Update author list and fix doc typo.
PiperOrigin-RevId: 474411316 Change-Id: Ifcfe1ba90ed6d04db9731f96919c78e63fbd43e0
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@@ -1677,7 +1677,7 @@ Prior to MuJoCo version 1.40, user code had to maintain a collection of objects
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All these objects are now grouped into the data structure :ref:`mjvPerturb`. Its use is illustrated in
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All these objects are now grouped into the data structure :ref:`mjvPerturb`. Its use is illustrated in
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:ref:`simulate.cc <saSimulate>`.
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:ref:`simulate.cc <saSimulate>`.
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The idea is to select a MuJoCo body of interest, and provide a reference pose (i.e., a 3D position and quaternion
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The idea is to select a MuJoCo body of interest, and provide a reference pose (i.e., a 3D position and quaternion
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orientation) for that body. These are stored in mjPerturb.respos/quat. The function :ref:`mjv_movePerturb` is a mouse
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orientation) for that body. These are stored in mjPerturb.refpos/quat. The function :ref:`mjv_movePerturb` is a mouse
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hook for controlling the reference pose with the mouse. The function :ref:`mjv_initPerturb` is used to set the
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hook for controlling the reference pose with the mouse. The function :ref:`mjv_initPerturb` is used to set the
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reference pose equal to the selected body pose at the onset of perturbation, so as to avoid jumps.
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reference pose equal to the selected body pose at the onset of perturbation, so as to avoid jumps.
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