Spurious formatting errors for gravity attr authoring in Mjcf SdfFileFormat plugin.

PiperOrigin-RevId: 781175798
Change-Id: Ic3b3a14280c051859db7c38af0e271a1878acdb8
This commit is contained in:
Sam Haves
2025-07-09 13:01:15 -07:00
committed by Copybara-Service
parent 26a42e2848
commit 270017f9ba
@@ -555,14 +555,17 @@ class ModelWriter {
}
pxr::GfVec3f gravity(spec_->option.gravity[0], spec_->option.gravity[1],
spec_->option.gravity[2]);
// Normalize will normalize gravity in place and return the magnitude before normalization.
spec_->option.gravity[2]);
// Normalize will normalize gravity in place and return the magnitude before
// normalization.
float gravity_magnitude = gravity.Normalize();
WriteUniformAttribute(physics_scene_path, pxr::SdfValueTypeNames->Float,
pxr::UsdPhysicsTokens->physicsGravityMagnitude, gravity_magnitude);
pxr::UsdPhysicsTokens->physicsGravityMagnitude,
gravity_magnitude);
WriteUniformAttribute(physics_scene_path, pxr::SdfValueTypeNames->Vector3f,
pxr::UsdPhysicsTokens->physicsGravityDirection, gravity);
pxr::UsdPhysicsTokens->physicsGravityDirection,
gravity);
pxr::GfVec3d wind(spec_->option.wind[0], spec_->option.wind[1],
spec_->option.wind[2]);