Files
Mujoco_WASM/unity
Saran Tunyasuvunakool 6824cd50e2 Update MJBindings.cs to correctly reflect pointer-to-pointer types.
PiperOrigin-RevId: 499881915
Change-Id: Ibd25d8e38258c7d1372a066dadbffcf4c1dd2d6b
2023-01-05 08:10:54 -08:00
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Unity Plug-in

The MuJoCo Unity plug-in allows the Unity Editor and runtime to use the MuJoCo physics engine. Users can import MJCF files and edit the models in the Editor. The plug-in relies on Unity for most aspects -- assets, game logic, simulation time -- but uses MuJoCo to determine how objects move, giving the designer access to MuJoCo's full API. See documentation and installation instructions here.