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# 人形机器人(Humanoid
本简化人形机器人模型最初在文献 [1] 中提出,专为双足运动控制行为设计。尽管社区中存在多种变体,但此版本基于 DeepMind Control Suite [2] 中的模型构建,具备较为逼真的执行器增益。
* 自由度(Degrees of Freedom):27
* 执行器(Actuators):21
<p float="left">
<img src="humanoid.png" width="400">
</p>
## 更新日志
* 2024-10-08:将跟踪光源从躯干移动到全局世界(world)。
* 2024-02-20:将执行器排序调整为与关节相同的顺序。
* 2024-01-02:添加了更多关键帧。
* 2023-11-27:将人形机器人的几何体移动到 group 1。
* 2023-04-05:修复纹理尺寸中的拼写错误。
* 2022-09-20:为 left_upper_arm geom 使用 default class。
* 2022-09-17:将人形机器人的离屏渲染缓冲区分辨率提升至 2560x1440。
* 2022-09-12
* 增大了髋关节最大屈曲角度。
* 使肩关节和踝关节对称化。
* 添加了腘绳肌肌腱(hamstring tendons),在大角度屈曲时耦合髋部和膝盖。
* 将重复的属性值合并到 defaults。
* 添加了两个关键帧。
* 改进了光照效果。
* 修改了命名规范。
## 参考文献
[1] [Synthesis and Stabilization of Complex Behaviors through Online Trajectory Optimization](https://doi.org/10.1109/IROS.2012.6386025).
[2] [DeepMind Control Suite](https://arxiv.org/abs/1801.00690).