define mju_floor floorf
#define mju_ceil ceilf
#endif
//------------------------------ 3D vector and matrix-vector operations ----------------------------
// res = 0
MJAPI void mju_zero3(mjtNum res[3]);
// res = vec
MJAPI void mju_copy3(mjtNum res[3], const mjtNum data[3]);
// res = vec*scl
MJAPI void mju_scl3(mjtNum res[3], const mjtNum vec[3], mjtNum scl);
// res = vec1 + vec2
MJAPI void mju_add3(mjtNum res[3], const mjtNum vec1[3], const mjtNum vec2[3]);
// res = vec1 - vec2
MJAPI void mju_sub3(mjtNum res[3], const mjtNum vec1[3], const mjtNum vec2[3]);
// res += vec
MJAPI void mju_addTo3(mjtNum res[3], const mjtNum vec[3]);
// res -= vec
MJAPI void mju_subFrom3(mjtNum res[3], const mjtNum vec[3]);
// res += vec*scl
MJAPI void mju_addToScl3(mjtNum res[3], const mjtNum vec[3], mjtNum scl);
// res = vec1 + vec2*scl
MJAPI void mju_addScl3(mjtNum res[3], const mjtNum vec1[3], const mjtNum vec2[3], mjtNum scl);
// normalize vector, return length before normalization, set to [1, 0, 0] if norm is tiny
MJAPI mjtNum mju_normalize3(mjtNum vec[3]);
// compute vector length (without normalizing)
MJAPI mjtNum mju_norm3(const mjtNum vec[3]);
// vector dot-product
MJAPI mjtNum mju_dot3(const mjtNum vec1[3], const mjtNum vec2[3]);
// Cartesian distance between 3D vectors
MJAPI mjtNum mju_dist3(const mjtNum pos1[3], const mjtNum pos2[3]);
// multiply vector by 3D rotation matrix
MJAPI void mju_rotVecMat(mjtNum res[3], const mjtNum vec[3], const mjtNum mat[9]);
// multiply vector by transposed 3D rotation matrix
MJAPI void mju_rotVecMatT(mjtNum res[3], const mjtNum vec[3], const mjtNum mat[9]);
//------------------------------ 4D/quaternion operations ------------------------------------------
// res = 0
MJAPI void mju_zero4(mjtNum res[4]);
// res = (1,0,0,0)
MJAPI void mju_unit4(mjtNum res[4]);
// res = vec
MJAPI void mju_copy4(mjtNum res[4], const mjtNum data[4]);
// normalize vector, return length before normalization
MJAPI mjtNum mju_normalize4(mjtNum vec[4]);
//------------------------------ general vector operations -----------------------------------------
// res = 0
MJAPI void mju_zero(mjtNum* res, int n);
// res = val
MJAPI void mju_fill(mjtNum* res, mjtNum val, int n);
// res = vec
MJAPI void mju_copy(mjtNum* res, const mjtNum* vec, int n);
// sum(vec)
MJAPI mjtNum mju_sum(const mjtNum* vec, int n);
// sum(abs(vec))
MJAPI mjtNum mju_L1(const mjtNum* vec, int n);
// res = vec*scl
MJAPI void mju_scl(mjtNum* res, const mjtNum* vec, mjtNum scl, int n);
// res = vec1 + vec2
MJAPI void mju_add(mjtNum* res, const mjtNum* vec1, const mjtNum* vec2, int n);
// res = vec1 - vec2
MJAPI void mju_sub(mjtNum* res, const mjtNum* vec1, const mjtNum* vec2, int n);
// res += vec
MJAPI void mju_addTo(mjtNum* res, const mjtNum* vec, int n);
// res -= vec
MJAPI void mju_subFrom(mjtNum* res, const mjtNum* vec, int n);
// res += vec*scl
MJAPI void mju_addToScl(mjtNum* res, const mjtNum* vec, mjtNum scl, int n);
// res = vec1 + vec2*scl
MJAPI void mju_addScl(mjtNum* res, const mjtNum* vec1, const mjtNum* vec2, mjtNum scl, int n);
// normalize vector, return length before normalization
MJAPI mjtNum mju_normalize(mjtNum* res, int n);
// compute vector length (without normalizing)
MJAPI mjtNum mju_norm(const mjtNum* res, int n);
// vector dot-product
MJAPI mjtNum mju_dot(const mjtNum* vec1, const mjtNum* vec2, int n);
//------------------------------ matrix-vector operations ------------------------------------------
// multiply matrix and vector
MJAPI void mju_mulMatVec(mjtNum* res, const mjtNum* mat, const mjtNum* vec,
int nr, int nc);
// multiply transposed matrix and vector
MJAPI void mju_mulMatTVec(mjtNum* res, const mjtNum* mat, const mjtNum* vec,
int nr, int nc);
// multiply square matrix with vectors on both sides: return vec1'*mat*vec2
MJAPI mjtNum mju_mulVecMatVec(const mjtNum* vec1, const mjtNum* mat, const mjtNum* vec2, int n);
//------------------------------ matrix operations -------------------------------------------------
// transpose matrix
MJAPI void mju_transpose(mjtNum* res, const mjtNum* mat, int nr, int nc);
// symmetrize square matrix res = (mat + mat')/2
MJAPI void mju_symmetrize(mjtNum* res, const mjtNum* mat, int n);
// identity matrix
MJAPI void mju_eye(mjtNum* mat, int n);
//------------------------------ matrix-matrix operations ------------------------------------------
// multiply matrices
MJAPI void mju_mulMatMat(mjtNum* res, const mjtNum* mat1, const mjtNum* mat2,
int r1, int c1, int c2);
// multiply matrices, second argument transposed
MJAPI void mju_mulMatMatT(mjtNum* res, const mjtNum* mat1, const mjtNum* mat2,
int r1, int c1, int r2);
// multiply matrices, first argument transposed
MJAPI void mju_mulMatTMat(mjtNum* res, const mjtNum* mat1, const mjtNum* mat2,
int r1, int c1, int c2);
// compute M'*diag*M (diag=NULL: compute M'*M)
MJAPI void mju_sqrMatTD(mjtNum* res, const mjtNum* mat, const mjtNum* diag, int nr, int nc);
#ifdef __cplusplus
}
#endif
#endif // MUJOCO_SRC_ENGINE_ENGINE_UTIL_BLAS_H_