docs(backend): 为 build123d_adapter 添加中文注释

This commit is contained in:
2026-08-25 13:45:30 +08:00
parent bbe2b8f210
commit 72ff398634
@@ -11,26 +11,33 @@ from .runtime_types import AxisSpec, HoleSpec, PlaneSpec, TopologyRecord, Vector
def _vector(value: list[float] | tuple[float, float, float]) -> Vector:
# 将三元坐标(list 或 tuple)转换为 build123d 的 Vector 对象。
return Vector(float(value[0]), float(value[1]), float(value[2]))
def _arc_midpoint(edge: dict[str, Any], start: Vector, end: Vector, center: Vector) -> Vector:
# 计算圆弧中点(配合 Edge.make_three_point_arc 三点画弧),支持显式法向与顺时针/逆时针方向。
# 1. 半径:优先取 edge.radius_mm,缺省时由圆心到起点的距离推算。
radius = float(edge.get("radius_mm") or (start - center).length)
first = start - center
second = end - center
# 2. 起点或终点与圆心重合时,圆弧退化为线段,中点取两端中点。
if first.length <= 1e-9 or second.length <= 1e-9:
return (start + end) / 2
# 3. 确定圆弧所在平面法向:优先显式 normal,其次由两半径向量叉积推得,最后回退到 +Z。
normal = _vector(edge.get("normal") or [0, 0, 1])
if normal.length <= 1e-9:
normal = first.cross(second)
if normal.length <= 1e-9:
normal = Vector(0, 0, 1)
normal = normal.normalized()
# 4. 未指定旋转方向:取两条半径单位向量之和(角平分线)指向圆弧中点。
if "clockwise" not in edge:
bisector = first.normalized() + second.normalized()
if bisector.length <= 1e-9:
bisector = normal.cross(first)
return center + bisector.normalized() * radius
# 5. 指定了方向:按有符号扫掠角规整到 (−π, π],再沿首半径旋转半角得到中点。
sweep = math.atan2(normal.dot(first.cross(second)), first.dot(second))
if bool(edge["clockwise"]):
if sweep >= 0:
@@ -47,34 +54,43 @@ class Build123dGeometryAdapter:
@staticmethod
def plane(spec: PlaneSpec) -> Plane:
# 将运行时平面定义 PlaneSpec 转换为 build123d 的 Plane。
return Plane(origin=_vector(spec.origin_mm), x_dir=_vector(spec.x_dir), z_dir=_vector(spec.normal))
@staticmethod
def axis(spec: AxisSpec) -> Axis:
# 将运行时轴定义 AxisSpec 转换为 build123d 的 Axis。
return Axis(origin=_vector(spec.origin_mm), direction=_vector(spec.direction))
@staticmethod
def _wire(edges: list[dict[str, Any]]) -> Wire:
# 将边字典列表(直线/圆弧)组装成 build123d 的 Wire 线框。
built: list[Edge] = []
for edge in edges:
start = _vector(edge["start_mm"])
end = _vector(edge["end_mm"])
if edge.get("type") == "arc" and edge.get("center_mm") is not None:
# 圆弧边:由起点、中点、终点三点构造圆弧。
center = _vector(edge["center_mm"])
built.append(Edge.make_three_point_arc(start, _arc_midpoint(edge, start, end, center), end))
else:
# 直线边:直接连接首尾。
built.append(Edge.make_line(start, end))
return Wire(built)
def _circle_wire(self, center: list[float], radius: float, plane_spec: PlaneSpec) -> Wire:
# 在草图工作平面上,按局部二维圆心与半径生成整圆 Wire(圆心由工作平面原点 + x/y 方向线性组合得到)。
origin = Vector(*plane_spec.origin_mm) + Vector(*plane_spec.x_dir) * float(center[0]) + Vector(*plane_spec.y_dir) * float(center[1])
circle_plane = Plane(origin=origin, x_dir=Vector(*plane_spec.x_dir), z_dir=Vector(*plane_spec.normal))
return Wire.make_circle(radius, circle_plane)
def _faces_from_circles(self, entities: list[dict[str, Any]], plane_spec: PlaneSpec) -> list[Face]:
# 由草图中的实体圆生成面,按圆间包含关系识别孔洞并跳过落入孔洞区的圆。
# 1. 筛选非构造圆;没有实体圆时直接返回空列表。
circles = [item for item in entities if item.get("type") == "circle" and not item.get("construction")]
if not circles:
return []
# 2. 逐个生成整圆 Wire,非法半径(≤0)的圆跳过。
entries = []
for item in circles:
radius = float(item.get("radius_mm") or 0)
@@ -84,6 +100,7 @@ class Build123dGeometryAdapter:
entries.append({"center": center, "radius": radius, "wire": self._circle_wire(center, radius, plane_spec)})
faces: list[Face] = []
for entry in entries:
# 3. 统计当前圆被多少个更大圆完整包含;被奇数层包含说明其处于孔洞区,跳过不建面。
containing = sum(
math.dist(entry["center"], other["center"]) + entry["radius"] < other["radius"] - 1e-8
for other in entries
@@ -91,6 +108,7 @@ class Build123dGeometryAdapter:
)
if containing % 2:
continue
# 4. 收集直接包在自身内部的圆作为孔洞,且它们只能被当前这一层包含。
holes = [
other["wire"]
for other in entries
@@ -101,11 +119,14 @@ class Build123dGeometryAdapter:
if candidate is not other
) == containing + 1
]
# 5. 以当前圆为外轮廓建面,必要时打孔。
face = Face(entry["wire"])
faces.append(face.make_holes(holes) if holes else face)
return faces
def faces_for_sketch(self, sketch: dict[str, Any]) -> list[Face]:
# 从草图数据解析出可拉伸/旋转的轮廓面,按三种数据来源依次回退。
# 1. 优先使用预计算的轮廓区域 contour_regions_mm(外轮廓 + 孔洞列表)。
regions = sketch.get("contour_regions_mm") or []
if regions:
result: list[Face] = []
@@ -117,23 +138,28 @@ class Build123dGeometryAdapter:
holes = [self._wire(hole) for hole in region.get("holes") or [] if len(hole) >= 2]
result.append(face.make_holes(holes) if holes else face)
return result
# 2. 退化:仅有单组轮廓边时,直接作为外轮廓建面。
edges = sketch.get("contour_edges_mm") or []
if len(edges) >= 2:
return [Face(self._wire(edges))]
# 3. 最终回退:由工作平面与实体圆生成面(圆环/孔洞处理见 _faces_from_circles)。
plane = PlaneSpec.from_mapping(sketch.get("workplane") or {})
return self._faces_from_circles(sketch.get("entities") or [], plane)
@staticmethod
def extrude(face: Face, direction: Vector3) -> Solid:
# 沿给定方向向量拉伸一个面,生成实体。
return Solid.extrude(face, _vector(direction))
@staticmethod
def body_center(body: Any) -> Vector3:
# 取主体包围盒的中心坐标,作为体心的近似。
bbox = body.bounding_box()
return ((bbox.min.X + bbox.max.X) / 2, (bbox.min.Y + bbox.max.Y) / 2, (bbox.min.Z + bbox.max.Z) / 2)
@staticmethod
def body_span(body: Any, direction: Vector3) -> float:
# 计算主体在指定方向上的最大跨度:8 个包围盒角点沿方向投影后取极差。
unit = _vector(direction).normalized()
bbox = body.bounding_box()
values = [
@@ -146,6 +172,7 @@ class Build123dGeometryAdapter:
@staticmethod
def vertex_coordinates(vertex: Any) -> Vector3:
# 提取顶点的三维坐标元组。
return (float(vertex.X), float(vertex.Y), float(vertex.Z))
@staticmethod
@@ -157,10 +184,13 @@ class Build123dGeometryAdapter:
boundary samples let the runtime prove that precondition instead of
silently constructing a wrong prismatic solid.
"""
# 采样轮廓面的代表性点:面心 + 每条边的 0/0.25/0.5/0.75 参数点,
# 用于后续校验目标面到轮廓的距离是否处处一致。
points = [face.center()]
for edge in face.edges():
for fraction in (0.0, 0.25, 0.5, 0.75):
points.append(edge.position_at(fraction))
# 去重:彼此距离在 1e-6 内的采样点只保留一个,减少重复求交。
unique: list[Vector] = []
for point in points:
if not any((point - current).length <= 1e-6 for current in unique):
@@ -169,10 +199,12 @@ class Build123dGeometryAdapter:
@staticmethod
def _forward_intersection_distance(target: Any, point: Vector, direction: Vector) -> float | None:
# 从 point 沿 direction 发一条射线,求与目标的第一个正向交点距离。
try:
intersections = target.find_intersection_points(Axis(point, direction)) or []
except Exception as error:
raise ValueError("extent target does not support ray intersection") from error
# 只保留方向一致(点积 > 0)的交点,返回其中最近距离;无交点则返回 None。
distances = [
(hit_point - point).dot(direction)
for hit_point, _normal in intersections
@@ -182,6 +214,7 @@ class Build123dGeometryAdapter:
def uniform_intersection_distance(self, target: Any, faces: Iterable[Face], direction: Vector3) -> float:
"""Return a proven uniform positive target distance for a profile set."""
# 对所有轮廓采样点求到目标的距离,各点距离必须一致,简单拉伸才能精确表达终止条件。
unit_direction = _vector(direction).normalized()
distances: list[float] = []
for face in faces:
@@ -199,34 +232,44 @@ class Build123dGeometryAdapter:
@staticmethod
def revolve(face: Face, angle_deg: float, axis: AxisSpec) -> Solid:
# 绕给定轴将面旋转指定角度,生成回转实体。
return Solid.revolve(face, angle_deg, Build123dGeometryAdapter.axis(axis))
@staticmethod
def fuse(body: Any | None, solid: Solid) -> Any:
# 布尔并:没有既有主体时,直接以该实体作为新主体。
return solid if body is None else body.fuse(solid)
@staticmethod
def cut(body: Any, tool: Any) -> Any:
# 从主体上减去工具实体。
return body.cut(tool)
@staticmethod
def sphere(radius_mm: float, center_mm: Vector3) -> Solid:
# 以给定球心与半径生成球体实体。
return Solid.make_sphere(radius_mm, Plane(origin=_vector(center_mm)))
def hole_tool(self, spec: HoleSpec, starts: Iterable[Vector3], inward: Vector3, through_depth_mm: float) -> Solid:
"""Build a neutral ``HoleSpec`` into one OCC cutting tool."""
# 将孔规格 HoleSpec 转成一个可直接切除的 OCC 工具体。
# 1. 深度:通孔取贯穿深度(保证穿透),盲孔取规格中的深度。
depth = through_depth_mm if spec.end_condition != "blind" else spec.depth_mm
result: Solid | None = None
for start in starts:
# 2. 每个孔位:以起点为原点、向内方向为轴向,先生成主孔圆柱。
plane = Plane(origin=_vector(start), z_dir=_vector(inward))
tool = Solid.make_cylinder(spec.diameter_mm / 2, depth, plane)
# 3. 沉孔(counterbore):在主孔上并一个更大直径、更浅的短圆柱。
if spec.counterbore:
diameter, bore_depth = spec.counterbore
tool = tool.fuse(Solid.make_cylinder(diameter / 2, bore_depth, plane))
# 4. 锪孔(countersink):按锥角与口径差推得锥深,并一个上大下小的圆锥。
if spec.countersink:
diameter, angle = spec.countersink
sink_depth = ((diameter - spec.diameter_mm) / 2) / math.tan(angle / 2)
tool = tool.fuse(Solid.make_cone(diameter / 2, spec.diameter_mm / 2, sink_depth, plane))
# 5. 汇总所有孔位的工具实体。
result = self.fuse(result, tool)
if result is None:
raise ValueError("hole has no positions")
@@ -234,6 +277,7 @@ class Build123dGeometryAdapter:
@staticmethod
def fillet(body: Any, radius_mm: float, edges: Iterable[Edge]) -> Any:
# 对指定边以给定半径做圆角。
return body.fillet(radius_mm, list(edges))
@staticmethod
@@ -244,8 +288,10 @@ class Build123dGeometryAdapter:
global edge set or source stable IDs, and is consequently safe after a
body mutation invalidates earlier topology objects.
"""
# 从种子边出发,沿“共顶点且切线平行”的边链扩展,得到相切连续的一整组边。
edges = list(body.edges())
selected = [edge for edge in seeds]
# 1. 用 is_same 把种子边映射到主体边列表的下标集合。
selected_indexes = {
index
for index, edge in enumerate(edges)
@@ -255,6 +301,7 @@ class Build123dGeometryAdapter:
return []
def shared_vertex(first: Edge, second: Edge) -> tuple[float, float] | None:
# 找两条边共用的端点,返回各自在该端点处的参数位置;无共用端点返回 None。
first_ends = [(0.0, vertex) for vertex in first.vertices()[:1]] + [(1.0, vertex) for vertex in first.vertices()[-1:]]
second_ends = [(0.0, vertex) for vertex in second.vertices()[:1]] + [(1.0, vertex) for vertex in second.vertices()[-1:]]
for first_parameter, first_vertex in first_ends:
@@ -263,8 +310,10 @@ class Build123dGeometryAdapter:
return first_parameter, second_parameter
return None
# 共顶点且端点处切线平行(方向无关)的边即构成相切连续链。
# Edges sharing a vertex whose tangents are parallel (orientation is
# irrelevant) are a tangent-continuous chain.
# 2. BFS 扩展:新加入的边作为候选种子,继续寻找与其相切的下一条边。
pending = list(selected_indexes)
while pending:
current_index = pending.pop()
@@ -274,27 +323,33 @@ class Build123dGeometryAdapter:
shared = shared_vertex(edges[current_index], candidate)
if shared is None:
continue
# 比较两条边在共用端点处的切线方向(取绝对值以忽略方向)。
first_tangent = edges[current_index].tangent_at(shared[0]).normalized()
second_tangent = candidate.tangent_at(shared[1]).normalized()
if abs(abs(first_tangent.dot(second_tangent)) - 1.0) <= angular_tolerance:
selected_indexes.add(candidate_index)
pending.append(candidate_index)
# 3. 按下标映射回边对象列表。
return [edge for index, edge in enumerate(edges) if index in selected_indexes]
@staticmethod
def chamfer(body: Any, distance_mm: float, distance_2_mm: float | None, edges: Iterable[Edge], face: Face | None = None) -> Any:
# 对指定边做倒角;distance_2_mm 提供时形成非对称倒角。
return body.chamfer(distance_mm, distance_2_mm, list(edges), face=face)
@staticmethod
def mirror(body: Any, plane: PlaneSpec) -> Any:
# 沿给定平面镜像主体。
return body.mirror(Build123dGeometryAdapter.plane(plane))
@staticmethod
def export(body: Any, path: str) -> None:
# 将主体导出为 STEP 文件。
export_step(body, path)
@staticmethod
def body_geometry(body: Any) -> dict[str, Any]:
# 汇总主体基本几何信息:包围盒与体积。
bbox = body.bounding_box()
return {
"bbox_mm": [bbox.min.X, bbox.min.Y, bbox.min.Z, bbox.max.X, bbox.max.Y, bbox.max.Z],
@@ -303,6 +358,7 @@ class Build123dGeometryAdapter:
@staticmethod
def topology_records(body: Any, feature_id: str, body_id: str) -> list[TopologyRecord]:
# 从主体导出全部面/边/顶点拓扑记录,供后续特征选择与引用。
records: list[TopologyRecord] = []
faces = list(body.faces())
edges = list(body.edges())
@@ -310,17 +366,20 @@ class Build123dGeometryAdapter:
def index_for(shape: Any, candidates: list[Any]) -> int | None:
"""Map a subshape returned by a face/edge back to body topology."""
# 用 is_same 把面/边的子形状映射回主体拓扑列表的下标。
for index, candidate in enumerate(candidates):
if shape.is_same(candidate):
return index
return None
# 1. 建立邻接索引:每条边关联的面集合(edge_faces)。
edge_faces: list[set[int]] = [set() for _edge in edges]
for face_index, face in enumerate(faces):
for edge in face.edges():
edge_index = index_for(edge, edges)
if edge_index is not None:
edge_faces[edge_index].add(face_index)
# 2. 建立邻接索引:每个顶点关联的边集合(vertex_edges)。
vertex_edges: list[set[int]] = [set() for _vertex in vertices]
for edge_index, edge in enumerate(edges):
for vertex in edge.vertices():
@@ -329,6 +388,7 @@ class Build123dGeometryAdapter:
vertex_edges[vertex_index].add(edge_index)
def edge_signature(edge_index: int) -> str:
# 边的特征签名:几何类型 + 长度 + 相邻面数,用作面邻接指纹。
edge = edges[edge_index]
return ":".join((
str(edge.geom_type).split(".")[-1].lower(),
@@ -336,6 +396,8 @@ class Build123dGeometryAdapter:
str(len(edge_faces[edge_index])),
))
# 3. 导出面记录:含包围盒、中心、法向、面积、曲面类型与邻接签名;
# 平面面额外写入规范化法向与平面偏移,便于后续按平面匹配。
for index, face in enumerate(faces):
bbox = face.bounding_box()
center = face.center()
@@ -361,6 +423,7 @@ class Build123dGeometryAdapter:
record_id=f"{body_id}:face:{index}", kind="face", feature_id=feature_id, body_id=body_id, value=face,
geometry=geometry,
))
# 4. 导出边记录:含包围盒、中心、长度、曲线类型与相邻面数;端点坐标可用时附加。
for index, edge in enumerate(edges):
bbox = edge.bounding_box()
center = edge.center()
@@ -378,6 +441,7 @@ class Build123dGeometryAdapter:
record_id=f"{body_id}:edge:{index}", kind="edge", feature_id=feature_id, body_id=body_id, value=edge,
geometry=geometry,
))
# 5. 导出顶点记录:含坐标与关联边数。
for index, vertex in enumerate(vertices):
point = [vertex.X, vertex.Y, vertex.Z]
records.append(TopologyRecord(