ea949f1cee
The ORM texture is a packed-channel map, with ambient occlusion in Red, roughness in Green, and metallic in Blue channel. PiperOrigin-RevId: 772367369 Change-Id: I88a4dee2477daa1e3c0b00197bfbe2b276ba9937
25 lines
974 B
XML
25 lines
974 B
XML
<mujoco model="mesh test">
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<asset>
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<texture name="diffuse_tex" file="textures/cube.png" type="2d" />
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<texture name="normal_tex" file="textures/normal.png" type="2d" />
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<texture name="orm_tex" file="textures/orm.png" type="2d" />
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<material name="material_red" rgba="0.8 0 0 1" />
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<material name="material_texture" texture="diffuse_tex" />
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<material name="material_metallic" rgba="0.8 0 0 1" metallic="0.6"/>
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<material name="material_layered">
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<layer texture="diffuse_tex" role="rgb"/>
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<layer texture="normal_tex" role="normal"/>
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<layer texture="orm_tex" role="orm"/>
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</material>
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2d texture="diffuse" normal="normal" />
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<mesh name="tetrahedron" vertex="0 0 0 1 0 0 0 1 0 0 0 1"/>
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</asset>
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<worldbody>
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<body name="test_body">
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<geom material="material_red" type="mesh" mesh="tetrahedron"/>
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<geom material="material_texture" type="mesh" mesh="tetrahedron"/>
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</body>
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</worldbody>
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</mujoco>
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