Fix paragraph rendering in texture docs.
PiperOrigin-RevId: 778803841 Change-Id: I17412b4d549984b361cab9edc20d04a708a71985
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@@ -1472,20 +1472,19 @@ still be specified here but this functionality is now deprecated and will be rem
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:el-prefix:`asset/` |-| **texture** (*)
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:el-prefix:`asset/` |-| **texture** (*)
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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This element creates a texture asset, which is then referenced from a :ref:`material <asset-material>` asset, which
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is finally referenced from a model element that needs to be textured.
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This element creates a texture asset, which is then referenced from a :ref:`material <asset-material>` asset, which
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The texture data can be loaded from files or can be generated by the compiler as a procedural texture. Because
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is finally referenced from a model element that needs to be textured.
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different texture types require different parameters, only a subset of the attributes below are used for any given
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texture. Provisions are provided for loading cube and skybox textures from individual image files.
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The texture data can be loaded from files or can be generated by the compiler as a procedural texture. Because
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Currently, three file formats are supported for loading textures: PNG, KTX, and a custom MuJoCo texture format. The
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different texture types require different parameters, only a subset of the attributes below are used for any given
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loader will use the extension of the file name to determine which format to use, defaulting to the custom format if
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texture. Provisions are provided for loading cube and skybox textures from individual image files.
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the extension is not recognized. Alternatively, the content_type attribute can be used to specify the format
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explicitly. Only ``image/png``, ``image/ktx``, or ``image/vnd.mujoco.texture`` are supported.
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Currently, three file formats are supported for loading textures: PNG, KTX, and a custom MuJoCo texture format. The
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The custom MuJoCo format is assumed to be a binary file containing the following data:
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loader will use the extension of the file name to determine which format to use, defaulting to the custom format if
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the extension is not recognized. Alternatively, the content_type attribute can be used to specify the format
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explicitly. Only ``image/png``, ``image/ktx``, or ``image/vnd.mujoco.texture`` are supported.
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The custom MuJoCo format is assumed to be a binary file containing the following data:
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.. code:: Text
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.. code:: Text
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