Make edges array const.
PiperOrigin-RevId: 676046588 Change-Id: Ica4bcdb49311bae8ccbf071717d7eb1c7cb55b87
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Copybara-Service
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@@ -36,8 +36,8 @@
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// local edge-based vertex indexing for 2D and 3D elements, 2D and 3D elements
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// local edge-based vertex indexing for 2D and 3D elements, 2D and 3D elements
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// have 3 and 6 edges, respectively so the missing indexes are set to 0
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// have 3 and 6 edges, respectively so the missing indexes are set to 0
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static int edges[2][6][2] = {{{1, 2}, {2, 0}, {0, 1}, {0, 0}, {0, 0}, {0, 0}},
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static const int edges[2][6][2] = {{{1, 2}, {2, 0}, {0, 1}, {0, 0}, {0, 0}, {0, 0}},
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{{0, 1}, {1, 2}, {2, 0}, {2, 3}, {0, 3}, {1, 3}}};
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{{0, 1}, {1, 2}, {2, 0}, {2, 3}, {0, 3}, {1, 3}}};
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// compute gradient of squared lengths of edges belonging to a given element
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// compute gradient of squared lengths of edges belonging to a given element
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static void inline GradSquaredLengths(mjtNum gradient[6][2][3],
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static void inline GradSquaredLengths(mjtNum gradient[6][2][3],
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