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Combined, both options greatly improve camera depth accuracy compared to OpenGL default Z mapping and int24 depth buffer. Requires GL_ARB_clip_control and ARB_depth_buffer_float extensions
Unity Plug-in
The MuJoCo Unity plug-in allows the Unity Editor and runtime to use the MuJoCo physics engine. Users can import MJCF files and edit the models in the Editor. The plug-in relies on Unity for most aspects -- assets, game logic, simulation time -- but uses MuJoCo to determine how objects move, giving the designer access to MuJoCo's full API. See documentation and installation instructions here.